Player Matchup

Hou Yi
Hou Yi
Cavalry5196
Hou Yi
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 68L
1,512 Elo+
Solo
Sol
Sol
D_YOUNG1721
Sol
Level 106
God Stats
25W - 12L
1,652 SR
Queue Stats
553W - 549L
1,351 Elo+
Solo
Agni
Agni
TheRuneBear
Agni
Level 68
God Stats
2W - 2L
1,489 SR
Queue Stats
286W - 271L
1,397 Elo+
Solo
Anhur
Anhur
Trippy da Clown
Anhur
Level 109
God Stats
3W - 5L
1,719 SR
Queue Stats
242W - 251L
1,353 Elo+
Solo
Olorun
Olorun
danny10244680
Olorun
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
47W - 51L
1,323 Elo+
Solo
Team Averages
Level 76
1,572 SR
1,387 Elo+

VS

Team Averages
Level 58
1,514 SR
1,241 Elo+
Odin
Odin
Capt Hawk3ye91
Odin
Level 68
God Stats
0W - 2L
1,540 SR
Queue Stats
17W - 37L
1,308 Elo+
Solo
Cliodhna
Cliodhna
IIIDarkLordIII
Cliodhna
Level 145
God Stats
1W - 4L
1,531 SR
Queue Stats
272W - 290L
1,401 Elo+
Solo
Ares
Ares
PUMAINANIHOO
Ares
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
998 Elo+
Party 1
Cupid
Cupid
Philldeznuts808
Cupid
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
SouzaManuvah
Danzaburou
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
998 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
20
10 / 5 / 20
14,131
785
19,198
17,784
8,661
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

20
6 / 5 / 20
13,371
743
25,456
18,602
7,604
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
2 / 8 / 20
11,746
653
12,891
20,485
7,947
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
17 / 6 / 10
14,682
816
26,684
20,659
9,853
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

20
4 / 5 / 16
12,754
709
13,001
14,865
8,039
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 9 / 15
11,985
666
12,046
25,874
32,330
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cliodhna
20
14 / 7 / 9
13,886
771
21,470
27,968
14,992
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

18
0 / 10 / 16
10,670
593
5,646
24,962
20,645
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
5 / 5 / 7
13,124
729
11,576
18,591
9,130
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Danzaburou
SouzaManuvah
Danzaburou
18
4 / 8 / 9
11,417
634
19,049
20,838
9,269
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
84
39
Kills
28
29
Deaths
39
86
Assists
56
Player
Kills
Deaths
Assists
KDA
L
5
9
15
1.39
W
Hou Yi
10
5
20
4
W
6
5
20
3.2
L
Cliodhna
14
7
9
2.64
L
0
10
16
0.8
L
5
5
7
1.7
L
Danzaburou
SouzaManuvah
Danzaburou
4
8
9
1.06
W
2
8
20
1.5
W
17
6
10
3.67
W
4
5
16
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,230
Damage
69,787
92,395
Taken
118,233
42,104
Mitigated
86,366
32,300
Healing
31,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,046
1,211
2,230
2,384
25,874
32,330
592
8,737
17,137
0
18,273
W
Hou Yi
19,198
10,613
1,195
4,657
17,784
8,661
2,877
810
16,974
0
37,813
W
25,456
6,034
1,099
7,013
18,602
7,604
2,047
688
17,914
47,239
0
L
Cliodhna
21,470
1,513
883
7,905
27,968
14,992
485
12,895
15,073
0
37,074
L
5,646
255
2,679
1,394
24,962
20,645
299
7,916
17,046
10,999
0
L
11,576
5,129
2,091
5,628
18,591
9,130
537
11,357
7,234
0
38,111
L
Danzaburou
SouzaManuvah
Danzaburou
19,049
5,005
2,077
3,840
20,838
9,269
682
10,443
10,395
0
47,564
W
12,891
1,284
1,667
3,880
20,485
7,947
302
533
19,952
27,947
0
W
26,684
14,668
0
5,690
20,659
9,853
1,842
2,654
18,005
0
45,443
W
13,001
5,367
3,107
3,992
14,865
8,039
1,494
961
13,904
32,268
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,684
Gold Earned
61,082
202
Minions Killed
157
0
Camps Cleared
0
1,376,573
Distance Traveled
1,461,272
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
11,985
666
9
1
0
301,900
0
W
Hou Yi
14,131
785
41
2
0
275,717
0
W
Sol
13,371
743
47
3
0
227,522
0
L
Cliodhna
13,886
771
36
2
0
311,565
0
L
Ares
10,670
593
7
0
0
257,657
0
L
Cupid
13,124
729
51
3
0
317,471
0
L
Danzaburou
11,417
634
54
3
0
272,679
1
W
Agni
11,746
653
29
2
0
305,247
1
W
Anhur
14,682
816
44
2
0
295,171
1
W
Olorun
12,754
709
41
2
0
272,916
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role