Player Matchup

Ares
Ares
AnX Arctic
Ares
Level 123
God Stats
14W - 12L
1,612 SR
Queue Stats
157W - 179L
1,376 Elo+
Party 2
Hachiman
Hachiman
Teslas Will
Hachiman
Level 43
God Stats
1W - 2L
1,799 SR
Queue Stats
118W - 132L
1,365 Elo+
Party 2
Nu Wa
Nu Wa
UrbaneHarpy114
Nu Wa
Level 28
God Stats
3W - 4L
1,486 SR
Queue Stats
54W - 75L
1,345 Elo+
Party 2
Team Averages
Level 65
1,633 SR
1,362 Elo+

VS

Team Averages
Level 29
1,429 SR
1,385 Elo+
Artemis
Artemis
Digokz
Artemis
Level 5
God Stats
1W - 0L
1,238 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
OlDirtyHaze
Zeus
Level 63
God Stats
1W - 0L
1,649 SR
Queue Stats
12W - 11L
1,402 Elo+
Party 1
Yemoja
Yemoja
Thulrash
Yemoja
Level 20
God Stats
2W - 0L
1,401 SR
Queue Stats
3W - 2L
1,253 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 5 / 5
13,147
626
8,419
19,533
21,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hachiman
Teslas Will
Hachiman
19
5 / 2 / 2
14,655
698
20,917
17,475
7,208
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

17
1 / 5 / 4
12,882
613
10,304
14,547
5,505
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Digokz
Artemis
19
6 / 2 / 5
14,173
675
15,462
18,205
9,117
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
6 / 1 / 6
14,294
681
22,139
14,744
7,260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Yemoja
Thulrash
Yemoja
17
0 / 4 / 11
12,608
600
3,515
17,044
15,330
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
34
7
Kills
12
12
Deaths
7
11
Assists
22
Player
Kills
Deaths
Assists
KDA
L
1
5
5
0.7
W
Artemis
Digokz
Artemis
6
2
5
4.25
W
6
1
6
9
L
Hachiman
Teslas Will
Hachiman
5
2
2
3
W
Yemoja
Thulrash
Yemoja
0
4
11
1.38
L
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,640
Damage
41,116
51,555
Taken
49,993
34,668
Mitigated
31,707
9,785
Healing
12,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,419
34
0
2,213
19,533
21,955
0
7,989
11,544
17,590
0
W
Artemis
Digokz
Artemis
15,462
8,028
0
4,635
18,205
9,117
1,697
7,023
11,182
0
60,817
W
22,139
1,352
0
553
14,744
7,260
1,217
6,088
8,656
98,042
0
L
Hachiman
Teslas Will
Hachiman
20,917
9,580
0
5,098
17,475
7,208
494
10,724
6,751
0
104,554
W
Yemoja
Thulrash
Yemoja
3,515
267
5,071
2,019
17,044
15,330
639
6,171
10,873
22,454
0
L
10,304
3,388
333
2,141
14,547
5,505
2,703
7,420
7,127
55,087
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,684
Gold Earned
41,075
246
Minions Killed
240
11
Camps Cleared
4
936,460
Distance Traveled
1,082,041
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
13,147
626
19
1
2
273,792
4
W
Artemis
14,173
675
81
4
0
324,122
4
W
Zeus
14,294
681
130
6
4
389,269
2
L
Hachiman
14,655
698
141
7
6
335,837
1
W
Yemoja
12,608
600
29
1
0
368,650
0
L
Nu Wa
12,882
613
86
4
3
326,831
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role