Player Matchup

Scylla
Scylla
Foul Humanity
Scylla
Level 103
God Stats
1W - 2L
1,229 SR
Queue Stats
78W - 83L
1,280 Elo+
Solo
Raijin
Raijin
M3LLo_Bun
Raijin
Level 28
God Stats
1W - 2L
1,270 SR
Queue Stats
48W - 58L
1,416 Elo+
Solo
Gilgamesh
Gilgamesh
PapiOso818
Gilgamesh
Level 66
God Stats
1W - 6L
1,218 SR
Queue Stats
186W - 202L
1,371 Elo+
Solo
Hun Batz
Hun Batz
RMK BLACKOUT
Hun Batz
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 15L
1,366 Elo+
Solo
Ymir
Ymir
stewie-josh2002
Ymir
Level 126
God Stats
3W - 4L
1,393 SR
Queue Stats
436W - 454L
1,427 Elo+
Solo
Team Averages
Level 86
1,322 SR
1,372 Elo+

VS

Team Averages
Level 112
1,447 SR
1,428 Elo+
Chaac
Chaac
Chocolate1White
Chaac
Level 89
God Stats
1W - 3L
1,240 SR
Queue Stats
328W - 311L
1,447 Elo+
Solo
Discordia
Discordia
Jessopolis
Discordia
Level 110
God Stats
9W - 2L
1,512 SR
Queue Stats
173W - 179L
1,395 Elo+
Solo
King Arthur
King Arthur
Lantamoska
King Arthur
Level 107
God Stats
1W - 3L
1,500 SR
Queue Stats
39W - 37L
1,496 Elo+
Solo
Jormungandr
Jormungandr
THOXAS
Jormungandr
Level 145
God Stats
2W - 2L
1,749 SR
Queue Stats
258W - 268L
1,448 Elo+
Solo
Hera
Hera
bandettoban-7
Hera
Level 109
God Stats
5W - 4L
1,235 SR
Queue Stats
239W - 255L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 9 / 9
11,995
631
14,435
15,221
6,940
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Raijin
M3LLo_Bun
Raijin
19
6 / 9 / 5
12,184
641
22,880
20,932
10,416
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
PapiOso818
Gilgamesh
20
11 / 6 / 5
12,686
668
21,319
36,295
28,304
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hun Batz
RMK BLACKOUT
Hun Batz
7
0 / 3 / 2
8,196
431
1,318
4,153
1,554
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

20
4 / 7 / 15
14,127
744
18,290
40,690
35,090
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 3 / 16
14,235
749
18,481
26,645
16,445
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Discordia
Jessopolis
Discordia
20
9 / 2 / 16
14,900
784
28,555
10,295
4,847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
Lantamoska
King Arthur
20
9 / 6 / 18
14,918
785
20,135
42,431
38,555
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Jormungandr
THOXAS
Jormungandr
18
4 / 9 / 17
12,256
645
12,774
27,545
29,945
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

18
4 / 8 / 14
12,274
646
23,150
15,606
7,241
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
115
24
Kills
34
34
Deaths
28
36
Assists
81
Player
Kills
Deaths
Assists
KDA
W
8
3
16
5.33
L
3
9
9
0.83
W
Discordia
Jessopolis
Discordia
9
2
16
8.5
W
King Arthur
Lantamoska
King Arthur
9
6
18
3
L
Raijin
M3LLo_Bun
Raijin
6
9
5
0.94
L
Gilgamesh
PapiOso818
Gilgamesh
11
6
5
2.25
L
Hun Batz
RMK BLACKOUT
Hun Batz
0
3
2
0.33
W
Jormungandr
THOXAS
Jormungandr
4
9
17
1.39
W
4
8
14
1.38
L
4
7
15
1.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,242
Damage
103,095
117,291
Taken
122,522
82,304
Mitigated
97,033
37,802
Healing
46,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,481
5,897
2,855
10,504
26,645
16,445
4,534
14,433
9,680
0
37,753
L
14,435
869
0
0
15,221
6,940
0
6,905
8,091
39,379
0
W
Discordia
Jessopolis
Discordia
28,555
1,405
2,203
1,771
10,295
4,847
2,458
3,226
6,869
50,893
0
W
King Arthur
Lantamoska
King Arthur
20,135
3,793
3,305
16,720
42,431
38,555
702
19,369
21,252
0
36,362
L
Raijin
M3LLo_Bun
Raijin
22,880
3,498
1,529
4,234
20,932
10,416
0
12,468
8,102
38,611
0
L
Gilgamesh
PapiOso818
Gilgamesh
21,319
6,797
1,182
13,367
36,295
28,304
87
21,517
14,492
0
41,852
L
Hun Batz
RMK BLACKOUT
Hun Batz
1,318
372
96
183
4,153
1,554
0
2,021
2,086
0
1,951
W
Jormungandr
THOXAS
Jormungandr
12,774
2,255
1,874
2,436
27,545
29,945
848
10,102
17,129
31,384
0
W
23,150
6,534
3,142
1,628
15,606
7,241
396
6,802
8,707
37,073
0
L
18,290
1,741
1,573
15,638
40,690
35,090
0
20,295
20,041
45,282
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,188
Gold Earned
68,583
164
Minions Killed
181
0
Camps Cleared
0
1,222,986
Distance Traveled
1,593,614
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
14,235
749
42
2
0
355,103
0
L
Scylla
11,995
631
41
2
0
273,782
0
W
Discordia
14,900
784
52
3
0
345,484
1
W
King Arthur
14,918
785
32
2
0
338,353
0
L
Raijin
12,184
641
38
2
0
279,300
0
L
Gilgamesh
12,686
668
28
1
0
326,369
0
L
Hun Batz
8,196
431
3
0
0
58,040
0
W
Jormungandr
12,256
645
33
2
0
280,545
3
W
Hera
12,274
646
22
1
0
274,129
3
L
Ymir
14,127
744
54
3
0
285,495
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role