Player Matchup

Loki
Loki
DJBentaff
Loki
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,270 Elo+
Party 4
Hel
Hel
Detuiju
Hel
Level 24
God Stats
0W - 2L
1,340 SR
Queue Stats
1W - 2L
1,270 Elo+
Party 4
Cabrakan
Cabrakan
Grooyaa
Cabrakan
Level 49
God Stats
0W - 1L
1,167 SR
Queue Stats
57W - 54L
1,522 Elo+
Party 2
Hachiman
Hachiman
Luck1Se7en
Hachiman
Level 45
God Stats
22W - 19L
1,575 SR
Queue Stats
57W - 53L
1,515 Elo+
Party 2
Amaterasu
Amaterasu
mastermy
Amaterasu
Level 24
God Stats
1W - 2L
1,340 SR
Queue Stats
1W - 2L
1,270 Elo+
Party 4
Team Averages
Level 38
1,385 SR
1,369 Elo+

VS

Team Averages
Level 73
1,560 SR
1,478 Elo+
King Arthur
King Arthur
DerLuke
King Arthur
Level 81
God Stats
8W - 11L
1,487 SR
Queue Stats
231W - 232L
1,479 Elo+
Party 3
Bakasura
Bakasura
Niligh0st
Bakasura
Level 43
God Stats
5W - 2L
1,614 SR
Queue Stats
57W - 67L
1,458 Elo+
Party 3
Poseidon
Poseidon
Zevario
Poseidon
Level 106
God Stats
13W - 15L
1,503 SR
Queue Stats
226W - 224L
1,484 Elo+
Party 1
Apollo
Apollo
brentje98
Apollo
Level 96
God Stats
2W - 2L
1,532 SR
Queue Stats
196W - 182L
1,474 Elo+
Party 1
Jormungandr
Jormungandr
dnbram
Jormungandr
Level 38
God Stats
7W - 4L
1,663 SR
Queue Stats
219W - 233L
1,496 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
18
3 / 3 / 1
11,266
469
5,954
19,057
8,431
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hel
15
2 / 10 / 2
9,914
413
10,084
23,418
11,470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cabrakan
Grooyaa
Cabrakan
15
1 / 5 / 4
9,995
416
6,937
23,910
34,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hachiman
Luck1Se7en
Hachiman
16
2 / 3 / 2
10,025
418
16,330
16,218
7,665
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Amaterasu
mastermy
Amaterasu
17
6 / 8 / 2
11,989
500
20,279
35,246
34,025
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DerLuke
King Arthur
19
5 / 4 / 8
13,257
552
15,065
26,762
33,903
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bakasura
Niligh0st
Bakasura
20
9 / 2 / 8
13,809
575
20,165
24,666
13,943
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

Poseidon
Zevario
Poseidon
20
8 / 5 / 6
13,731
572
21,906
16,132
6,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apollo
brentje98
Apollo
18
4 / 3 / 7
12,243
510
19,303
22,142
11,107
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
dnbram
Jormungandr
17
3 / 0 / 13
12,416
517
11,062
22,699
29,690
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
71
14
Kills
29
29
Deaths
14
11
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Loki
3
3
1
1.17
W
King Arthur
DerLuke
King Arthur
5
4
8
2.25
L
Hel
2
10
2
0.3
L
Cabrakan
Grooyaa
Cabrakan
1
5
4
0.6
L
Hachiman
Luck1Se7en
Hachiman
2
3
2
1
W
Bakasura
Niligh0st
Bakasura
9
2
8
6.5
W
Poseidon
Zevario
Poseidon
8
5
6
2.2
W
Apollo
brentje98
Apollo
4
3
7
2.5
W
Jormungandr
dnbram
Jormungandr
3
0
13
9.5
L
Amaterasu
mastermy
Amaterasu
6
8
2
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,584
Damage
87,501
117,849
Taken
112,401
95,621
Mitigated
95,253
37,428
Healing
38,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
5,954
1,061
0
7,392
19,057
8,431
0
4,500
14,250
0
91,933
W
King Arthur
DerLuke
King Arthur
15,065
2,967
0
5,573
26,762
33,903
722
2,528
24,234
0
77,640
L
Hel
10,084
838
3,188
7,675
23,418
11,470
967
10,505
12,673
69,901
0
L
Cabrakan
Grooyaa
Cabrakan
6,937
673
66
2,471
23,910
34,030
0
7,513
15,600
26,227
0
L
Hachiman
Luck1Se7en
Hachiman
16,330
8,555
0
7,402
16,218
7,665
2,767
4,363
11,450
0
81,435
W
Bakasura
Niligh0st
Bakasura
20,165
13,008
0
7,346
24,666
13,943
2,296
2,670
21,996
0
142,745
W
Poseidon
Zevario
Poseidon
21,906
3,003
0
1,995
16,132
6,610
1,604
4,818
11,314
133,334
0
W
Apollo
brentje98
Apollo
19,303
12,462
0
10,664
22,142
11,107
4,110
4,525
17,617
0
110,586
W
Jormungandr
dnbram
Jormungandr
11,062
3,283
3,951
8,794
22,699
29,690
814
5,091
17,608
60,236
0
L
Amaterasu
mastermy
Amaterasu
20,279
11,108
0
9,234
35,246
34,025
4,108
6,087
28,215
0
77,144

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,189
Gold Earned
65,456
505
Minions Killed
716
0
Camps Cleared
0
2,127,387
Distance Traveled
2,397,007
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
11,266
469
125
5
0
460,639
4
W
King Arthur
13,257
552
131
5
0
483,954
4
L
Hel
9,914
413
114
5
0
404,665
1
L
Cabrakan
9,995
416
31
1
0
416,781
3
L
Hachiman
10,025
418
108
5
0
421,832
2
W
Bakasura
13,809
575
177
7
0
586,672
1
W
Poseidon
13,731
572
172
7
0
443,644
2
W
Apollo
12,243
510
156
7
0
422,857
2
W
Jormungandr
12,416
517
80
3
0
459,880
0
L
Amaterasu
11,989
500
127
5
0
423,470
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role