Player Matchup

Medusa
Medusa
BeardedDiaper
Medusa
Level 53
God Stats
1W - 0L
1,445 SR
Queue Stats
9W - 2L
1,673 Elo+
Solo
Hades
Hades
FrostyBomb
Hades
Level 160
God Stats
7W - 5L
1,811 SR
Queue Stats
544W - 284L
1,724 Elo+
Party 2
Mercury
Mercury
NecRokiss
Mercury
Level 152
God Stats
1W - 0L
1,296 SR
Queue Stats
57W - 38L
1,671 Elo+
Solo
Vulcan
Vulcan
Thebuttcrust
Vulcan
Level 157
God Stats
5W - 6L
1,601 SR
Queue Stats
423W - 217L
1,741 Elo+
Party 2
Shiva
Shiva
monsteradd
Shiva
Level 127
God Stats
24W - 9L
1,663 SR
Queue Stats
297W - 131L
1,793 Elo+
Party 2
Team Averages
Level 130
1,563 SR
1,720 Elo+

VS

Team Averages
Level 125
1,671 SR
1,607 Elo+
Neith
Neith
G 2Reckless
Neith
Level 109
God Stats
0W - 3L
1,481 SR
Queue Stats
87W - 65L
1,537 Elo+
Party 1
Ra
Ra
Thrasirk
Ra
Level 146
God Stats
2W - 2L
1,847 SR
Queue Stats
183W - 155L
1,674 Elo+
Solo
Zhong Kui
Zhong Kui
XXXRANGO21XXX21
Zhong Kui
Level 123
God Stats
1W - 1L
1,894 SR
Queue Stats
391W - 345L
1,575 Elo+
Party 1
Sylvanus
Sylvanus
supersquidboyjr
Sylvanus
Level 104
God Stats
8W - 6L
1,452 SR
Queue Stats
78W - 81L
1,702 Elo+
Party 1
Fenrir
Fenrir
x JuiceBoxJim x
Fenrir
Level 145
God Stats
10W - 11L
1,683 SR
Queue Stats
483W - 452L
1,546 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 10
9,008
819
9,073
9,403
4,019
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hades
17
4 / 0 / 8
9,286
844
10,971
9,277
7,647
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
NecRokiss
Mercury
16
5 / 2 / 5
8,822
802
3,861
8,415
3,580
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
16
3 / 2 / 11
8,772
797
19,300
6,728
3,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shiva
16
5 / 1 / 11
9,379
853
12,609
12,492
8,556
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 2
7,763
706
5,364
9,021
4,418
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

15
1 / 4 / 1
8,009
728
7,673
11,035
4,757
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
XXXRANGO21XXX21
Zhong Kui
13
0 / 3 / 1
7,184
653
8,056
13,542
8,436
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
13
1 / 3 / 3
7,515
683
2,999
10,906
9,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

14
3 / 6 / 2
7,913
719
8,535
16,829
9,202
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
15
19
Kills
6
6
Deaths
19
45
Assists
9
Player
Kills
Deaths
Assists
KDA
W
2
1
10
7
W
Hades
4
0
8
8
L
1
3
2
0.67
W
Mercury
NecRokiss
Mercury
5
2
5
3.75
W
Vulcan
3
2
11
4.25
L
1
4
1
0.38
L
Zhong Kui
XXXRANGO21XXX21
Zhong Kui
0
3
1
0.17
W
Shiva
5
1
11
10.5
L
Sylvanus
1
3
3
0.83
L
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,814
Damage
32,627
46,315
Taken
61,333
27,051
Mitigated
35,953
12,001
Healing
14,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,073
3,880
0
3,077
9,403
4,019
622
2,632
6,753
0
40,355
W
Hades
10,971
980
986
3,165
9,277
7,647
714
4,821
4,263
40,005
0
L
5,364
1,862
0
1,863
9,021
4,418
115
3,893
5,128
0
27,966
W
Mercury
NecRokiss
Mercury
3,861
410
0
500
8,415
3,580
1,171
4,066
4,244
0
18,945
W
Vulcan
19,300
6,858
0
692
6,728
3,249
498
2,332
4,304
40,391
0
L
7,673
736
658
2,643
11,035
4,757
0
5,214
5,821
33,850
0
L
Zhong Kui
XXXRANGO21XXX21
Zhong Kui
8,056
522
0
2,377
13,542
8,436
505
6,287
7,255
27,217
0
W
Shiva
12,609
2,892
29
3,552
12,492
8,556
91
4,337
8,023
0
24,372
L
Sylvanus
2,999
587
3,505
2,756
10,906
9,140
242
6,556
4,350
7,311
0
L
8,535
2,130
0
725
16,829
9,202
48
8,321
8,508
0
15,150

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,267
Gold Earned
38,384
265
Minions Killed
194
0
Camps Cleared
0
1,282,939
Distance Traveled
1,102,947
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,008
819
70
6
0
235,758
3
W
Hades
9,286
844
83
8
0
230,788
0
L
Neith
7,763
706
55
5
0
215,352
0
W
Mercury
8,822
802
29
3
0
276,696
2
W
Vulcan
8,772
797
60
5
0
269,629
1
L
Ra
8,009
728
72
7
0
226,097
1
L
Zhong Kui
7,184
653
39
4
0
228,064
5
W
Shiva
9,379
853
23
2
0
270,068
1
L
Sylvanus
7,515
683
11
1
0
204,736
1
L
Fenrir
7,913
719
17
2
0
228,698
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role