Player Matchup

Chaac
Chaac
aanbanaan
Chaac
Level 15
God Stats
4W - 6L
1,413 SR
Queue Stats
16W - 17L
1,455 Elo+
Party 1
Set
Set
bamto16391
Set
Level 108
God Stats
21W - 9L
1,698 SR
Queue Stats
457W - 366L
1,499 Elo+
Party 1
Zhong Kui
Zhong Kui
temp-487779
Zhong Kui
Level 108
God Stats
2W - 3L
1,271 SR
Queue Stats
619W - 559L
1,500 Elo+
Party 1
Team Averages
Level 77
1,461 SR
1,485 Elo+

VS

Team Averages
Level 114
1,562 SR
1,410 Elo+
Cerberus
Cerberus
Regulator_DTA
Cerberus
Level 127
God Stats
2W - 0L
1,666 SR
Queue Stats
61W - 57L
1,444 Elo+
Party 2
Discordia
Discordia
Starryeyed_Angel
Discordia
Level 79
God Stats
25W - 30L
1,398 SR
Queue Stats
142W - 206L
1,328 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
The_Counsalor
Ah Muzen Cab
Level 137
God Stats
2W - 1L
1,623 SR
Queue Stats
48W - 48L
1,457 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
aanbanaan
Chaac
17
3 / 4 / 16
12,664
704
16,476
20,727
18,146
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
13 / 6 / 3
14,092
783
26,287
22,697
16,409
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Zhong Kui
temp-487779
Zhong Kui
18
7 / 9 / 9
13,519
751
26,387
24,140
14,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Regulator_DTA
Cerberus
18
2 / 5 / 16
13,006
723
12,446
32,633
45,939
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Discordia
17
6 / 11 / 9
13,571
754
14,534
20,341
8,861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
The_Counsalor
Ah Muzen Cab
19
11 / 7 / 7
14,838
824
29,497
24,709
12,220
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
51
23
Kills
19
19
Deaths
23
28
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Regulator_DTA
Cerberus
2
5
16
2
W
Discordia
6
11
9
0.95
W
Ah Muzen Cab
The_Counsalor
Ah Muzen Cab
11
7
7
2.07
L
Chaac
aanbanaan
Chaac
3
4
16
2.75
L
13
6
3
2.42
L
Zhong Kui
temp-487779
Zhong Kui
7
9
9
1.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,150
Damage
56,477
67,564
Taken
77,683
49,061
Mitigated
67,020
13,320
Healing
17,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Regulator_DTA
Cerberus
12,446
1,505
0
9,642
32,633
45,939
110
8,207
24,426
41,429
0
W
Discordia
14,534
1,217
419
3,151
20,341
8,861
83
6,443
13,898
37,693
0
W
Ah Muzen Cab
The_Counsalor
Ah Muzen Cab
29,497
12,944
0
4,787
24,709
12,220
2,687
11,993
12,716
0
82,838
L
Chaac
aanbanaan
Chaac
16,476
4,858
207
2,750
20,727
18,146
1,015
10,389
10,338
0
37,241
L
26,287
13,700
0
2,440
22,697
16,409
89
7,851
14,846
0
54,417
L
Zhong Kui
temp-487779
Zhong Kui
26,387
3,021
163
7,760
24,140
14,506
1,473
9,054
15,086
70,791
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,275
Gold Earned
41,415
216
Minions Killed
244
9
Camps Cleared
7
882,704
Distance Traveled
853,781
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
13,006
723
104
6
1
316,513
3
W
Discordia
13,571
754
46
3
1
248,806
1
W
Ah Muzen Cab
14,838
824
94
5
5
288,462
0
L
Chaac
12,664
704
57
3
4
324,423
0
L
Set
14,092
783
61
3
1
295,305
0
L
Zhong Kui
13,519
751
98
5
4
262,976
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role