Player Matchup

Nemesis
Nemesis
Gingernaught
Nemesis
Level 4
God Stats
1W - 2L
1,214 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 2
Athena
Athena
IWillThirst4You
Athena
Level 127
God Stats
1W - 2L
1,600 SR
Queue Stats
9W - 8L
1,556 Elo+
Party 2
Nox
Nox
NagiShinoa
Nox
Level 158
God Stats
0W - 1L
1,370 SR
Queue Stats
54W - 66L
1,668 Elo+
Party 2
Team Averages
Level 96
1,395 SR
1,575 Elo+

VS

Team Averages
Level 82
1,658 SR
1,416 Elo+
Osiris
Osiris
Huntingfish3300
Osiris
Level 87
God Stats
5W - 4L
1,630 SR
Queue Stats
143W - 198L
1,427 Elo+
Party 1
Bakasura
Bakasura
Huntzack
Bakasura
Level 136
God Stats
4W - 2L
1,782 SR
Queue Stats
164W - 221L
1,387 Elo+
Party 1
Anubis
Anubis
Odipzy
Anubis
Level 24
God Stats
16W - 7L
1,563 SR
Queue Stats
48W - 50L
1,435 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Gingernaught
Nemesis
10
0 / 14 / 3
8,116
580
4,193
17,613
8,045
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 8 / 6
10,239
731
9,204
21,751
23,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

16
6 / 4 / 1
11,446
818
21,673
13,598
6,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 14
10,349
739
13,913
16,785
16,765
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Bakasura
Huntzack
Bakasura
17
13 / 3 / 11
12,561
897
20,521
16,014
8,817
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Anubis
Odipzy
Anubis
16
9 / 3 / 14
11,614
830
12,522
16,244
11,258
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
65
7
Kills
26
26
Deaths
7
10
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Gingernaught
Nemesis
0
14
3
0.11
W
4
1
14
11
W
Bakasura
Huntzack
Bakasura
13
3
11
6.17
L
1
8
6
0.5
L
6
4
1
1.63
W
Anubis
Odipzy
Anubis
9
3
14
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,070
Damage
46,956
52,962
Taken
49,043
37,438
Mitigated
36,840
2,493
Healing
14,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Gingernaught
Nemesis
4,193
1,807
0
831
17,613
8,045
0
5,119
11,368
429
11,480
W
13,913
6,027
517
2,178
16,785
16,765
436
8,413
8,372
0
31,942
W
Bakasura
Huntzack
Bakasura
20,521
12,351
110
5,051
16,014
8,817
810
10,232
5,782
0
51,026
L
9,204
2,872
0
912
21,751
23,098
0
5,212
14,498
18,580
0
L
21,673
1,169
0
750
13,598
6,295
116
2,191
10,732
58,030
0
W
Anubis
Odipzy
Anubis
12,522
2,202
0
6,948
16,244
11,258
817
13,408
2,836
40,443
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,801
Gold Earned
34,524
110
Minions Killed
168
1
Camps Cleared
11
674,168
Distance Traveled
828,778
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,116
580
18
1
0
192,307
0
W
Osiris
10,349
739
29
2
1
277,125
1
W
Bakasura
12,561
897
78
6
7
311,926
2
L
Athena
10,239
731
10
1
0
224,141
0
L
Nox
11,446
818
82
6
1
257,720
1
W
Anubis
11,614
830
61
4
3
239,727
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role