Player Matchup

Kukulkan
Kukulkan
AlexPlayy
Kukulkan
Level 108
God Stats
4W - 0L
1,747 SR
Queue Stats
105W - 74L
1,597 Elo+
Party 2
Hou Yi
Hou Yi
S4d0ff
Hou Yi
Level 83
God Stats
3W - 4L
1,466 SR
Queue Stats
26W - 22L
1,579 Elo+
Party 2
Ymir
Ymir
brunotseki
Ymir
Level 121
God Stats
1W - 0L
1,762 SR
Queue Stats
41W - 19L
1,748 Elo+
Party 2
Team Averages
Level 104
1,658 SR
1,641 Elo+

VS

Team Averages
Level 83
1,524 SR
1,414 Elo+
Apollo
Apollo
DosMosHD
Apollo
Level 142
God Stats
1W - 2L
1,422 SR
Queue Stats
211W - 103L
1,749 Elo+
Solo
Agni
Agni
Flirgod
Agni
Level 5
God Stats
1W - 2L
1,666 SR
Queue Stats
8W - 24L
1,247 Elo+
Party 1
Bellona
Bellona
Kadak9
Bellona
Level 102
God Stats
7W - 13L
1,482 SR
Queue Stats
30W - 65L
1,247 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AlexPlayy
Kukulkan
16
9 / 0 / 10
10,955
843
19,094
6,150
3,061
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
S4d0ff
Hou Yi
12
4 / 4 / 7
9,027
694
9,153
11,013
5,587
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
6 / 0 / 13
11,189
861
11,458
15,957
18,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
DosMosHD
Apollo
15
3 / 4 / 1
9,153
704
14,618
12,706
5,905
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Agni
Flirgod
Agni
10
0 / 11 / 2
7,104
546
3,506
14,662
5,258
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
Kadak9
Bellona
12
1 / 4 / 2
7,670
590
5,906
17,525
12,337
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
9
19
Kills
4
4
Deaths
19
30
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
AlexPlayy
Kukulkan
9
0
10
14
L
Apollo
DosMosHD
Apollo
3
4
1
0.88
L
Agni
Flirgod
Agni
0
11
2
0.09
L
Bellona
Kadak9
Bellona
1
4
2
0.5
W
Hou Yi
S4d0ff
Hou Yi
4
4
7
1.88
W
6
0
13
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,705
Damage
24,030
33,120
Taken
44,893
27,365
Mitigated
23,500
5,816
Healing
3,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
AlexPlayy
Kukulkan
19,094
2,896
0
775
6,150
3,061
927
318
5,832
60,859
0
L
Apollo
DosMosHD
Apollo
14,618
9,345
0
1,494
12,706
5,905
0
9,047
3,457
0
53,935
L
Agni
Flirgod
Agni
3,506
523
0
931
14,662
5,258
0
10,477
3,845
12,784
0
L
Bellona
Kadak9
Bellona
5,906
1,798
0
1,365
17,525
12,337
0
10,847
6,265
0
13,436
W
Hou Yi
S4d0ff
Hou Yi
9,153
4,285
0
737
11,013
5,587
732
705
10,308
0
22,765
W
11,458
1,424
0
4,304
15,957
18,717
225
2,524
13,433
21,180
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,171
Gold Earned
23,927
155
Minions Killed
134
5
Camps Cleared
6
681,009
Distance Traveled
596,824
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
10,955
843
107
8
1
249,323
3
L
Apollo
9,153
704
96
7
4
208,475
0
L
Agni
7,104
546
21
2
1
167,594
0
L
Bellona
7,670
590
17
1
1
220,755
1
W
Hou Yi
9,027
694
23
2
2
204,947
1
W
Ymir
11,189
861
25
2
2
226,739
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role