Player Matchup

Loki
Loki
 
Loki
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nu Wa
Nu Wa
DILLIGAF11
Nu Wa
Level 25
God Stats
6W - 10L
1,283 SR
Queue Stats
24W - 31L
1,381 Elo+
Party 3
Amaterasu
Amaterasu
DarkAngel24
Amaterasu
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 24L
1,500 Elo+
Party 2
Osiris
Osiris
Darzez
Osiris
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 57L
1,271 Elo+
Party 2
Ra
Ra
Kamigoroshi98
Ra
Level 45
God Stats
0W - 4L
1,227 SR
Queue Stats
114W - 129L
1,444 Elo+
Solo
Team Averages
Level 38
1,402 SR
1,419 Elo+

VS

Team Averages
Level 63
1,528 SR
1,464 Elo+
Gilgamesh
Gilgamesh
F8T4L
Gilgamesh
Level 69
God Stats
2W - 1L
1,597 SR
Queue Stats
3W - 3L
1,492 Elo+
Solo
Scylla
Scylla
SlowDeveltion
Scylla
Level 65
God Stats
2W - 2L
1,403 SR
Queue Stats
65W - 67L
1,508 Elo+
Party 1
Pele
Pele
ViciJo
Pele
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,439 Elo+
Solo
Anubis
Anubis
mohamedelshokry
Anubis
Level 125
God Stats
4W - 1L
1,500 SR
Queue Stats
74W - 97L
1,371 Elo+
Solo
Jing Wei
Jing Wei
rorrich
Jing Wei
Level 18
God Stats
27W - 20L
1,643 SR
Queue Stats
52W - 55L
1,509 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
16
1 / 4 / 1
10,238
931
8,841
12,841
5,357
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
16
1 / 6 / 3
10,584
962
14,156
13,193
4,983
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Amaterasu
DarkAngel24
Amaterasu
16
1 / 7 / 2
10,629
966
7,085
26,080
23,212
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Osiris
Darzez
Osiris
16
1 / 6 / 2
11,008
1,001
9,177
19,284
27,198
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
0 / 4 / 4
10,572
961
19,386
15,540
6,446
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

123

VS

Team 2 Tickets

251

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
F8T4L
Gilgamesh
18
0 / 0 / 21
12,201
1,109
9,181
18,353
17,619
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

17
2 / 1 / 12
11,243
1,022
13,442
6,111
2,277
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pele
ViciJo
Pele
19
9 / 3 / 13
12,365
1,124
16,444
17,606
8,057
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

19
9 / 0 / 14
13,279
1,207
25,478
10,548
5,899
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jing Wei
rorrich
Jing Wei
18
7 / 0 / 15
12,896
1,172
17,705
9,812
4,266
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
102
4
Kills
27
27
Deaths
4
12
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
1
4
1
0.38
L
Nu Wa
1
6
3
0.42
L
Amaterasu
DarkAngel24
Amaterasu
1
7
2
0.29
L
Osiris
Darzez
Osiris
1
6
2
0.33
W
Gilgamesh
F8T4L
Gilgamesh
0
0
21
10.5
L
0
4
4
0.5
W
2
1
12
8
W
Pele
ViciJo
Pele
9
3
13
5.17
W
9
0
14
16
W
Jing Wei
rorrich
Jing Wei
7
0
15
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,645
Damage
82,250
86,938
Taken
62,430
67,196
Mitigated
38,118
8,689
Healing
13,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
8,841
1,183
0
241
12,841
5,357
0
7,631
4,956
0
18,406
L
Nu Wa
14,156
3,058
0
253
13,193
4,983
0
4,187
8,845
34,614
0
L
Amaterasu
DarkAngel24
Amaterasu
7,085
3,177
525
2,545
26,080
23,212
0
10,827
14,811
0
17,603
L
Osiris
Darzez
Osiris
9,177
1,564
0
881
19,284
27,198
0
7,983
11,009
1,358
11,151
W
Gilgamesh
F8T4L
Gilgamesh
9,181
3,170
2,909
2,819
18,353
17,619
0
10,016
8,337
0
13,392
L
19,386
2,209
2,590
1,654
15,540
6,446
0
6,905
8,397
60,325
0
W
13,442
727
230
142
6,111
2,277
0
3,271
2,840
33,250
0
W
Pele
ViciJo
Pele
16,444
2,802
0
3,592
17,606
8,057
0
9,449
8,157
0
35,481
W
25,478
436
0
3,160
10,548
5,899
0
5,369
5,179
61,928
0
W
Jing Wei
rorrich
Jing Wei
17,705
15,931
0
748
9,812
4,266
0
6,136
3,676
0
35,045

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,031
Gold Earned
61,984
196
Minions Killed
237
6
Camps Cleared
10
1,096,942
Distance Traveled
1,124,729
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
10,238
931
14
1
3
241,478
2
L
Nu Wa
10,584
962
63
6
1
190,473
0
L
Amaterasu
10,629
966
26
2
2
218,295
0
L
Osiris
11,008
1,001
9
1
0
213,325
0
W
Gilgamesh
12,201
1,109
3
0
0
232,759
1
L
Ra
10,572
961
84
8
0
233,371
1
W
Scylla
11,243
1,022
49
4
4
223,037
0
W
Pele
12,365
1,124
30
3
0
215,601
0
W
Anubis
13,279
1,207
112
10
4
216,504
1
W
Jing Wei
12,896
1,172
43
4
2
236,828
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role