Player Matchup

Zhong Kui
Zhong Kui
Bread2Drip
Zhong Kui
Level 42
God Stats
6W - 2L
1,805 SR
Queue Stats
105W - 100L
1,472 Elo+
Party 3
Ymir
Ymir
FSNotJarryDrulz
Ymir
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
160W - 159L
1,535 Elo+
Party 1
Da Ji
Da Ji
Humdaan_17
Da Ji
Level 104
God Stats
1W - 0L
1,243 SR
Queue Stats
114W - 101L
1,500 Elo+
Party 3
Xbalanque
Xbalanque
ShadZ171
Xbalanque
Level 98
God Stats
7W - 4L
1,861 SR
Queue Stats
87W - 87L
1,479 Elo+
Party 3
Yu Huang
Yu Huang
sir_dr_professor
Yu Huang
Level 158
God Stats
22W - 20L
1,603 SR
Queue Stats
352W - 368L
1,535 Elo+
Party 1
Team Averages
Level 86
1,603 SR
1,504 Elo+

VS

Team Averages
Level 41
1,609 SR
1,594 Elo+
Erlang Shen
Erlang Shen
Exumervoid
Erlang Shen
Level 47
God Stats
0W - 1L
1,755 SR
Queue Stats
8W - 11L
1,473 Elo+
Solo
Xing Tian
Xing Tian
GansDevilSECOND
Xing Tian
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 8L
1,728 Elo+
Party 2
Sylvanus
Sylvanus
HcK ZELDRIZ
Sylvanus
Level 37
God Stats
1W - 2L
1,500 SR
Queue Stats
50W - 57L
1,488 Elo+
Solo
Zeus
Zeus
ThE-YaShRJ
Zeus
Level 45
God Stats
10W - 9L
1,581 SR
Queue Stats
21W - 15L
1,552 Elo+
Solo
Artemis
Artemis
VincentFenrir
Artemis
Level 6
God Stats
1W - 3L
1,711 SR
Queue Stats
3W - 8L
1,728 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Bread2Drip
Zhong Kui
18
2 / 2 / 4
10,583
529
11,481
14,334
10,082
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
1 / 1 / 7
9,635
482
4,644
16,429
17,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Da Ji
18
6 / 3 / 6
10,923
546
13,199
19,341
9,250
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xbalanque
ShadZ171
Xbalanque
17
3 / 4 / 2
10,469
523
11,381
16,373
7,520
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
4 / 1 / 4
10,177
509
12,500
12,215
4,977
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Exumervoid
Erlang Shen
15
0 / 4 / 1
9,281
464
7,865
20,402
14,415
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Xing Tian
GansDevilSECOND
Xing Tian
14
3 / 0 / 3
9,039
452
8,709
12,981
16,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sylvanus
HcK ZELDRIZ
Sylvanus
16
7 / 5 / 1
10,034
502
9,830
21,755
12,586
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

15
1 / 2 / 4
9,357
468
14,045
9,394
3,751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Artemis
13
0 / 5 / 4
7,402
370
5,607
12,291
4,356
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
24
16
Kills
11
11
Deaths
16
23
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Bread2Drip
Zhong Kui
2
2
4
2
L
Erlang Shen
Exumervoid
Erlang Shen
0
4
1
0.13
W
1
1
7
4.5
L
Xing Tian
GansDevilSECOND
Xing Tian
3
0
3
4.5
L
Sylvanus
HcK ZELDRIZ
Sylvanus
7
5
1
1.5
W
Da Ji
6
3
6
3
W
Xbalanque
ShadZ171
Xbalanque
3
4
2
1
L
1
2
4
1.5
L
Artemis
0
5
4
0.4
W
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,205
Damage
46,056
78,692
Taken
76,823
49,332
Mitigated
51,321
29,803
Healing
20,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Bread2Drip
Zhong Kui
11,481
2,062
0
8,112
14,334
10,082
675
1,113
13,221
79,438
0
L
Erlang Shen
Exumervoid
Erlang Shen
7,865
3,233
0
4,375
20,402
14,415
321
11,276
9,126
0
69,322
W
4,644
635
752
3,892
16,429
17,503
0
9,336
7,093
42,000
0
L
Xing Tian
GansDevilSECOND
Xing Tian
8,709
927
0
1,496
12,981
16,213
196
3,459
9,522
31,027
0
L
Sylvanus
HcK ZELDRIZ
Sylvanus
9,830
2,209
2,865
10,237
21,755
12,586
340
6,034
15,721
64,405
0
W
Da Ji
13,199
3,283
0
8,925
19,341
9,250
164
7,378
11,963
0
104,446
W
Xbalanque
ShadZ171
Xbalanque
11,381
7,239
0
5,301
16,373
7,520
1,532
6,475
9,898
0
108,222
L
14,045
1,371
0
376
9,394
3,751
0
3,984
5,410
69,797
0
L
Artemis
5,607
1,678
0
763
12,291
4,356
561
3,872
8,419
0
44,887
W
12,500
1,013
0
2,821
12,215
4,977
0
8,282
3,933
86,739
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,787
Gold Earned
45,113
627
Minions Killed
430
0
Camps Cleared
0
1,814,087
Distance Traveled
1,742,022
24
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
10,583
529
143
7
0
326,569
3
L
Erlang Shen
9,281
464
117
6
0
357,765
6
W
Ymir
9,635
482
54
3
0
365,474
4
L
Xing Tian
9,039
452
39
2
0
414,379
3
L
Sylvanus
10,034
502
87
4
0
314,782
2
W
Da Ji
10,923
546
143
7
0
427,888
5
W
Xbalanque
10,469
523
164
8
0
329,011
11
L
Zeus
9,357
468
130
7
0
327,695
3
L
Artemis
7,402
370
57
3
0
327,401
0
W
Yu Huang
10,177
509
123
6
0
365,145
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role