Player Matchup

Atlas
Atlas
Masters
 
Atlas
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Scylla
Scylla
Masters
 
Scylla
Masters
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Danzaburou
Danzaburou
Diamond II
 
Danzaburou
Diamond II
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Diamond I
Dcminic96
Apollo
Diamond I
Level 160
God Stats
5W - 3L
1,693 SR
Queue Stats
151W - 109L
2,565 MMR
Solo
Terra
Terra
Masters
MyObligation
Terra
Masters
Level 160
God Stats
28W - 18L
1,856 SR
Queue Stats
320W - 299L
2,486 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 133
1,610 SR
1,910 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 150
1,653 SR
2,350 MMR
Ah Muzen Cab
Ah Muzen Cab
Masters
 
Ah Muzen Cab
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Masters
BiGcAmHD
Athena
Masters
Level 159
God Stats
20W - 37L
1,428 SR
Queue Stats
562W - 533L
2,451 MMR
Solo
Rama
Rama
Masters
Cha0tik7
Rama
Masters
Level 155
God Stats
6W - 7L
1,763 SR
Queue Stats
376W - 334L
2,576 MMR
Solo
Nemesis
Nemesis
Diamond I
Erothicc
Nemesis
Diamond I
Level 160
God Stats
5W - 7L
1,755 SR
Queue Stats
119W - 85L
2,443 MMR
Solo
Poseidon
Poseidon
Masters
JulioElMatador32
Poseidon
Masters
Level 118
God Stats
13W - 8L
1,821 SR
Queue Stats
109W - 99L
2,778 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
6
2 / 0 / 2
3,772
754
1,602
2,301
841
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Scylla
 
Scylla
6
0 / 0 / 2
3,261
652
1,077
1,724
386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
 
Danzaburou
5
0 / 2 / 0
3,023
605
2,372
3,791
816
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Apollo
Dcminic96
Apollo
5
1 / 0 / 2
3,458
692
1,619
3,264
891
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

5
1 / 2 / 1
3,421
684
1,881
5,520
1,676
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
AwilixFenrirJing Wei

VS

Bans
CabrakanArtioBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
6
0 / 1 / 0
3,476
695
1,340
2,447
883
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
BiGcAmHD
Athena
5
0 / 1 / 4
3,507
701
1,524
4,798
2,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rama
5
2 / 0 / 1
3,594
719
3,308
2,940
752
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Nemesis
Erothicc
Nemesis
5
2 / 1 / 0
3,410
682
2,624
3,140
761
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

2
0 / 1 / 0
2,653
531
1,040
1,250
380
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
9
4
Kills
4
4
Deaths
4
7
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
2
0
2
3
W
Scylla
 
Scylla
0
0
2
1
W
Danzaburou
 
Danzaburou
0
2
0
0
L
Ah Muzen Cab
 
Ah Muzen Cab
0
1
0
0
L
Athena
BiGcAmHD
Athena
0
1
4
2
L
Rama
2
0
1
2.5
W
Apollo
Dcminic96
Apollo
1
0
2
2
L
Nemesis
Erothicc
Nemesis
2
1
0
2
L
0
1
0
0
W
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,551
Damage
9,836
16,600
Taken
14,575
4,610
Mitigated
4,815
5,911
Healing
4,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
1,602
450
0
894
2,301
841
0
738
1,563
15,233
0
W
Scylla
 
Scylla
1,077
251
0
673
1,724
386
0
55
1,669
19,126
0
W
Danzaburou
 
Danzaburou
2,372
1,661
0
1,016
3,791
816
0
411
3,380
0
12,861
L
Ah Muzen Cab
 
Ah Muzen Cab
1,340
682
0
358
2,447
883
0
1,348
1,099
0
20,443
L
Athena
BiGcAmHD
Athena
1,524
533
221
1,070
4,798
2,039
0
1,970
2,828
7,730
0
L
Rama
3,308
3,104
0
1,223
2,940
752
0
576
2,364
0
16,432
W
Apollo
Dcminic96
Apollo
1,619
1,222
0
969
3,264
891
0
185
3,079
0
15,375
L
Nemesis
Erothicc
Nemesis
2,624
1,298
0
1,072
3,140
761
0
356
2,784
0
13,568
L
1,040
541
0
506
1,250
380
0
310
940
4,535
867
W
1,881
702
754
1,605
5,520
1,676
96
873
4,647
7,068
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,935
Gold Earned
16,640
136
Minions Killed
123
0
Camps Cleared
0
465,121
Distance Traveled
419,900
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
3,772
754
30
6
0
95,648
1
W
Scylla
3,261
652
30
6
0
85,170
2
W
Danzaburou
3,023
605
22
4
0
84,009
1
L
Ah Muzen Cab
3,476
695
43
9
0
85,677
0
L
Athena
3,507
701
15
3
0
91,164
0
L
Rama
3,594
719
27
5
0
83,233
0
W
Apollo
3,458
692
40
8
0
101,492
3
L
Nemesis
3,410
682
30
6
0
129,884
2
L
Poseidon
2,653
531
8
2
0
29,942
0
W
Terra
3,421
684
14
3
0
98,802
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role