Player Matchup

Ah Muzen Cab
Ah Muzen Cab
NewPlayerTwo
Ah Muzen Cab
Level 28
God Stats
4W - 2L
1,739 SR
Queue Stats
33W - 29L
1,512 Elo+
Party 1
Baron Samedi
Baron Samedi
Shadowkiller550
Baron Samedi
Level 110
God Stats
3W - 3L
1,505 SR
Queue Stats
155W - 133L
1,531 Elo+
Party 1
Tyr
Tyr
TheRealRockytaco
Tyr
Level 117
God Stats
3W - 2L
1,500 SR
Queue Stats
72W - 71L
1,524 Elo+
Solo
Team Averages
Level 85
1,581 SR
1,522 Elo+

VS

Team Averages
Level 80
1,652 SR
1,796 Elo+
Sobek
Sobek
NoPosGeorge
Sobek
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 8L
1,782 Elo+
Party 2
Olorun
Olorun
brandoncm13
Olorun
Level 99
God Stats
10W - 4L
1,957 SR
Queue Stats
60W - 50L
1,783 Elo+
Solo
Susano
Susano
draknel1
Susano
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 4L
1,822 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
NewPlayerTwo
Ah Muzen Cab
17
2 / 3 / 13
12,242
644
14,538
15,364
7,168
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
Shadowkiller550
Baron Samedi
20
12 / 3 / 6
14,734
775
20,165
13,863
8,169
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
4 / 4 / 12
12,543
660
11,189
17,349
15,484
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 8 / 6
12,222
643
6,644
22,725
25,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Olorun
19
7 / 4 / 1
13,849
729
18,527
16,237
7,124
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Susano
draknel1
Susano
16
2 / 6 / 5
12,514
659
9,276
16,110
5,183
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
21
18
Kills
9
10
Deaths
18
31
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
NewPlayerTwo
Ah Muzen Cab
2
3
13
2.83
W
0
8
6
0.38
L
Baron Samedi
Shadowkiller550
Baron Samedi
12
3
6
5
L
4
4
12
2.5
W
Olorun
7
4
1
1.88
W
Susano
draknel1
Susano
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,892
Damage
34,447
46,576
Taken
55,072
30,821
Mitigated
37,886
13,946
Healing
10,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
NewPlayerTwo
Ah Muzen Cab
14,538
4,426
0
4,380
15,364
7,168
1,555
7,327
8,037
0
58,507
W
6,644
726
0
2,859
22,725
25,579
332
8,713
13,498
14,259
0
L
Baron Samedi
Shadowkiller550
Baron Samedi
20,165
2,072
1,970
4,836
13,863
8,169
1,354
7,362
6,501
68,716
0
L
11,189
1,969
0
2,760
17,349
15,484
262
8,762
8,587
0
28,844
W
Olorun
18,527
9,353
642
6,145
16,237
7,124
2,135
5,006
10,965
76,934
4,857
W
Susano
draknel1
Susano
9,276
1,105
0
1,244
16,110
5,183
778
5,873
9,945
0
40,318

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,519
Gold Earned
38,585
211
Minions Killed
225
9
Camps Cleared
5
995,931
Distance Traveled
967,392
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
12,242
644
88
5
1
352,029
1
W
Sobek
12,222
643
22
1
0
340,654
2
L
Baron Samedi
14,734
775
93
5
7
313,586
3
L
Tyr
12,543
660
30
2
1
330,316
1
W
Olorun
13,849
729
129
7
4
319,395
4
W
Susano
12,514
659
74
4
1
307,343
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role