Player Matchup

Geb
Geb
Enstone1337
Geb
Level 133
God Stats
18W - 22L
1,439 SR
Queue Stats
409W - 453L
1,506 Elo+
Party 1
Mulan
Mulan
ShdwKage
Mulan
Level 20
God Stats
1W - 2L
1,390 SR
Queue Stats
27W - 26L
1,472 Elo+
Party 1
Fenrir
Fenrir
TTVxImSoloP
Fenrir
Level 98
God Stats
0W - 3L
1,500 SR
Queue Stats
143W - 174L
1,454 Elo+
Party 1
Team Averages
Level 84
1,443 SR
1,477 Elo+

VS

Team Averages
Level 97
1,359 SR
1,424 Elo+
Freya
Freya
Proszn
Freya
Level 69
God Stats
3W - 1L
1,434 SR
Queue Stats
19W - 25L
1,378 Elo+
Solo
Ullr
Ullr
SCREEEEEEAAM
Ullr
Level 136
God Stats
70W - 99L
1,496 SR
Queue Stats
678W - 639L
1,480 Elo+
Solo
Cthulhu
Cthulhu
ZacksHighAgain
Cthulhu
Level 86
God Stats
3W - 11L
1,147 SR
Queue Stats
357W - 398L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 2 / 4
13,243
631
24,152
22,351
10,571
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
ShdwKage
Mulan
16
1 / 5 / 3
11,383
542
12,649
27,223
29,376
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Fenrir
15
2 / 5 / 3
11,603
553
11,765
26,909
18,655
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Proszn
Freya
17
5 / 5 / 3
13,126
625
15,242
17,780
7,933
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

20
7 / 0 / 3
14,934
711
24,989
20,687
10,779
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
0 / 1 / 11
12,812
610
19,742
22,502
33,899
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
29
5
Kills
12
12
Deaths
6
10
Assists
17
Player
Kills
Deaths
Assists
KDA
L
2
2
4
2
W
Freya
Proszn
Freya
5
5
3
1.3
W
7
0
3
8.5
L
Mulan
ShdwKage
Mulan
1
5
3
0.5
L
Fenrir
2
5
3
0.7
W
0
1
11
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,566
Damage
59,973
76,483
Taken
60,969
58,602
Mitigated
52,611
7,783
Healing
11,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
24,152
2,535
0
3,392
22,351
10,571
0
9,870
12,048
86,734
0
W
Freya
Proszn
Freya
15,242
4,834
0
1,964
17,780
7,933
13
6,538
10,536
40,270
0
W
24,989
10,344
0
4,649
20,687
10,779
892
11,080
9,052
0
86,606
L
Mulan
ShdwKage
Mulan
12,649
1,521
0
1,984
27,223
29,376
0
11,384
15,250
0
33,226
L
Fenrir
11,765
4,354
0
2,407
26,909
18,655
0
12,848
13,448
0
32,520
W
19,742
1,655
1,279
3,996
22,502
33,899
28
7,776
13,953
47,078
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,229
Gold Earned
40,872
193
Minions Killed
235
9
Camps Cleared
9
1,176,964
Distance Traveled
1,119,164
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
13,243
631
114
5
3
429,973
3
W
Freya
13,126
625
49
2
0
335,000
2
W
Ullr
14,934
711
141
7
7
410,501
3
L
Mulan
11,383
542
33
2
1
366,693
1
L
Fenrir
11,603
553
46
2
5
380,298
5
W
Cthulhu
12,812
610
45
2
2
373,663
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role