Player Matchup

Cthulhu
Cthulhu
PleyerSama
Cthulhu
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 60L
1,367 Elo+
Party 2
Skadi
Skadi
Retrovski
Skadi
Level 33
God Stats
5W - 11L
1,373 SR
Queue Stats
12W - 19L
1,353 Elo+
Party 2
The Morrigan
The Morrigan
Tabgo
The Morrigan
Level 64
God Stats
5W - 6L
1,289 SR
Queue Stats
65W - 84L
1,327 Elo+
Party 2
Nemesis
Nemesis
ehckoo
Nemesis
Level 69
God Stats
98W - 100L
1,346 SR
Queue Stats
614W - 644L
1,407 Elo+
Solo
Sun Wukong
Sun Wukong
xXJNOvaXx
Sun Wukong
Level 79
God Stats
2W - 1L
1,719 SR
Queue Stats
199W - 156L
1,460 Elo+
Solo
Team Averages
Level 59
1,445 SR
1,383 Elo+

VS

Team Averages
Level 76
1,411 SR
1,272 Elo+
Morgan Le Fay
Morgan Le Fay
BigChungie0_0
Morgan Le Fay
Level 15
God Stats
0W - 4L
1,500 SR
Queue Stats
12W - 18L
1,069 Elo+
Party 1
Odin
Odin
Bo55Man3x5AV0x
Odin
Level 105
God Stats
3W - 9L
1,271 SR
Queue Stats
870W - 1,034L
1,320 Elo+
Party 1
Horus
Horus
Roe_BragzAlot95
Horus
Level 29
God Stats
4W - 8L
1,098 SR
Queue Stats
122W - 154L
1,231 Elo+
Party 1
Jing Wei
Jing Wei
hatecrime3199
Jing Wei
Level 126
God Stats
5W - 4L
1,606 SR
Queue Stats
298W - 334L
1,383 Elo+
Solo
Fenrir
Fenrir
pjsealzKaos619
Fenrir
Level 106
God Stats
10W - 9L
1,580 SR
Queue Stats
686W - 860L
1,359 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
PleyerSama
Cthulhu
17
4 / 4 / 13
12,317
513
14,698
24,069
19,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Skadi
Retrovski
Skadi
18
1 / 2 / 3
11,615
484
7,713
11,481
4,569
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Morrigan
Tabgo
The Morrigan
19
7 / 5 / 8
12,392
516
16,704
12,148
5,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nemesis
ehckoo
Nemesis
20
19 / 2 / 5
14,927
622
24,121
24,234
12,440
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sun Wukong
xXJNOvaXx
Sun Wukong
18
2 / 0 / 10
12,073
503
15,316
16,507
14,286
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BigChungie0_0
Morgan Le Fay
14
1 / 8 / 7
9,495
396
7,738
19,550
9,047
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
2 / 6 / 5
10,346
431
10,292
20,909
16,913
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
2 / 5 / 3
9,370
390
8,206
23,784
16,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Jing Wei
hatecrime3199
Jing Wei
18
4 / 5 / 4
11,170
465
12,375
21,567
9,461
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
3 / 10 / 6
10,562
440
11,871
25,258
11,531
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
37
33
Kills
12
13
Deaths
34
39
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
BigChungie0_0
Morgan Le Fay
1
8
7
0.56
L
2
6
5
0.75
W
Cthulhu
PleyerSama
Cthulhu
4
4
13
2.63
W
Skadi
Retrovski
Skadi
1
2
3
1.25
L
2
5
3
0.7
W
The Morrigan
Tabgo
The Morrigan
7
5
8
2.2
W
Nemesis
ehckoo
Nemesis
19
2
5
10.75
L
Jing Wei
hatecrime3199
Jing Wei
4
5
4
1.2
L
3
10
6
0.6
W
Sun Wukong
xXJNOvaXx
Sun Wukong
2
0
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,552
Damage
50,482
88,439
Taken
111,068
56,414
Mitigated
63,516
30,879
Healing
23,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
BigChungie0_0
Morgan Le Fay
7,738
1,940
0
3,179
19,550
9,047
916
9,397
10,032
57,685
0
L
10,292
2,172
0
1,240
20,909
16,913
1,492
5,103
15,242
0
65,524
W
Cthulhu
PleyerSama
Cthulhu
14,698
1,091
1,078
7,898
24,069
19,569
355
2,736
21,260
66,024
0
W
Skadi
Retrovski
Skadi
7,713
4,917
0
5,640
11,481
4,569
4,308
0
11,407
0
83,236
L
8,206
3,773
1,320
4,611
23,784
16,564
247
7,622
15,877
0
30,466
W
The Morrigan
Tabgo
The Morrigan
16,704
2,603
946
2,576
12,148
5,550
481
2,188
9,629
82,561
1,123
W
Nemesis
ehckoo
Nemesis
24,121
16,335
0
7,911
24,234
12,440
3,507
1,883
22,159
0
166,015
L
Jing Wei
hatecrime3199
Jing Wei
12,375
10,762
0
6,786
21,567
9,461
1,316
4,863
16,412
0
85,494
L
11,871
3,626
0
6,208
25,258
11,531
1,251
3,704
21,333
0
62,158
W
Sun Wukong
xXJNOvaXx
Sun Wukong
15,316
2,484
0
4,830
16,507
14,286
842
1,453
14,556
0
86,795

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,324
Gold Earned
50,943
644
Minions Killed
410
0
Camps Cleared
0
2,206,678
Distance Traveled
2,141,787
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
9,495
396
76
3
0
389,622
1
L
Odin
10,346
431
102
4
0
417,487
0
W
Cthulhu
12,317
513
85
4
0
408,958
2
W
Skadi
11,615
484
150
6
0
413,748
0
L
Horus
9,370
390
22
1
0
450,488
3
W
The Morrigan
12,392
516
122
5
0
427,274
1
W
Nemesis
14,927
622
169
7
0
513,013
1
L
Jing Wei
11,170
465
140
6
0
416,058
4
L
Fenrir
10,562
440
70
3
0
468,132
0
W
Sun Wukong
12,073
503
118
5
0
443,685
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role