Player Matchup

Hun Batz
Hun Batz
MandaChuva_488
Hun Batz
Level 128
God Stats
3W - 2L
1,723 SR
Queue Stats
137W - 151L
1,432 Elo+
Party 2
Neith
Neith
Rusheeze
Neith
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 27L
1,686 Elo+
Party 1
Arachne
Arachne
intoversejoey32
Arachne
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,453 Elo+
Party 1
Ne Zha
Ne Zha
tdimes
Ne Zha
Level 149
God Stats
3W - 2L
1,788 SR
Queue Stats
43W - 55L
1,495 Elo+
Party 1
Tiamat
Tiamat
zebreus13
Tiamat
Level 121
God Stats
3W - 1L
1,906 SR
Queue Stats
77W - 83L
1,465 Elo+
Party 2
Team Averages
Level 122
1,683 SR
1,506 Elo+

VS

Team Averages
Level 105
1,616 SR
1,485 Elo+
Anubis
Anubis
 
Anubis
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Yu Huang
Yu Huang
Brianoki
Yu Huang
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 29L
1,371 Elo+
Party 4
Chiron
Chiron
CoryTrevorSmkes
Chiron
Level 108
God Stats
1W - 1L
1,715 SR
Queue Stats
260W - 250L
1,528 Elo+
Party 3
Artio
Artio
clance3495
Artio
Level 126
God Stats
2W - 2L
1,500 SR
Queue Stats
345W - 345L
1,512 Elo+
Party 3
Apollo
Apollo
wakeNbakeXking
Apollo
Level 88
God Stats
10W - 4L
1,864 SR
Queue Stats
254W - 259L
1,515 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
20
6 / 4 / 14
12,917
760
15,567
22,634
22,646
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Neith
Rusheeze
Neith
20
8 / 4 / 14
12,926
760
27,285
14,241
5,584
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
4 / 3 / 23
12,948
762
10,403
23,294
20,053
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ne Zha
tdimes
Ne Zha
20
8 / 5 / 15
12,544
738
20,217
16,182
7,599
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tiamat
zebreus13
Tiamat
20
5 / 4 / 21
12,838
755
23,532
17,923
22,706
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
19
4 / 9 / 10
12,105
712
18,059
21,509
11,867
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yu Huang
Brianoki
Yu Huang
18
2 / 6 / 10
10,474
616
11,751
17,566
8,557
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
3 / 5 / 9
11,065
651
16,787
17,919
8,267
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Artio
20
6 / 6 / 7
11,079
652
11,150
28,172
34,420
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

19
5 / 5 / 8
11,163
657
11,891
18,936
9,706
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
64
31
Kills
20
20
Deaths
31
87
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
4
9
10
1
L
Yu Huang
Brianoki
Yu Huang
2
6
10
1.17
L
3
5
9
1.5
W
Hun Batz
6
4
14
3.25
W
Neith
Rusheeze
Neith
8
4
14
3.75
L
Artio
6
6
7
1.58
W
4
3
23
5.17
W
Ne Zha
tdimes
Ne Zha
8
5
15
3.1
L
5
5
8
1.8
W
Tiamat
zebreus13
Tiamat
5
4
21
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,004
Damage
69,638
94,274
Taken
104,102
78,588
Mitigated
72,817
37,041
Healing
40,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
18,059
363
1,264
7,256
21,509
11,867
120
4,711
16,798
37,187
0
L
Yu Huang
Brianoki
Yu Huang
11,751
1,273
391
1,883
17,566
8,557
56
3,558
14,008
28,982
0
L
16,787
5,275
4,060
4,840
17,919
8,267
387
3,848
14,037
0
37,889
W
Hun Batz
15,567
3,219
1,296
9,102
22,634
22,646
1,029
9,208
13,426
0
31,811
W
Neith
Rusheeze
Neith
27,285
8,162
1,383
3,740
14,241
5,584
5,169
7,445
6,796
0
53,262
L
Artio
11,150
1,380
4,719
9,287
28,172
34,420
0
7,734
20,438
24,313
0
W
10,403
5,375
3,687
7,678
23,294
20,053
1,265
8,893
13,709
2,572
14,178
W
Ne Zha
tdimes
Ne Zha
20,217
2,517
1,140
3,172
16,182
7,599
0
7,909
8,273
0
36,224
L
11,891
7,144
2,723
4,398
18,936
9,706
0
4,962
13,974
0
35,097
W
Tiamat
zebreus13
Tiamat
23,532
1,567
1,934
3,909
17,923
22,706
2,384
7,505
10,418
48,345
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,173
Gold Earned
55,886
172
Minions Killed
239
0
Camps Cleared
0
1,562,288
Distance Traveled
1,375,174
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
12,105
712
50
3
0
273,234
0
L
Yu Huang
10,474
616
37
2
0
262,843
0
L
Chiron
11,065
651
58
3
0
273,720
0
W
Hun Batz
12,917
760
32
2
0
364,075
0
W
Neith
12,926
760
50
3
0
299,960
2
L
Artio
11,079
652
33
2
0
297,271
1
W
Arachne
12,948
762
14
1
0
326,054
3
W
Ne Zha
12,544
738
16
1
0
293,204
0
L
Apollo
11,163
657
61
4
0
268,106
2
W
Tiamat
12,838
755
60
4
0
278,995
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role