Player Matchup

Bellona
Bellona
Cloud Axl
Bellona
Level 148
God Stats
2W - 1L
1,730 SR
Queue Stats
224W - 202L
1,616 Elo+
Solo
Cthulhu
Cthulhu
FearDaReaper3
Cthulhu
Level 94
God Stats
9W - 5L
1,582 SR
Queue Stats
286W - 255L
1,536 Elo+
Solo
Bastet
Bastet
Hawk Swoop4559
Bastet
Level 120
God Stats
90W - 67L
1,605 SR
Queue Stats
441W - 392L
1,561 Elo+
Solo
Xbalanque
Xbalanque
NRL NINJA
Xbalanque
Level 159
God Stats
44W - 57L
1,474 SR
Queue Stats
928W - 959L
1,549 Elo+
Solo
Sol
Sol
WindyRL
Sol
Level 89
God Stats
2W - 1L
1,484 SR
Queue Stats
4W - 12L
1,128 Elo+
Solo
Team Averages
Level 122
1,575 SR
1,478 Elo+

VS

Team Averages
Level 125
1,469 SR
1,625 Elo+
Hera
Hera
BodyModifierr
Hera
Level 160
God Stats
20W - 26L
1,474 SR
Queue Stats
1,322W - 1,406L
1,531 Elo+
Solo
Apollo
Apollo
CptRonRonKush
Apollo
Level 149
God Stats
15W - 17L
1,397 SR
Queue Stats
231W - 207L
1,527 Elo+
Solo
Achilles
Achilles
CrippleCraig
Achilles
Level 55
God Stats
0W - 1L
1,327 SR
Queue Stats
9W - 6L
1,701 Elo+
Solo
Ymir
Ymir
TTVAbex317
Ymir
Level 139
God Stats
19W - 23L
1,645 SR
Queue Stats
265W - 295L
1,674 Elo+
Solo
Persephone
Persephone
oldhammertime
Persephone
Level 122
God Stats
0W - 2L
1,500 SR
Queue Stats
34W - 27L
1,690 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Cloud Axl
Bellona
16
9 / 0 / 9
12,028
1,203
15,492
14,268
15,264
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
16
0 / 0 / 18
9,835
984
9,421
14,235
18,765
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

17
7 / 0 / 13
10,769
1,077
14,086
10,113
5,784
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Xbalanque
NRL NINJA
Xbalanque
16
2 / 0 / 12
9,807
981
11,834
4,419
2,494
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sol
17
6 / 0 / 15
11,437
1,144
19,736
11,531
5,940
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

313

VS

Team 2 Tickets

199

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 0
8,728
873
12,036
9,574
5,584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

15
0 / 3 / 0
9,325
933
15,384
14,725
7,053
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Achilles
CrippleCraig
Achilles
14
0 / 6 / 0
8,771
877
7,203
17,648
21,081
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

14
0 / 5 / 0
9,684
968
4,580
20,627
27,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Persephone
oldhammertime
Persephone
14
0 / 6 / 0
9,288
929
9,865
12,732
4,960
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
0
24
Kills
0
0
Deaths
24
67
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
Bellona
Cloud Axl
Bellona
9
0
9
13.5
L
0
3
0
0
L
Achilles
CrippleCraig
Achilles
0
6
0
0
W
Cthulhu
0
0
18
9
W
7
0
13
13.5
W
Xbalanque
NRL NINJA
Xbalanque
2
0
12
8
L
0
5
0
0
W
Sol
6
0
15
13.5
L
Persephone
oldhammertime
Persephone
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,569
Damage
49,068
54,566
Taken
75,306
48,247
Mitigated
66,533
12,194
Healing
5,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,036
2,924
0
0
9,574
5,584
0
3,246
6,328
23,516
0
W
Bellona
Cloud Axl
Bellona
15,492
3,924
1,867
1,835
14,268
15,264
0
7,038
7,098
0
32,516
L
15,384
10,375
0
1,186
14,725
7,053
0
6,672
8,053
0
40,866
L
Achilles
CrippleCraig
Achilles
7,203
1,298
0
1,023
17,648
21,081
0
5,776
11,872
0
22,833
W
Cthulhu
9,421
1,084
1,309
0
14,235
18,765
0
6,822
7,132
22,538
0
W
14,086
2,805
0
805
10,113
5,784
0
4,195
5,849
0
19,840
W
Xbalanque
NRL NINJA
Xbalanque
11,834
5,073
0
500
4,419
2,494
0
2,020
2,363
0
28,907
L
4,580
679
0
1,808
20,627
27,855
0
8,773
11,854
13,214
0
W
Sol
19,736
9,164
0
5,878
11,531
5,940
0
6,406
4,986
44,228
0
L
Persephone
oldhammertime
Persephone
9,865
1,188
0
1,077
12,732
4,960
0
4,689
8,037
26,417
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,876
Gold Earned
45,796
165
Minions Killed
162
7
Camps Cleared
7
1,003,367
Distance Traveled
878,952
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
8,728
873
25
3
1
172,294
3
W
Bellona
12,028
1,203
23
2
3
206,560
2
L
Apollo
9,325
933
59
6
1
178,257
0
L
Achilles
8,771
877
19
2
1
171,048
1
W
Cthulhu
9,835
984
30
3
1
199,537
0
W
Bastet
10,769
1,077
8
1
0
221,924
0
W
Xbalanque
9,807
981
47
5
2
187,876
0
L
Ymir
9,684
968
23
2
1
178,741
1
W
Sol
11,437
1,144
57
6
1
187,470
0
L
Persephone
9,288
929
36
4
3
178,612
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role