Player Matchup

Medusa
Medusa
EMMANUEL2002
Medusa
Level 50
God Stats
3W - 5L
1,298 SR
Queue Stats
89W - 129L
1,339 Elo+
Solo
Baron Samedi
Baron Samedi
Lil GN74
Baron Samedi
Level 56
God Stats
2W - 9L
1,361 SR
Queue Stats
103W - 110L
1,392 Elo+
Party 1
Anubis
Anubis
MilkSteak3500
Anubis
Level 12
God Stats
4W - 8L
1,516 SR
Queue Stats
44W - 55L
1,335 Elo+
Party 1
Freya
Freya
TNHawk03
Freya
Level 48
God Stats
2W - 4L
1,298 SR
Queue Stats
119W - 102L
1,546 Elo+
Solo
Xbalanque
Xbalanque
XxCiNEM0D
Xbalanque
Level 103
God Stats
1W - 2L
1,748 SR
Queue Stats
209W - 228L
1,321 Elo+
Solo
Team Averages
Level 54
1,444 SR
1,387 Elo+

VS

Team Averages
Level 55
1,475 SR
1,349 Elo+
Jormungandr
Jormungandr
Chickenatoor
Jormungandr
Level 27
God Stats
3W - 4L
1,489 SR
Queue Stats
10W - 12L
1,346 Elo+
Party 3
He Bo
He Bo
K1ngEscanor
He Bo
Level 46
God Stats
1W - 1L
1,464 SR
Queue Stats
14W - 14L
1,384 Elo+
Party 3
Sol
Sol
NsMoodyPark3
Sol
Level 117
God Stats
6W - 3L
1,502 SR
Queue Stats
168W - 192L
1,371 Elo+
Solo
Horus
Horus
StolidPrism8066
Horus
Level 61
God Stats
29W - 16L
1,592 SR
Queue Stats
81W - 105L
1,377 Elo+
Party 2
Loki
Loki
Xucyde
Loki
Level 24
God Stats
3W - 4L
1,327 SR
Queue Stats
59W - 77L
1,267 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
10
2 / 2 / 0
5,659
514
3,270
7,377
2,895
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
Lil GN74
Baron Samedi
9
0 / 1 / 2
5,606
510
3,465
6,805
3,954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
2 / 3 / 0
5,326
484
1,656
7,611
2,990
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Freya
TNHawk03
Freya
11
0 / 2 / 0
5,845
531
1,460
7,902
2,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Xbalanque
XxCiNEM0D
Xbalanque
10
0 / 1 / 2
5,676
516
3,995
7,030
2,417
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Chickenatoor
Jormungandr
9
0 / 0 / 3
5,859
533
4,456
7,242
6,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
2 / 1 / 1
5,625
511
2,806
3,226
671
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 2 / 2
5,980
544
6,115
6,719
2,063
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
2 / 0 / 3
6,628
603
6,925
6,647
3,023
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Loki
Xucyde
Loki
10
3 / 1 / 1
6,175
561
2,785
6,337
2,113
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
19
4
Kills
9
9
Deaths
4
4
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Chickenatoor
Jormungandr
0
0
3
1.5
L
Medusa
2
2
0
1
W
2
1
1
2.5
L
Baron Samedi
Lil GN74
Baron Samedi
0
1
2
1
L
2
3
0
0.67
W
2
2
2
1.5
W
2
0
3
3.5
L
Freya
TNHawk03
Freya
0
2
0
0
W
Loki
Xucyde
Loki
3
1
1
3.5
L
Xbalanque
XxCiNEM0D
Xbalanque
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,846
Damage
23,087
36,725
Taken
30,171
14,649
Mitigated
14,539
13,705
Healing
9,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Chickenatoor
Jormungandr
4,456
881
0
1,865
7,242
6,669
33
94
7,148
31,902
0
L
Medusa
3,270
1,272
0
3,023
7,377
2,895
0
4,187
3,020
0
32,968
W
2,806
0
0
0
3,226
671
299
24
3,202
20,375
0
L
Baron Samedi
Lil GN74
Baron Samedi
3,465
855
370
2,561
6,805
3,954
448
2,317
4,480
24,711
0
L
1,656
239
0
2,457
7,611
2,990
566
3,274
4,337
26,726
0
W
6,115
2,816
0
2,361
6,719
2,063
983
3,161
3,558
36,291
0
W
6,925
2,929
165
1,321
6,647
3,023
1,487
2,661
3,986
0
36,556
L
Freya
TNHawk03
Freya
1,460
532
0
2,507
7,902
2,393
0
566
7,336
30,952
0
W
Loki
Xucyde
Loki
2,785
778
0
3,506
6,337
2,113
0
641
5,696
0
31,873
L
Xbalanque
XxCiNEM0D
Xbalanque
3,995
1,380
0
2,787
7,030
2,417
0
2,643
4,175
0
39,522

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,112
Gold Earned
30,267
273
Minions Killed
252
0
Camps Cleared
0
963,156
Distance Traveled
1,155,901
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
5,859
533
36
3
0
242,213
0
L
Medusa
5,659
514
45
4
0
200,441
1
W
He Bo
5,625
511
45
4
0
226,704
1
L
Baron Samedi
5,606
510
36
3
0
182,319
2
L
Anubis
5,326
484
62
6
0
182,183
0
W
Sol
5,980
544
57
5
0
204,191
1
W
Horus
6,628
603
60
5
0
217,022
3
L
Freya
5,845
531
58
5
0
200,488
0
W
Loki
6,175
561
54
5
0
265,771
0
L
Xbalanque
5,676
516
72
7
0
197,725
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role