Player Matchup

Hachiman
Hachiman
Gold V
ChicoWhite_305_
Hachiman
Gold V
Level 100
God Stats
6W - 7L
1,564 SR
Queue Stats
173W - 194L
1,169 MMR
Party 1
Cu Chulainn
Cu Chulainn
Silver I
Elite_Gamer329
Cu Chulainn
Silver I
Level 120
God Stats
13W - 13L
1,551 SR
Queue Stats
247W - 254L
1,147 MMR
Solo
Odin
Odin
Silver I
GabrielMalaquias
Odin
Silver I
Level 129
God Stats
1W - 1L
1,612 SR
Queue Stats
58W - 63L
1,135 MMR
Solo
Poseidon
Poseidon
Silver III
KDangelo77
Poseidon
Silver III
Level 160
God Stats
9W - 16L
1,387 SR
Queue Stats
260W - 303L
1,135 MMR
Solo
Artio
Artio
Silver III
dadecounty_305_k
Artio
Silver III
Level 64
God Stats
0W - 4L
1,241 SR
Queue Stats
89W - 111L
984 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 115
1,471 SR
1,114 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 110
1,587 SR
1,113 MMR
Zhong Kui
Zhong Kui
Bronze III
ConsoleHero
Zhong Kui
Bronze III
Level 128
God Stats
3W - 1L
1,719 SR
Queue Stats
23W - 29L
1,075 MMR
Solo
Ra
Ra
Silver I
Koletrain_01
Ra
Silver I
Level 112
God Stats
3W - 0L
1,500 SR
Queue Stats
406W - 411L
1,129 MMR
Party 2
Bakasura
Bakasura
Silver I
MiIl
Bakasura
Silver I
Level 69
God Stats
2W - 1L
1,500 SR
Queue Stats
93W - 99L
1,139 MMR
Solo
Ullr
Ullr
Silver I
Squish_The_Panda
Ullr
Silver I
Level 109
God Stats
8W - 3L
1,495 SR
Queue Stats
392W - 399L
1,084 MMR
Party 2
Olorun
Olorun
Silver II
WildRedWolf73
Olorun
Silver II
Level 134
God Stats
2W - 1L
1,720 SR
Queue Stats
76W - 74L
1,136 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
18
4 / 6 / 3
11,443
440
9,165
23,896
10,809
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cu Chulainn
Elite_Gamer329
Cu Chulainn
19
3 / 8 / 3
12,926
497
17,707
30,888
28,152
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
5 / 5 / 9
12,078
465
12,382
27,009
13,664
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
KDangelo77
Poseidon
19
5 / 6 / 4
12,052
464
17,617
16,117
7,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 4 / 9
10,392
400
5,815
31,408
33,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
ArachneBastetCliodhna

VS

Bans
ScyllaIzanamiThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
ConsoleHero
Zhong Kui
19
2 / 3 / 14
13,512
520
16,623
26,029
26,770
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
4 / 3 / 7
12,838
494
13,429
17,446
7,612
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bakasura
MiIl
Bakasura
20
13 / 2 / 6
16,734
644
22,527
27,378
16,834
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
6 / 2 / 6
14,310
550
20,159
18,027
8,402
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
4 / 8 / 9
13,660
525
30,650
25,713
13,295
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
71
18
Kills
29
29
Deaths
18
28
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Hachiman
4
6
3
0.92
W
Zhong Kui
ConsoleHero
Zhong Kui
2
3
14
3
L
Cu Chulainn
Elite_Gamer329
Cu Chulainn
3
8
3
0.56
L
5
5
9
1.9
L
Poseidon
KDangelo77
Poseidon
5
6
4
1.17
W
4
3
7
2.5
W
Bakasura
MiIl
Bakasura
13
2
6
8
W
6
2
6
4.5
W
4
8
9
1.06
L
1
4
9
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,686
Damage
103,388
129,318
Taken
114,593
93,693
Mitigated
72,913
22,987
Healing
43,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
9,165
4,997
0
6,962
23,896
10,809
287
9,371
13,982
0
83,310
W
Zhong Kui
ConsoleHero
Zhong Kui
16,623
3,729
0
12,133
26,029
26,770
2,637
2,827
23,202
99,090
0
L
Cu Chulainn
Elite_Gamer329
Cu Chulainn
17,707
5,935
0
4,170
30,888
28,152
121
15,560
14,155
0
129,811
L
12,382
1,416
0
2,584
27,009
13,664
0
13,195
13,199
0
75,405
L
Poseidon
KDangelo77
Poseidon
17,617
1,596
0
1,092
16,117
7,479
466
8,225
7,401
108,020
0
W
13,429
1,988
5,629
6,055
17,446
7,612
1,196
6,427
11,019
81,822
0
W
Bakasura
MiIl
Bakasura
22,527
12,819
0
7,719
27,378
16,834
3,102
2,427
24,951
0
173,964
W
20,159
9,180
0
1,329
18,027
8,402
6,284
2,807
15,220
0
129,793
W
30,650
16,669
1,787
8,770
25,713
13,295
5,523
11,134
14,579
94,846
14,203
L
5,815
1,075
321
7,858
31,408
33,589
0
9,230
20,236
37,725
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,891
Gold Earned
71,054
644
Minions Killed
763
0
Camps Cleared
0
2,314,671
Distance Traveled
2,450,510
30
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
11,443
440
131
5
0
439,847
5
W
Zhong Kui
13,512
520
142
5
0
421,132
3
L
Cu Chulainn
12,926
497
217
8
0
416,192
8
L
Odin
12,078
465
96
4
0
483,135
2
L
Poseidon
12,052
464
162
6
0
482,508
7
W
Ra
12,838
494
102
4
0
514,203
4
W
Bakasura
16,734
644
218
8
0
594,360
2
W
Ullr
14,310
550
183
7
0
491,449
3
W
Olorun
13,660
525
118
5
0
429,366
4
L
Artio
10,392
400
38
1
0
492,989
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role