Player Matchup

Poseidon
Poseidon
GuilhermeeGS7
Poseidon
Level 40
God Stats
3W - 4L
1,344 SR
Queue Stats
11W - 25L
1,172 Elo+
Solo
Da Ji
Da Ji
Lucriley
Da Ji
Level 148
God Stats
0W - 4L
1,527 SR
Queue Stats
328W - 292L
1,519 Elo+
Party 1
Kuzenbo
Kuzenbo
shortyverrett94
Kuzenbo
Level 144
God Stats
2W - 1L
1,531 SR
Queue Stats
268W - 218L
1,554 Elo+
Party 1
Team Averages
Level 111
1,467 SR
1,415 Elo+

VS

Team Averages
Level 91
1,523 SR
1,576 Elo+
Ne Zha
Ne Zha
Gurrel
Ne Zha
Level 122
God Stats
2W - 0L
1,500 SR
Queue Stats
132W - 129L
1,618 Elo+
Solo
Sol
Sol
Møøey
Sol
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 11L
1,516 Elo+
Solo
Izanami
Izanami
UDRJonesyJones
Izanami
Level 69
God Stats
4W - 1L
1,570 SR
Queue Stats
16W - 14L
1,593 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
GuilhermeeGS7
Poseidon
14
3 / 4 / 5
10,954
644
3,713
10,677
4,795
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Da Ji
Lucriley
Da Ji
17
2 / 5 / 6
11,019
648
10,483
15,754
8,803
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

16
4 / 3 / 5
12,124
713
10,584
18,575
31,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Gurrel
Ne Zha
17
4 / 5 / 7
12,055
709
11,449
13,108
8,998
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sol
18
6 / 1 / 4
12,055
709
14,759
11,288
4,393
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
2 / 3 / 9
11,858
698
11,397
10,356
4,337
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
32
9
Kills
12
12
Deaths
9
16
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Poseidon
GuilhermeeGS7
Poseidon
3
4
5
1.38
W
Ne Zha
Gurrel
Ne Zha
4
5
7
1.5
L
Da Ji
Lucriley
Da Ji
2
5
6
1
W
Sol
6
1
4
8
W
2
3
9
2.17
L
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,780
Damage
37,605
45,006
Taken
34,752
45,035
Mitigated
17,728
3,782
Healing
10,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
GuilhermeeGS7
Poseidon
3,713
848
0
1,689
10,677
4,795
0
4,909
5,768
33,900
0
W
Ne Zha
Gurrel
Ne Zha
11,449
2,742
0
1,636
13,108
8,998
474
6,015
7,093
0
38,425
L
Da Ji
Lucriley
Da Ji
10,483
1,294
0
410
15,754
8,803
901
4,726
11,028
0
44,601
W
Sol
14,759
6,584
0
5,807
11,288
4,393
1,114
3,896
7,392
52,282
0
W
11,397
7,692
0
3,417
10,356
4,337
1,850
4,933
5,423
0
49,844
L
10,584
2,974
0
1,683
18,575
31,437
189
5,762
12,813
35,720
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,097
Gold Earned
35,968
182
Minions Killed
220
9
Camps Cleared
6
831,306
Distance Traveled
855,235
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
10,954
644
63
4
0
261,603
0
W
Ne Zha
12,055
709
48
3
0
289,673
3
L
Da Ji
11,019
648
64
4
8
248,459
5
W
Sol
12,055
709
91
5
3
297,201
7
W
Izanami
11,858
698
81
5
3
268,361
6
L
Kuzenbo
12,124
713
55
3
1
321,244
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role