Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
Darth_Grawlix
Ao Kuang
Level 106
God Stats
6W - 15L
1,222 SR
Queue Stats
27W - 33L
1,428 Elo+
Party 2
Chernobog
Chernobog
DluchtE
Chernobog
Level 89
God Stats
1W - 1L
1,718 SR
Queue Stats
38W - 51L
1,442 Elo+
Party 3
Yemoja
Yemoja
bonnyp
Yemoja
Level 109
God Stats
41W - 53L
1,514 SR
Queue Stats
74W - 96L
1,487 Elo+
Party 3
Yu Huang
Yu Huang
thekushdragon
Yu Huang
Level 159
God Stats
7W - 12L
1,488 SR
Queue Stats
70W - 83L
1,487 Elo+
Party 2
Team Averages
Level 124
1,489 SR
1,469 Elo+

VS

Team Averages
Level 112
1,539 SR
1,461 Elo+
Sol
Sol
EX1LEDxDARKNESS
Sol
Level 82
God Stats
10W - 4L
1,527 SR
Queue Stats
116W - 105L
1,486 Elo+
Party 1
Odin
Odin
Mr J5807
Odin
Level 126
God Stats
4W - 3L
1,401 SR
Queue Stats
163W - 136L
1,471 Elo+
Party 1
Charybdis
Charybdis
SPELLVOID
Charybdis
Level 149
God Stats
10W - 7L
1,534 SR
Queue Stats
238W - 225L
1,458 Elo+
Party 1
Olorun
Olorun
iiAmShaDoW5162
Olorun
Level 85
God Stats
3W - 0L
1,777 SR
Queue Stats
396W - 385L
1,452 Elo+
Solo
Pele
Pele
slugsy malone85
Pele
Level 120
God Stats
6W - 7L
1,455 SR
Queue Stats
41W - 46L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
12
0 / 4 / 1
6,706
479
6,513
15,681
10,327
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
Darth_Grawlix
Ao Kuang
9
0 / 3 / 0
5,597
400
3,264
13,176
4,344
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
DluchtE
Chernobog
8
0 / 7 / 0
5,439
389
5,364
13,185
4,586
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Yemoja
bonnyp
Yemoja
8
0 / 5 / 0
5,549
396
5,682
14,834
7,718
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Yu Huang
thekushdragon
Yu Huang
11
0 / 4 / 0
6,643
475
7,766
10,278
4,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 0 / 3
7,823
559
14,284
11,650
4,214
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Odin
11
2 / 0 / 8
6,720
480
7,251
11,339
6,924
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Charybdis
SPELLVOID
Charybdis
13
2 / 1 / 4
7,618
544
8,826
11,586
4,235
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

13
5 / 0 / 4
8,211
587
7,599
9,540
3,963
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
6 / 0 / 4
8,095
578
9,233
9,788
4,066
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
45
0
Kills
22
23
Deaths
1
1
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
0
4
1
0.13
L
Ao Kuang
Darth_Grawlix
Ao Kuang
0
3
0
0
L
Chernobog
DluchtE
Chernobog
0
7
0
0
W
7
0
3
8.5
W
Odin
2
0
8
6
W
Charybdis
SPELLVOID
Charybdis
2
1
4
4
L
Yemoja
bonnyp
Yemoja
0
5
0
0
W
5
0
4
7
W
6
0
4
8
L
Yu Huang
thekushdragon
Yu Huang
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,589
Damage
47,193
67,154
Taken
53,903
31,044
Mitigated
23,402
18,569
Healing
24,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
6,513
4,461
0
6,884
15,681
10,327
0
1,676
14,005
0
40,759
L
Ao Kuang
Darth_Grawlix
Ao Kuang
3,264
1,008
0
2,620
13,176
4,344
0
2,829
10,347
35,652
0
L
Chernobog
DluchtE
Chernobog
5,364
3,783
0
1,791
13,185
4,586
0
6,491
6,694
0
29,830
W
14,284
7,686
0
8,409
11,650
4,214
691
4,409
7,241
59,805
0
W
Odin
7,251
2,514
0
750
11,339
6,924
564
2,709
8,630
0
28,913
W
Charybdis
SPELLVOID
Charybdis
8,826
4,605
0
6,588
11,586
4,235
1,339
2,144
9,442
0
50,282
L
Yemoja
bonnyp
Yemoja
5,682
713
1,522
2,752
14,834
7,718
0
7,295
7,539
23,840
0
W
7,599
5,194
126
5,840
9,540
3,963
1,812
4,238
5,302
59,022
0
W
9,233
2,892
0
2,876
9,788
4,066
462
3,212
6,576
0
59,264
L
Yu Huang
thekushdragon
Yu Huang
7,766
990
0
3,000
10,278
4,069
108
3,592
6,686
57,925
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,934
Gold Earned
38,467
295
Minions Killed
408
0
Camps Cleared
0
1,128,767
Distance Traveled
1,234,916
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
6,706
479
73
5
0
211,391
0
L
Ao Kuang
5,597
400
53
4
0
259,325
1
L
Chernobog
5,439
389
44
3
0
214,083
0
W
Sol
7,823
559
84
6
0
229,849
0
W
Odin
6,720
480
32
2
0
260,664
2
W
Charybdis
7,618
544
94
7
0
214,360
0
L
Yemoja
5,549
396
24
2
0
208,411
0
W
Olorun
8,211
587
100
7
0
236,438
2
W
Pele
8,095
578
98
7
0
293,605
1
L
Yu Huang
6,643
475
101
7
0
235,557
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role