Player Matchup

Bacchus
Bacchus
AgonizedNewt642
Bacchus
Level 117
God Stats
13W - 4L
1,928 SR
Queue Stats
104W - 87L
1,651 Elo+
Party 1
Baron Samedi
Baron Samedi
Ember of Pain
Baron Samedi
Level 102
God Stats
12W - 4L
1,789 SR
Queue Stats
51W - 54L
1,784 Elo+
Party 1
Heimdallr
Heimdallr
ImRxin
Heimdallr
Level 137
God Stats
6W - 3L
1,616 SR
Queue Stats
194W - 135L
1,694 Elo+
Party 1
Team Averages
Level 119
1,777 SR
1,709 Elo+

VS

Team Averages
Level 87
1,491 SR
1,406 Elo+
Kukulkan
Kukulkan
Colonus_Cold
Kukulkan
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 9L
1,104 Elo+
Solo
Athena
Athena
ZeroGravityX157
Athena
Level 120
God Stats
1W - 2L
1,474 SR
Queue Stats
144W - 102L
1,615 Elo+
Solo
Izanami
Izanami
zap12463
Izanami
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 119L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 1 / 8
10,671
821
11,214
15,166
21,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Baron Samedi
Ember of Pain
Baron Samedi
13
4 / 2 / 8
9,587
737
9,918
13,055
7,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
ImRxin
Heimdallr
15
6 / 0 / 8
10,091
776
13,783
9,850
4,677
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Colonus_Cold
Kukulkan
10
1 / 6 / 1
8,008
616
6,782
9,478
4,291
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
0 / 4 / 2
8,565
659
4,037
16,241
12,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
zap12463
Izanami
12
2 / 6 / 1
8,848
681
12,665
14,460
6,018
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
7
16
Kills
3
3
Deaths
16
24
Assists
4
Player
Kills
Deaths
Assists
KDA
W
6
1
8
10
L
Kukulkan
Colonus_Cold
Kukulkan
1
6
1
0.25
W
Baron Samedi
Ember of Pain
Baron Samedi
4
2
8
4
W
Heimdallr
ImRxin
Heimdallr
6
0
8
10
L
0
4
2
0.25
L
Izanami
zap12463
Izanami
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,915
Damage
23,484
38,071
Taken
40,179
33,031
Mitigated
22,514
11,265
Healing
6,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,214
2,269
452
3,884
15,166
21,270
275
4,009
11,157
19,872
0
L
Kukulkan
Colonus_Cold
Kukulkan
6,782
1,085
0
0
9,478
4,291
0
5,086
4,392
25,907
0
W
Baron Samedi
Ember of Pain
Baron Samedi
9,918
586
1,619
3,945
13,055
7,084
200
6,361
6,694
35,268
0
W
Heimdallr
ImRxin
Heimdallr
13,783
6,427
0
1,365
9,850
4,677
1,519
1,859
7,991
0
51,196
L
4,037
1,251
0
4,759
16,241
12,205
0
8,535
7,706
11,341
0
L
Izanami
zap12463
Izanami
12,665
9,220
0
1,242
14,460
6,018
45
7,788
6,669
0
30,793

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,349
Gold Earned
25,421
128
Minions Killed
123
10
Camps Cleared
2
705,379
Distance Traveled
714,384
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,671
821
16
1
2
260,299
2
L
Kukulkan
8,008
616
40
3
1
216,975
3
W
Baron Samedi
9,587
737
44
3
5
235,677
3
W
Heimdallr
10,091
776
68
5
3
209,403
1
L
Athena
8,565
659
33
3
0
258,057
4
L
Izanami
8,848
681
50
4
1
239,352
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role