Player Matchup

Medusa
Medusa
FIDOX91
Medusa
Level 126
God Stats
2W - 2L
1,654 SR
Queue Stats
99W - 121L
1,400 Elo+
Solo
Mercury
Mercury
I am the Faunz
Mercury
Level 128
God Stats
3W - 3L
1,683 SR
Queue Stats
101W - 91L
1,529 Elo+
Party 2
Thoth
Thoth
SchurrManaTor
Thoth
Level 134
God Stats
0W - 2L
1,193 SR
Queue Stats
193W - 190L
1,538 Elo+
Party 2
Cabrakan
Cabrakan
Tang0Mang0Bang0
Cabrakan
Level 119
God Stats
4W - 3L
1,473 SR
Queue Stats
254W - 260L
1,489 Elo+
Solo
Mulan
Mulan
oMicki
Mulan
Level 68
God Stats
8W - 13L
1,403 SR
Queue Stats
254W - 241L
1,541 Elo+
Party 2
Team Averages
Level 115
1,481 SR
1,499 Elo+

VS

Team Averages
Level 103
1,513 SR
1,479 Elo+
Skadi
Skadi
IllYoungMVP
Skadi
Level 67
God Stats
12W - 10L
1,611 SR
Queue Stats
71W - 85L
1,447 Elo+
Party 1
Hachiman
Hachiman
ImmortalLegend-
Hachiman
Level 136
God Stats
1W - 0L
1,345 SR
Queue Stats
39W - 29L
1,553 Elo+
Party 3
Nu Wa
Nu Wa
Jakyrn
Nu Wa
Level 106
God Stats
3W - 1L
1,663 SR
Queue Stats
31W - 25L
1,523 Elo+
Party 3
Cerberus
Cerberus
M0b1u5
Cerberus
Level 121
God Stats
2W - 2L
1,376 SR
Queue Stats
250W - 249L
1,449 Elo+
Party 1
Arachne
Arachne
funballs696969
Arachne
Level 86
God Stats
119W - 94L
1,570 SR
Queue Stats
392W - 411L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
FIDOX91
Medusa
15
2 / 8 / 3
9,725
442
14,208
21,184
8,830
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
6 / 4 / 1
10,855
493
12,364
22,157
9,574
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
1 / 11 / 4
9,316
423
7,065
15,420
5,648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cabrakan
12
1 / 8 / 3
7,959
362
6,142
23,491
26,842
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mulan
oMicki
Mulan
16
0 / 6 / 2
9,741
443
5,908
22,082
17,361
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 2 / 4
12,419
565
12,070
11,807
5,960
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hachiman
20
10 / 0 / 7
13,062
594
17,519
19,615
9,050
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Nu Wa
Jakyrn
Nu Wa
17
2 / 4 / 16
11,174
508
17,502
14,568
6,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
M0b1u5
Cerberus
17
6 / 2 / 17
11,179
508
13,048
18,752
20,974
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

20
15 / 2 / 8
13,612
619
20,518
21,792
11,759
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
89
10
Kills
37
37
Deaths
10
13
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Medusa
FIDOX91
Medusa
2
8
3
0.44
L
6
4
1
1.63
W
4
2
4
3
W
Hachiman
10
0
7
13.5
W
Nu Wa
Jakyrn
Nu Wa
2
4
16
2.5
W
Cerberus
M0b1u5
Cerberus
6
2
17
7.25
L
1
11
4
0.27
L
Cabrakan
1
8
3
0.31
W
15
2
8
9.5
L
Mulan
oMicki
Mulan
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,687
Damage
80,657
104,334
Taken
86,534
68,255
Mitigated
54,075
16,612
Healing
33,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
FIDOX91
Medusa
14,208
5,852
0
2,926
21,184
8,830
861
6,850
13,996
0
83,427
L
12,364
5,572
0
5,830
22,157
9,574
0
5,359
16,693
0
90,374
W
12,070
5,725
244
3,718
11,807
5,960
3,070
1,067
10,740
0
93,981
W
Hachiman
17,519
9,523
0
9,452
19,615
9,050
2,026
2,397
17,218
0
120,626
W
Nu Wa
Jakyrn
Nu Wa
17,502
3,902
159
3,864
14,568
6,332
1,592
4,939
9,629
78,870
0
W
Cerberus
M0b1u5
Cerberus
13,048
991
131
3,494
18,752
20,974
673
4,650
14,102
50,174
0
L
7,065
535
0
500
15,420
5,648
0
6,677
8,623
74,780
0
L
Cabrakan
6,142
1,065
249
2,775
23,491
26,842
27
6,521
16,570
28,541
0
W
20,518
15,128
0
12,798
21,792
11,759
1,819
1,863
19,929
0
133,191
L
Mulan
oMicki
Mulan
5,908
685
0
4,332
22,082
17,361
912
4,094
17,902
0
64,690

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,596
Gold Earned
61,446
542
Minions Killed
661
0
Camps Cleared
0
1,787,352
Distance Traveled
2,061,573
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,725
442
109
5
0
369,159
0
L
Mercury
10,855
493
133
6
0
461,116
0
W
Skadi
12,419
565
144
7
0
400,038
3
W
Hachiman
13,062
594
161
7
0
397,976
4
W
Nu Wa
11,174
508
104
5
0
362,517
2
W
Cerberus
11,179
508
98
4
0
424,378
0
L
Thoth
9,316
423
117
5
0
324,460
1
L
Cabrakan
7,959
362
41
2
0
289,533
0
W
Arachne
13,612
619
154
7
0
476,664
0
L
Mulan
9,741
443
142
6
0
343,084
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role