Player Matchup

Ares
Ares
HeallenicX
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,361 Elo+
Party 2
Aphrodite
Aphrodite
PopTartlet
Aphrodite
Level 24
God Stats
0W - 1L
1,285 SR
Queue Stats
5W - 16L
1,361 Elo+
Party 2
Chernobog
Chernobog
Popplio
Chernobog
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 17L
1,361 Elo+
Party 2
Team Averages
Level 31
1,428 SR
1,361 Elo+

VS

Team Averages
Level 28
1,500 SR
1,477 Elo+
Achilles
Achilles
Kohei7
Achilles
Level 54
God Stats
3W - 0L
1,500 SR
Queue Stats
68W - 70L
1,446 Elo+
Party 1
Merlin
Merlin
MrZecca
Merlin
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 40L
1,486 Elo+
Party 1
Cthulhu
Cthulhu
ozDymandias
Cthulhu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 0
6,992
636
5,593
18,599
14,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Aphrodite
PopTartlet
Aphrodite
11
0 / 6 / 3
6,936
631
6,176
11,249
6,321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chernobog
Popplio
Chernobog
12
2 / 6 / 1
7,345
668
11,340
11,189
5,212
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Kohei7
Achilles
15
10 / 1 / 8
9,775
889
12,843
12,873
6,570
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Merlin
MrZecca
Merlin
14
6 / 0 / 11
9,010
819
13,574
7,475
3,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
ozDymandias
Cthulhu
14
2 / 2 / 16
8,579
780
10,259
11,723
11,423
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
53
2
Kills
18
18
Deaths
3
4
Assists
35
Player
Kills
Deaths
Assists
KDA
L
0
6
0
0
W
Achilles
Kohei7
Achilles
10
1
8
14
W
Merlin
MrZecca
Merlin
6
0
11
11.5
L
Aphrodite
PopTartlet
Aphrodite
0
6
3
0.25
L
Chernobog
Popplio
Chernobog
2
6
1
0.42
W
Cthulhu
ozDymandias
Cthulhu
2
2
16
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,109
Damage
36,676
41,037
Taken
32,071
26,122
Mitigated
21,440
7,278
Healing
10,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,593
1,133
0
762
18,599
14,589
0
9,183
8,971
12,231
0
W
Achilles
Kohei7
Achilles
12,843
5,422
577
5,931
12,873
6,570
1,279
4,624
8,249
0
29,564
W
Merlin
MrZecca
Merlin
13,574
1,786
517
647
7,475
3,447
745
2,897
4,578
33,501
0
L
Aphrodite
PopTartlet
Aphrodite
6,176
753
3,381
2,677
11,249
6,321
0
7,218
3,843
16,090
0
L
Chernobog
Popplio
Chernobog
11,340
4,204
0
458
11,189
5,212
0
6,824
4,128
0
34,655
W
Cthulhu
ozDymandias
Cthulhu
10,259
671
1,071
1,712
11,723
11,423
308
4,673
7,050
25,109
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,273
Gold Earned
27,364
95
Minions Killed
133
4
Camps Cleared
6
518,205
Distance Traveled
677,193
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,992
636
12
1
0
168,280
1
W
Achilles
9,775
889
49
4
1
230,813
1
W
Merlin
9,010
819
51
5
3
218,805
1
L
Aphrodite
6,936
631
29
3
0
170,319
3
L
Chernobog
7,345
668
54
5
4
179,606
2
W
Cthulhu
8,579
780
33
3
2
227,575
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role