Player Matchup

He Bo
He Bo
 
He Bo
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
ItsLoki_IvanXx
Bellona
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,343 Elo+
Party 1
Jing Wei
Jing Wei
Popirron
Jing Wei
Level 20
God Stats
0W - 2L
1,455 SR
Queue Stats
0W - 4L
1,229 Elo+
Party 1
Team Averages
Level 33
1,485 SR
1,357 Elo+

VS

Team Averages
Level 81
1,513 SR
1,475 Elo+
Pele
Pele
Albatroeg
Pele
Level 121
God Stats
68W - 63L
1,539 SR
Queue Stats
331W - 420L
1,500 Elo+
Solo
Odin
Odin
Salahlecrack
Odin
Level 52
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 17L
1,291 Elo+
Party 2
Agni
Agni
senseeycom
Agni
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 13L
1,635 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
10
1 / 7 / 1
6,365
637
6,822
9,480
3,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

9
0 / 4 / 1
5,845
585
4,359
8,509
8,063
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jing Wei
Popirron
Jing Wei
11
1 / 6 / 1
6,596
660
6,272
10,269
3,854
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
13
7 / 1 / 9
8,327
833
11,122
13,737
5,411
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mace

Mace

+10
Physical Power

11
3 / 1 / 10
7,160
716
4,901
6,319
2,678
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
7 / 0 / 10
8,402
840
8,429
4,577
1,659
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
46
2
Kills
17
17
Deaths
2
3
Assists
29
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
1
7
1
0.21
W
Pele
7
1
9
11.5
L
0
4
1
0.13
L
Jing Wei
Popirron
Jing Wei
1
6
1
0.25
W
3
1
10
8
W
7
0
10
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,453
Damage
24,452
28,258
Taken
24,633
15,202
Mitigated
9,748
2,086
Healing
5,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
6,822
321
0
554
9,480
3,285
144
2,888
6,592
15,134
0
W
Pele
11,122
3,125
0
4,499
13,737
5,411
0
3,500
10,053
0
27,032
L
4,359
741
0
906
8,509
8,063
145
2,437
6,072
0
12,236
L
Jing Wei
Popirron
Jing Wei
6,272
5,154
0
626
10,269
3,854
270
3,199
7,070
0
23,053
W
4,901
937
0
0
6,319
2,678
44
2,814
3,448
0
10,032
W
8,429
1,099
195
946
4,577
1,659
193
879
3,666
25,869
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,806
Gold Earned
23,889
85
Minions Killed
89
4
Camps Cleared
4
503,402
Distance Traveled
583,736
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
6,365
637
19
2
3
166,457
1
W
Pele
8,327
833
29
3
1
210,884
5
L
Bellona
5,845
585
22
2
0
157,049
0
L
Jing Wei
6,596
660
44
4
1
179,896
4
W
Odin
7,160
716
14
1
1
199,614
3
W
Agni
8,402
840
46
5
2
173,238
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role