Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
Kametke
Arachne
Level 23
God Stats
3W - 1L
1,764 SR
Queue Stats
13W - 24L
1,352 Elo+
Party 2
Ao Kuang
Ao Kuang
ardabey007
Ao Kuang
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 34L
1,392 Elo+
Party 2
Team Averages
Level 66
1,588 SR
1,415 Elo+

VS

Team Averages
Level 47
1,362 SR
1,283 Elo+
Artemis
Artemis
DCSoprano
Artemis
Level 16
God Stats
21W - 15L
1,467 SR
Queue Stats
44W - 70L
1,264 Elo+
Party 1
Atlas
Atlas
VSxVenom
Atlas
Level 39
God Stats
6W - 8L
1,373 SR
Queue Stats
34W - 48L
1,285 Elo+
Party 1
Aphrodite
Aphrodite
ZimosCarwash
Aphrodite
Level 85
God Stats
4W - 8L
1,245 SR
Queue Stats
53W - 75L
1,299 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
13
1 / 1 / 10
8,739
794
9,794
12,523
12,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Arachne
Kametke
Arachne
13
5 / 0 / 6
8,449
768
7,531
9,566
5,818
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ao Kuang
ardabey007
Ao Kuang
14
5 / 1 / 6
8,558
778
10,857
10,344
4,836
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DCSoprano
Artemis
10
1 / 4 / 1
7,348
668
8,149
9,824
4,880
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atlas
VSxVenom
Atlas
11
0 / 4 / 1
7,396
672
10,121
14,046
13,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Aphrodite
ZimosCarwash
Aphrodite
11
1 / 3 / 1
7,892
717
3,166
8,728
7,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
5
11
Kills
2
2
Deaths
11
22
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
1
1
10
6
L
Artemis
DCSoprano
Artemis
1
4
1
0.38
W
Arachne
Kametke
Arachne
5
0
6
8
L
Atlas
VSxVenom
Atlas
0
4
1
0.13
L
Aphrodite
ZimosCarwash
Aphrodite
1
3
1
0.5
W
Ao Kuang
ardabey007
Ao Kuang
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,182
Damage
21,436
32,433
Taken
32,598
23,190
Mitigated
26,221
13,324
Healing
8,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
9,794
350
647
5,081
12,523
12,536
43
4,574
7,949
32,120
0
L
Artemis
DCSoprano
Artemis
8,149
3,189
0
540
9,824
4,880
0
6,670
3,154
0
24,065
W
Arachne
Kametke
Arachne
7,531
4,137
0
3,362
9,566
5,818
265
4,905
4,661
0
24,795
L
Atlas
VSxVenom
Atlas
10,121
4,549
0
1,643
14,046
13,409
0
8,090
5,956
19,979
0
L
Aphrodite
ZimosCarwash
Aphrodite
3,166
672
2,564
3,713
8,728
7,932
0
6,368
2,360
17,650
0
W
Ao Kuang
ardabey007
Ao Kuang
10,857
3,336
0
4,234
10,344
4,836
540
5,052
5,292
29,299
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,746
Gold Earned
22,636
115
Minions Killed
102
6
Camps Cleared
4
680,848
Distance Traveled
596,934
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,739
794
48
4
1
225,849
0
L
Artemis
7,348
668
39
4
2
187,687
2
W
Arachne
8,449
768
28
3
2
249,247
2
L
Atlas
7,396
672
26
2
0
211,389
3
L
Aphrodite
7,892
717
37
3
2
197,858
3
W
Ao Kuang
8,558
778
39
4
3
205,752
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role