Player Matchup

Ah Muzen Cab
Ah Muzen Cab
TDSRichard
Ah Muzen Cab
Level 156
God Stats
6W - 6L
1,830 SR
Queue Stats
302W - 211L
1,656 Elo+
Party 2
Rama
Rama
TRIGENFTW
Rama
Level 105
God Stats
2W - 2L
1,319 SR
Queue Stats
84W - 56L
1,344 Elo+
Party 2
Sol
Sol
ToeGoblin
Sol
Level 48
God Stats
17W - 2L
1,658 SR
Queue Stats
198W - 80L
1,844 Elo+
Party 2
Nemesis
Nemesis
brownbruh22
Nemesis
Level 105
God Stats
9W - 1L
1,784 SR
Queue Stats
143W - 39L
1,775 Elo+
Party 2
Yemoja
Yemoja
hoifaun
Yemoja
Level 69
God Stats
5W - 2L
1,701 SR
Queue Stats
244W - 116L
1,693 Elo+
Party 2
Team Averages
Level 97
1,659 SR
1,662 Elo+

VS

Team Averages
Level 121
1,555 SR
1,570 Elo+
Morgan Le Fay
Morgan Le Fay
ItzK0AD
Morgan Le Fay
Level 160
God Stats
5W - 6L
1,562 SR
Queue Stats
831W - 809L
1,530 Elo+
Party 3
Jing Wei
Jing Wei
Opxlitz
Jing Wei
Level 155
God Stats
12W - 14L
1,536 SR
Queue Stats
399W - 378L
1,541 Elo+
Party 3
Da Ji
Da Ji
Somrandomguy204
Da Ji
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,767 Elo+
Party 1
Amaterasu
Amaterasu
WolverineXx
Amaterasu
Level 40
God Stats
3W - 1L
1,675 SR
Queue Stats
143W - 145L
1,543 Elo+
Solo
Bacchus
Bacchus
Yoomage
Bacchus
Level 130
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,469 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
TDSRichard
Ah Muzen Cab
20
9 / 1 / 3
15,114
720
20,499
19,906
9,526
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Rama
18
4 / 1 / 5
12,733
606
11,298
14,488
5,759
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
2 / 2 / 8
12,413
591
10,084
16,254
6,588
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nemesis
brownbruh22
Nemesis
19
12 / 1 / 4
13,073
623
20,243
17,088
8,241
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Yemoja
hoifaun
Yemoja
14
0 / 3 / 7
9,665
460
2,971
21,259
17,853
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ItzK0AD
Morgan Le Fay
15
3 / 5 / 2
9,294
443
10,738
18,169
8,600
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jing Wei
Opxlitz
Jing Wei
15
0 / 4 / 3
9,493
452
7,343
15,645
6,104
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

13
2 / 8 / 5
8,388
399
9,051
19,754
14,316
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Amaterasu
WolverineXx
Amaterasu
14
1 / 7 / 2
8,620
410
8,268
18,914
12,970
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bacchus
Yoomage
Bacchus
13
2 / 3 / 5
8,776
418
7,671
17,149
21,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
25
27
Kills
8
8
Deaths
27
27
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
ItzK0AD
Morgan Le Fay
3
5
2
0.8
L
Jing Wei
Opxlitz
Jing Wei
0
4
3
0.38
L
2
8
5
0.56
W
Ah Muzen Cab
TDSRichard
Ah Muzen Cab
9
1
3
10.5
W
Rama
4
1
5
6.5
W
2
2
8
3
L
Amaterasu
WolverineXx
Amaterasu
1
7
2
0.29
L
Bacchus
Yoomage
Bacchus
2
3
5
1.5
W
Nemesis
brownbruh22
Nemesis
12
1
4
14
W
Yemoja
hoifaun
Yemoja
0
3
7
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,095
Damage
43,071
88,995
Taken
89,631
47,967
Mitigated
63,048
37,112
Healing
16,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
ItzK0AD
Morgan Le Fay
10,738
349
91
2,697
18,169
8,600
23
3,872
14,297
60,557
0
L
Jing Wei
Opxlitz
Jing Wei
7,343
5,587
0
4,053
15,645
6,104
0
2,202
13,443
0
81,493
L
9,051
2,465
0
2,884
19,754
14,316
0
1,286
18,468
0
44,527
W
Ah Muzen Cab
TDSRichard
Ah Muzen Cab
20,499
6,942
0
7,980
19,906
9,526
6,963
2,745
16,989
0
164,274
W
Rama
11,298
9,063
0
7,084
14,488
5,759
8,540
3,730
10,724
0
98,760
W
10,084
2,841
0
10,063
16,254
6,588
5,628
3,427
12,086
98,319
0
L
Amaterasu
WolverineXx
Amaterasu
8,268
3,656
0
5,032
18,914
12,970
0
2,272
16,642
0
64,060
L
Bacchus
Yoomage
Bacchus
7,671
1,627
0
1,532
17,149
21,058
0
3,423
13,726
33,608
0
W
Nemesis
brownbruh22
Nemesis
20,243
11,202
0
3,065
17,088
8,241
836
3,947
12,903
0
130,498
W
Yemoja
hoifaun
Yemoja
2,971
1,532
2,908
6,012
21,259
17,853
537
5,279
13,978
9,741
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,998
Gold Earned
44,571
713
Minions Killed
483
0
Camps Cleared
0
2,165,744
Distance Traveled
1,879,870
26
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
9,294
443
106
5
0
367,542
3
L
Jing Wei
9,493
452
149
7
0
375,426
3
L
Da Ji
8,388
399
62
3
0
349,921
2
W
Ah Muzen Cab
15,114
720
221
11
0
414,777
9
W
Rama
12,733
606
161
8
0
410,393
2
W
Sol
12,413
591
148
7
0
412,417
7
L
Amaterasu
8,620
410
125
6
0
407,668
4
L
Bacchus
8,776
418
41
2
0
379,313
4
W
Nemesis
13,073
623
171
8
0
515,193
7
W
Yemoja
9,665
460
12
1
0
412,964
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role