Player Matchup

Gilgamesh
Gilgamesh
CurtGosling7177
Gilgamesh
Level 21
God Stats
0W - 2L
1,500 SR
Queue Stats
41W - 48L
1,434 Elo+
Party 2
Thor
Thor
TXC MidKnigh
Thor
Level 123
God Stats
9W - 7L
1,501 SR
Queue Stats
203W - 197L
1,500 Elo+
Party 2
Scylla
Scylla
Weascree
Scylla
Level 128
God Stats
11W - 9L
1,318 SR
Queue Stats
353W - 342L
1,517 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
YoureJoshinMe
Ah Muzen Cab
Level 87
God Stats
10W - 13L
1,541 SR
Queue Stats
65W - 61L
1,521 Elo+
Party 3
Sobek
Sobek
stillfruitjuice
Sobek
Level 156
God Stats
0W - 2L
1,500 SR
Queue Stats
139W - 106L
1,568 Elo+
Party 3
Team Averages
Level 103
1,472 SR
1,508 Elo+

VS

Team Averages
Level 78
1,455 SR
1,496 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
KawaiiNoodz_
Charybdis
Level 89
God Stats
14W - 18L
1,577 SR
Queue Stats
616W - 615L
1,535 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Pudgernaut
Morgan Le Fay
Level 87
God Stats
4W - 10L
1,150 SR
Queue Stats
34W - 43L
1,447 Elo+
Party 1
Nemesis
Nemesis
Skekkle
Nemesis
Level 119
God Stats
6W - 4L
1,500 SR
Queue Stats
58W - 59L
1,497 Elo+
Party 1
Sobek
Sobek
joacodrecher
Sobek
Level 46
God Stats
2W - 3L
1,547 SR
Queue Stats
75W - 93L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CurtGosling7177
Gilgamesh
16
3 / 3 / 6
10,198
486
13,964
19,101
20,310
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

19
6 / 1 / 3
11,360
541
13,581
20,862
10,137
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Scylla
Weascree
Scylla
14
0 / 6 / 5
9,136
435
6,921
10,835
4,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Muzen Cab
YoureJoshinMe
Ah Muzen Cab
14
2 / 4 / 3
9,424
449
7,360
13,267
5,757
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
1 / 4 / 8
9,442
450
9,780
23,481
27,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
18
4 / 2 / 4
11,631
554
12,689
20,982
21,778
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
KawaiiNoodz_
Charybdis
16
5 / 3 / 2
10,474
499
11,373
12,511
5,359
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Morgan Le Fay
Pudgernaut
Morgan Le Fay
17
5 / 2 / 8
11,170
532
13,030
11,983
6,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nemesis
Skekkle
Nemesis
17
3 / 3 / 7
10,581
504
12,640
21,012
10,996
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 2 / 7
9,974
475
7,060
22,051
28,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
46
12
Kills
18
18
Deaths
12
25
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
4
2
4
3
L
Gilgamesh
CurtGosling7177
Gilgamesh
3
3
6
2
W
Charybdis
KawaiiNoodz_
Charybdis
5
3
2
2
W
Morgan Le Fay
Pudgernaut
Morgan Le Fay
5
2
8
4.5
W
Nemesis
Skekkle
Nemesis
3
3
7
2.17
L
6
1
3
7.5
L
Scylla
Weascree
Scylla
0
6
5
0.42
L
Ah Muzen Cab
YoureJoshinMe
Ah Muzen Cab
2
4
3
0.88
W
1
2
7
2.25
L
1
4
8
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,606
Damage
56,792
87,546
Taken
88,539
68,385
Mitigated
73,676
22,538
Healing
25,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
12,689
2,700
0
8,886
20,982
21,778
925
1,707
19,275
0
91,678
L
Gilgamesh
CurtGosling7177
Gilgamesh
13,964
3,921
0
5,133
19,101
20,310
1,402
4,473
14,628
0
70,250
W
Charybdis
KawaiiNoodz_
Charybdis
11,373
6,122
0
5,688
12,511
5,359
5,318
4,222
8,289
0
74,196
W
Morgan Le Fay
Pudgernaut
Morgan Le Fay
13,030
796
0
1,618
11,983
6,582
687
2,535
9,448
79,312
0
W
Nemesis
Skekkle
Nemesis
12,640
5,462
0
3,602
21,012
10,996
1,277
4,273
16,739
0
116,192
L
13,581
4,409
0
6,236
20,862
10,137
2,069
4,424
16,438
0
96,668
L
Scylla
Weascree
Scylla
6,921
835
0
1,097
10,835
4,745
372
5,385
5,450
72,442
0
L
Ah Muzen Cab
YoureJoshinMe
Ah Muzen Cab
7,360
3,485
0
4,384
13,267
5,757
975
1,692
11,575
0
49,581
W
7,060
858
0
6,047
22,051
28,961
142
4,972
17,079
29,139
0
L
9,780
1,440
0
5,688
23,481
27,436
360
4,116
19,365
31,318
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,560
Gold Earned
53,830
480
Minions Killed
615
0
Camps Cleared
0
1,916,391
Distance Traveled
2,032,354
19
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
11,631
554
159
8
0
380,363
4
L
Gilgamesh
10,198
486
101
5
0
394,686
4
W
Charybdis
10,474
499
144
7
0
350,897
3
W
Morgan Le Fay
11,170
532
145
7
0
397,941
10
W
Nemesis
10,581
504
141
7
0
474,404
4
L
Thor
11,360
541
147
7
0
410,622
3
L
Scylla
9,136
435
120
6
0
369,796
4
L
Ah Muzen Cab
9,424
449
79
4
0
336,824
0
W
Sobek
9,974
475
26
1
0
428,749
5
L
Sobek
9,442
450
33
2
0
404,463
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role