Player Matchup

Hou Yi
Hou Yi
Djaaga
Hou Yi
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 62L
1,487 Elo+
Party 2
Mercury
Mercury
FirsTKaWaii
Mercury
Level 159
God Stats
36W - 26L
1,648 SR
Queue Stats
154W - 145L
1,512 Elo+
Party 2
Merlin
Merlin
Lyooz
Merlin
Level 66
God Stats
10W - 17L
1,498 SR
Queue Stats
145W - 128L
1,512 Elo+
Solo
Ra
Ra
bobapezhedask
Ra
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 10L
1,500 Elo+
Party 2
Shiva
Shiva
maddmils
Shiva
Level 40
God Stats
1W - 1L
1,500 SR
Queue Stats
64W - 56L
1,482 Elo+
Party 2
Team Averages
Level 82
1,529 SR
1,499 Elo+

VS

Team Averages
Level 70
1,623 SR
1,520 Elo+
Neith
Neith
Milantea
Neith
Level 84
God Stats
3W - 4L
1,483 SR
Queue Stats
409W - 394L
1,520 Elo+
Party 1
Horus
Horus
Oldumhero
Horus
Level 90
God Stats
6W - 2L
1,518 SR
Queue Stats
20W - 35L
1,333 Elo+
Solo
Geb
Geb
Swatis66
Geb
Level 52
God Stats
6W - 1L
1,770 SR
Queue Stats
74W - 62L
1,510 Elo+
Party 1
Atlas
Atlas
Zaymos
Atlas
Level 39
God Stats
24W - 9L
1,774 SR
Queue Stats
77W - 47L
1,656 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
кенпачидано
Morgan Le Fay
Level 84
God Stats
40W - 33L
1,571 SR
Queue Stats
422W - 390L
1,578 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Djaaga
Hou Yi
16
4 / 4 / 1
11,366
1,033
14,755
24,461
11,003
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mercury
FirsTKaWaii
Mercury
16
1 / 4 / 5
10,962
997
12,949
14,248
6,750
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
Lyooz
Merlin
17
1 / 1 / 4
11,114
1,010
26,634
13,426
5,964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
0 / 2 / 2
9,961
906
11,108
10,071
4,851
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Shiva
maddmils
Shiva
16
1 / 6 / 3
10,436
949
15,919
26,845
23,876
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Team 1 Tickets

155

VS

Team 2 Tickets

257

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Milantea
Neith
17
4 / 0 / 11
12,161
1,106
15,877
9,594
4,986
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Horus
Oldumhero
Horus
17
4 / 1 / 10
12,149
1,104
14,272
19,583
20,331
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
1 / 2 / 15
11,947
1,086
11,340
20,167
24,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Atlas
Zaymos
Atlas
17
4 / 0 / 12
12,566
1,142
13,906
24,018
35,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Morgan Le Fay
17
4 / 4 / 12
12,098
1,100
26,262
13,028
6,410
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
77
7
Kills
17
17
Deaths
7
15
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
Djaaga
Hou Yi
4
4
1
1.13
L
Mercury
FirsTKaWaii
Mercury
1
4
5
0.88
L
Merlin
Lyooz
Merlin
1
1
4
3
W
Neith
Milantea
Neith
4
0
11
9.5
W
Horus
Oldumhero
Horus
4
1
10
9
W
1
2
15
4.25
W
Atlas
Zaymos
Atlas
4
0
12
10
L
0
2
2
0.5
L
Shiva
maddmils
Shiva
1
6
3
0.42
W
Morgan Le Fay
4
4
12
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,365
Damage
81,657
89,051
Taken
86,390
52,444
Mitigated
91,860
10,831
Healing
24,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
Djaaga
Hou Yi
14,755
9,857
0
3,277
24,461
11,003
0
14,696
9,765
0
36,197
L
Mercury
FirsTKaWaii
Mercury
12,949
6,211
0
590
14,248
6,750
0
9,637
4,611
0
24,427
L
Merlin
Lyooz
Merlin
26,634
1,877
0
1,247
13,426
5,964
0
8,615
4,811
65,737
0
W
Neith
Milantea
Neith
15,877
7,056
0
3,408
9,594
4,986
0
4,503
4,990
0
56,741
W
Horus
Oldumhero
Horus
14,272
7,805
6,036
7,938
19,583
20,331
0
9,782
9,554
0
20,447
W
11,340
2,203
2,138
3,060
20,167
24,513
0
7,153
12,602
18,224
0
W
Atlas
Zaymos
Atlas
13,906
5,628
0
1,360
24,018
35,620
0
10,895
12,891
22,843
0
L
11,108
441
2,216
972
10,071
4,851
0
6,934
3,137
18,526
0
L
Shiva
maddmils
Shiva
15,919
3,496
235
2,294
26,845
23,876
0
11,626
15,219
0
23,293
W
Morgan Le Fay
26,262
2,791
0
726
13,028
6,410
0
5,409
7,578
53,311
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,839
Gold Earned
60,921
195
Minions Killed
218
7
Camps Cleared
7
1,134,861
Distance Traveled
1,206,079
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
11,366
1,033
50
5
2
207,813
0
L
Mercury
10,962
997
14
1
5
274,552
0
L
Merlin
11,114
1,010
97
9
0
216,377
0
W
Neith
12,161
1,106
112
10
2
220,224
0
W
Horus
12,149
1,104
14
1
1
251,059
0
W
Geb
11,947
1,086
24
2
1
248,211
0
W
Atlas
12,566
1,142
16
1
0
251,218
3
L
Ra
9,961
906
16
1
0
213,359
0
L
Shiva
10,436
949
18
2
0
222,760
2
W
Morgan Le Fay
12,098
1,100
52
5
3
235,367
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role