Player Matchup

Neith
Neith
 
Neith
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ganesha
Ganesha
LimeCrunch
Ganesha
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,550 Elo+
Solo
Atlas
Atlas
Memogenc
Atlas
Level 106
God Stats
0W - 1L
1,570 SR
Queue Stats
16W - 16L
1,506 Elo+
Party 1
Tsukuyomi
Tsukuyomi
konteroz
Tsukuyomi
Level 115
God Stats
9W - 2L
1,651 SR
Queue Stats
286W - 269L
1,491 Elo+
Party 1
Ao Kuang
Ao Kuang
stylefo
Ao Kuang
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 94L
1,463 Elo+
Party 2
Team Averages
Level 59
1,544 SR
1,502 Elo+

VS

Team Averages
Level 88
1,468 SR
1,636 Elo+
Scylla
Scylla
DerFliegel
Scylla
Level 160
God Stats
3W - 6L
1,256 SR
Queue Stats
1,021W - 936L
1,597 Elo+
Party 3
Danzaburou
Danzaburou
EldenBracelet
Danzaburou
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,459 Elo+
Solo
Set
Set
Nissmu
Set
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 4L
1,737 Elo+
Party 3
Hun Batz
Hun Batz
S-Afric
Hun Batz
Level 160
God Stats
10W - 11L
1,584 SR
Queue Stats
1,167W - 1,021L
1,660 Elo+
Party 3
Odin
Odin
medussylover_
Odin
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
111W - 41L
1,725 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
17
5 / 5 / 9
9,910
826
11,512
13,281
7,163
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
LimeCrunch
Ganesha
15
0 / 5 / 11
8,939
745
5,416
23,298
18,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Atlas
Memogenc
Atlas
16
3 / 3 / 9
9,541
795
10,451
18,945
27,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tsukuyomi
konteroz
Tsukuyomi
16
7 / 5 / 4
9,810
818
16,879
13,348
8,477
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ao Kuang
stylefo
Ao Kuang
12
2 / 6 / 3
8,238
687
3,246
15,028
9,544
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
DerFliegel
Scylla
18
4 / 1 / 16
10,467
872
14,388
8,399
3,966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
EldenBracelet
Danzaburou
19
16 / 4 / 4
12,000
1,000
25,282
11,961
6,280
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Set
Nissmu
Set
14
4 / 7 / 14
9,417
785
13,457
16,296
15,480
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hun Batz
S-Afric
Hun Batz
15
0 / 2 / 17
9,338
778
15,485
14,379
8,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
0 / 5 / 23
9,769
814
7,866
22,352
19,008
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
98
17
Kills
24
24
Deaths
19
36
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
5
5
9
1.9
W
Scylla
DerFliegel
Scylla
4
1
16
12
W
Danzaburou
EldenBracelet
Danzaburou
16
4
4
4.5
L
Ganesha
LimeCrunch
Ganesha
0
5
11
1.1
L
Atlas
Memogenc
Atlas
3
3
9
2.5
W
Set
Nissmu
Set
4
7
14
1.57
W
Hun Batz
S-Afric
Hun Batz
0
2
17
4.25
L
Tsukuyomi
konteroz
Tsukuyomi
7
5
4
1.8
W
0
5
23
2.3
L
Ao Kuang
stylefo
Ao Kuang
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,504
Damage
76,478
83,900
Taken
73,387
71,624
Mitigated
53,035
20,511
Healing
22,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
11,512
4,212
1,156
2,362
13,281
7,163
1,379
2,334
10,947
0
23,428
W
Scylla
DerFliegel
Scylla
14,388
532
896
2,170
8,399
3,966
1,515
3,028
5,371
31,869
0
W
Danzaburou
EldenBracelet
Danzaburou
25,282
11,656
0
2,706
11,961
6,280
3,989
5,497
6,464
0
42,215
L
Ganesha
LimeCrunch
Ganesha
5,416
535
1,393
6,418
23,298
18,467
192
4,133
19,165
12,234
0
L
Atlas
Memogenc
Atlas
10,451
2,950
1,052
1,561
18,945
27,973
48
2,717
16,228
21,393
0
W
Set
Nissmu
Set
13,457
6,704
1,068
3,054
16,296
15,480
1,103
3,570
12,046
0
26,620
W
Hun Batz
S-Afric
Hun Batz
15,485
2,101
580
2,495
14,379
8,301
797
3,643
10,585
0
23,623
L
Tsukuyomi
konteroz
Tsukuyomi
16,879
2,437
738
1,368
13,348
8,477
0
2,333
11,015
0
30,640
W
7,866
927
2,187
7,591
22,352
19,008
362
3,375
18,153
0
13,114
L
Ao Kuang
stylefo
Ao Kuang
3,246
220
1,359
3,104
15,028
9,544
324
2,871
12,157
6,227
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,438
Gold Earned
50,991
101
Minions Killed
114
0
Camps Cleared
0
1,015,041
Distance Traveled
1,050,075
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,910
826
44
4
0
194,564
0
W
Scylla
10,467
872
45
4
0
225,079
0
W
Danzaburou
12,000
1,000
21
2
0
183,005
0
L
Ganesha
8,939
745
2
0
0
202,858
0
L
Atlas
9,541
795
24
2
0
226,505
1
W
Set
9,417
785
10
1
0
200,585
5
W
Hun Batz
9,338
778
23
2
0
230,565
4
L
Tsukuyomi
9,810
818
25
2
0
208,850
0
W
Odin
9,769
814
15
1
0
210,841
2
L
Ao Kuang
8,238
687
6
1
0
182,264
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role