Player Matchup

Sol
Sol
Silver III
 
Sol
Silver III
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Fenrir
Fenrir
Silver I
DagoTheBabo
Fenrir
Silver I
Level 160
God Stats
35W - 42L
1,444 SR
Queue Stats
608W - 622L
1,016 MMR
Solo
Medusa
Medusa
Silver III
Henbrie
Medusa
Silver III
Level 109
God Stats
1W - 0L
1,679 SR
Queue Stats
15W - 26L
912 MMR
Solo
Ganesha
Ganesha
Silver I
Memowlery
Ganesha
Silver I
Level 119
God Stats
8W - 15L
1,656 SR
Queue Stats
173W - 186L
922 MMR
Solo
Amaterasu
Amaterasu
Silver III
WMRooney91130
Amaterasu
Silver III
Level 123
God Stats
3W - 1L
1,807 SR
Queue Stats
54W - 68L
900 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 124
1,617 SR
1,050 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 102
1,534 SR
960 MMR
Yu Huang
Yu Huang
Silver II
MC Forehead
Yu Huang
Silver II
Level 147
God Stats
8W - 3L
1,557 SR
Queue Stats
179W - 179L
1,121 MMR
Solo
Da Ji
Da Ji
Silver V
MCGFD
Da Ji
Silver V
Level 74
God Stats
2W - 8L
1,496 SR
Queue Stats
20W - 44L
864 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver IV
SirVjoker
Kumbhakarna
Silver IV
Level 104
God Stats
2W - 3L
1,457 SR
Queue Stats
182W - 189L
939 MMR
Solo
Sun Wukong
Sun Wukong
Silver II
erwad
Sun Wukong
Silver II
Level 64
God Stats
3W - 4L
1,618 SR
Queue Stats
123W - 146L
1,052 MMR
Solo
Izanami
Izanami
Silver IV
xHonokaAiri
Izanami
Silver IV
Level 121
God Stats
19W - 16L
1,541 SR
Queue Stats
193W - 209L
827 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
19
8 / 3 / 7
13,704
548
19,879
17,175
8,980
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
19
6 / 4 / 8
12,830
513
14,771
24,235
13,625
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
Henbrie
Medusa
20
7 / 2 / 2
15,237
609
21,644
14,082
7,590
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ganesha
Memowlery
Ganesha
16
0 / 4 / 15
11,428
457
7,394
22,599
24,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Amaterasu
WMRooney91130
Amaterasu
19
4 / 3 / 7
12,634
505
21,430
26,519
28,401
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
BastetArachneAwilixChaac

VS

Bans
Baron SamediMercuryThothBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
MC Forehead
Yu Huang
12
0 / 3 / 0
8,576
343
2,184
9,668
3,768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Da Ji
MCGFD
Da Ji
18
8 / 9 / 2
12,006
480
14,110
25,521
11,602
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Kumbhakarna
SirVjoker
Kumbhakarna
16
2 / 5 / 8
11,338
454
7,434
27,964
32,708
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sun Wukong
erwad
Sun Wukong
17
2 / 3 / 3
11,520
461
16,072
30,622
28,047
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
xHonokaAiri
Izanami
20
4 / 5 / 6
13,980
559
17,324
25,295
12,035
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
35
25
Kills
16
16
Deaths
25
39
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
8
3
7
3.83
W
Fenrir
6
4
8
2.5
W
Medusa
Henbrie
Medusa
7
2
2
4
L
Yu Huang
MC Forehead
Yu Huang
0
3
0
0
L
Da Ji
MCGFD
Da Ji
8
9
2
1
W
Ganesha
Memowlery
Ganesha
0
4
15
1.88
L
Kumbhakarna
SirVjoker
Kumbhakarna
2
5
8
1.2
W
Amaterasu
WMRooney91130
Amaterasu
4
3
7
2.5
L
Sun Wukong
erwad
Sun Wukong
2
3
3
1.17
L
Izanami
xHonokaAiri
Izanami
4
5
6
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,118
Damage
57,124
104,610
Taken
119,070
83,239
Mitigated
88,160
34,868
Healing
29,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
19,879
7,043
0
6,451
17,175
8,980
8,640
3,031
14,144
119,941
0
W
Fenrir
14,771
3,585
0
10,994
24,235
13,625
483
2,259
21,976
0
110,328
W
Medusa
Henbrie
Medusa
21,644
11,744
849
7,712
14,082
7,590
2,227
792
13,290
0
169,723
L
Yu Huang
MC Forehead
Yu Huang
2,184
329
0
40
9,668
3,768
0
2,393
7,275
50,457
0
L
Da Ji
MCGFD
Da Ji
14,110
6,477
0
2,844
25,521
11,602
624
4,873
20,331
0
83,279
W
Ganesha
Memowlery
Ganesha
7,394
723
0
2,694
22,599
24,643
65
3,211
19,388
28,144
0
L
Kumbhakarna
SirVjoker
Kumbhakarna
7,434
1,853
4,050
4,838
27,964
32,708
0
8,624
19,090
31,880
0
W
Amaterasu
WMRooney91130
Amaterasu
21,430
11,444
0
6,168
26,519
28,401
144
1,585
24,934
37
89,532
L
Sun Wukong
erwad
Sun Wukong
16,072
3,134
0
11,474
30,622
28,047
162
7,869
21,742
0
87,895
L
Izanami
xHonokaAiri
Izanami
17,324
13,998
0
6,342
25,295
12,035
2,506
3,551
21,688
0
139,115

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,833
Gold Earned
57,420
684
Minions Killed
612
0
Camps Cleared
0
2,373,399
Distance Traveled
2,035,376
26
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
13,704
548
158
6
0
452,059
4
W
Fenrir
12,830
513
141
6
0
514,973
0
W
Medusa
15,237
609
241
10
0
469,073
4
L
Yu Huang
8,576
343
73
3
0
326,517
0
L
Da Ji
12,006
480
113
5
0
420,353
1
W
Ganesha
11,428
457
10
0
0
488,088
18
L
Kumbhakarna
11,338
454
38
2
0
414,618
1
W
Amaterasu
12,634
505
134
5
0
449,206
0
L
Sun Wukong
11,520
461
150
6
0
452,132
7
L
Izanami
13,980
559
238
10
0
421,756
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role