Player Matchup

Tiamat
Tiamat
Chernobilly99
Tiamat
Level 49
God Stats
4W - 3L
1,429 SR
Queue Stats
229W - 201L
1,489 Elo+
Party 2
Ganesha
Ganesha
DAMIEN777
Ganesha
Level 117
God Stats
1W - 1L
1,246 SR
Queue Stats
115W - 99L
1,510 Elo+
Party 3
King Arthur
King Arthur
Redemeer
King Arthur
Level 69
God Stats
3W - 3L
1,503 SR
Queue Stats
398W - 402L
1,539 Elo+
Party 2
Fenrir
Fenrir
Rheagan17
Fenrir
Level 43
God Stats
1W - 4L
1,125 SR
Queue Stats
112W - 122L
1,459 Elo+
Party 2
Jormungandr
Jormungandr
ШварцНигер
Jormungandr
Level 87
God Stats
4W - 1L
1,661 SR
Queue Stats
95W - 87L
1,507 Elo+
Party 3
Team Averages
Level 73
1,393 SR
1,501 Elo+

VS

Team Averages
Level 84
1,543 SR
1,422 Elo+
Mercury
Mercury
 
Mercury
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artio
Artio
ARTURHAY
Artio
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 24L
1,358 Elo+
Solo
Artemis
Artemis
MothLord
Artemis
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 143L
1,379 Elo+
Party 1
Zhong Kui
Zhong Kui
aqa11
Zhong Kui
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 94L
1,434 Elo+
Solo
Kukulkan
Kukulkan
sguyricou
Kukulkan
Level 89
God Stats
1W - 1L
1,713 SR
Queue Stats
22W - 24L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 3 / 23
14,285
840
28,580
15,496
12,859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ganesha
DAMIEN777
Ganesha
20
1 / 6 / 33
12,401
729
19,626
25,702
15,345
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

King Arthur
Redemeer
King Arthur
20
11 / 6 / 22
13,884
817
12,907
25,614
38,579
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fenrir
Rheagan17
Fenrir
19
9 / 6 / 16
12,653
744
14,192
24,041
14,348
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

20
7 / 7 / 26
14,170
834
19,340
28,007
36,846
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
17
5 / 10 / 13
11,255
662
15,052
19,011
6,445
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Artio
ARTURHAY
Artio
18
1 / 6 / 17
10,391
611
6,761
21,842
26,164
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Artemis
MothLord
Artemis
18
6 / 10 / 10
11,895
700
18,203
19,616
6,644
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zhong Kui
aqa11
Zhong Kui
19
8 / 12 / 11
12,816
754
21,511
27,149
13,945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
sguyricou
Kukulkan
20
7 / 5 / 12
12,886
758
32,098
13,912
6,094
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

163
Kill Participation
90
43
Kills
27
28
Deaths
43
120
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
5
10
13
1.15
L
Artio
ARTURHAY
Artio
1
6
17
1.58
W
15
3
23
8.83
W
Ganesha
DAMIEN777
Ganesha
1
6
33
2.92
L
Artemis
MothLord
Artemis
6
10
10
1.1
W
King Arthur
Redemeer
King Arthur
11
6
22
3.67
W
Fenrir
Rheagan17
Fenrir
9
6
16
2.83
L
Zhong Kui
aqa11
Zhong Kui
8
12
11
1.13
L
Kukulkan
sguyricou
Kukulkan
7
5
12
2.6
W
7
7
26
2.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,645
Damage
93,625
118,860
Taken
101,530
117,977
Mitigated
59,292
45,202
Healing
18,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
15,052
6,775
2,980
2,172
19,011
6,445
0
12,773
6,104
0
23,108
L
Artio
ARTURHAY
Artio
6,761
1,167
1,464
3,088
21,842
26,164
0
11,392
10,243
16,248
0
W
28,580
1,249
3,653
5,948
15,496
12,859
2,772
8,824
6,672
48,403
0
W
Ganesha
DAMIEN777
Ganesha
19,626
673
7,257
8,046
25,702
15,345
1,978
12,849
12,853
40,973
0
L
Artemis
MothLord
Artemis
18,203
7,428
47
1,246
19,616
6,644
0
15,454
4,033
0
23,188
W
King Arthur
Redemeer
King Arthur
12,907
2,392
1,553
2,783
25,614
38,579
556
12,101
13,513
349
26,747
W
Fenrir
Rheagan17
Fenrir
14,192
3,247
1,825
6,245
24,041
14,348
2,020
13,264
10,777
0
20,562
L
Zhong Kui
aqa11
Zhong Kui
21,511
5,208
447
3,287
27,149
13,945
0
17,957
8,898
31,349
0
L
Kukulkan
sguyricou
Kukulkan
32,098
3,190
1,626
1,855
13,912
6,094
0
10,319
3,530
65,500
0
W
19,340
2,496
4,438
3,454
28,007
36,846
785
13,332
14,675
41,387
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,393
Gold Earned
59,243
152
Minions Killed
133
0
Camps Cleared
0
1,634,439
Distance Traveled
1,332,272
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
11,255
662
12
1
0
301,658
0
L
Artio
10,391
611
19
1
0
305,681
3
W
Tiamat
14,285
840
49
3
0
330,002
0
W
Ganesha
12,401
729
0
0
0
312,196
1
L
Artemis
11,895
700
10
1
0
247,495
0
W
King Arthur
13,884
817
45
3
0
315,438
0
W
Fenrir
12,653
744
21
1
0
359,059
1
L
Zhong Kui
12,816
754
24
1
0
216,887
0
L
Kukulkan
12,886
758
68
4
0
260,551
0
W
Jormungandr
14,170
834
37
2
0
317,744
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role