Player Matchup

Rama
Rama
ExaltedNut
Rama
Level 88
God Stats
4W - 3L
1,652 SR
Queue Stats
33W - 38L
1,625 Elo+
Party 2
Fenrir
Fenrir
Wizard101Pro22
Fenrir
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 75L
1,489 Elo+
Party 1
Kuzenbo
Kuzenbo
clabsos
Kuzenbo
Level 16
God Stats
1W - 3L
1,295 SR
Queue Stats
4W - 11L
1,288 Elo+
Party 2
Poseidon
Poseidon
daylenxd
Poseidon
Level 47
God Stats
5W - 8L
1,668 SR
Queue Stats
64W - 70L
1,476 Elo+
Party 1
Tyr
Tyr
dreamsaredead
Tyr
Level 29
God Stats
0W - 1L
1,329 SR
Queue Stats
17W - 22L
1,349 Elo+
Party 1
Team Averages
Level 54
1,489 SR
1,445 Elo+

VS

Team Averages
Level 59
1,510 SR
1,361 Elo+
Charybdis
Charybdis
ElSuperGuiro
Charybdis
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,280 Elo+
Party 3
Chronos
Chronos
Er_huevo67
Chronos
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,280 Elo+
Party 3
Scylla
Scylla
Levithan999
Scylla
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
124W - 121L
1,453 Elo+
Solo
Kali
Kali
bseball4life429
Kali
Level 4
God Stats
2W - 2L
1,620 SR
Queue Stats
11W - 12L
1,284 Elo+
Party 4
Artio
Artio
hellsshadow069
Artio
Level 104
God Stats
25W - 29L
1,433 SR
Queue Stats
200W - 185L
1,507 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 5
9,013
451
13,360
17,098
7,380
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
1 / 5 / 3
9,606
480
8,159
20,454
12,577
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Kuzenbo
clabsos
Kuzenbo
13
3 / 2 / 3
8,669
433
8,005
15,986
21,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Poseidon
daylenxd
Poseidon
17
11 / 7 / 0
10,926
546
19,564
18,271
8,529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 5 / 3
7,693
385
2,407
14,088
10,819
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
ElSuperGuiro
Charybdis
13
0 / 6 / 3
8,333
417
9,032
14,905
5,901
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chronos
Er_huevo67
Chronos
18
9 / 2 / 4
11,653
583
21,729
18,735
10,494
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Scylla
17
5 / 3 / 7
10,757
538
15,297
11,645
4,909
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
5 / 3 / 3
10,696
535
6,922
17,803
9,861
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
4 / 4 / 3
9,081
454
9,535
20,952
18,551
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
43
18
Kills
23
23
Deaths
18
14
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Charybdis
ElSuperGuiro
Charybdis
0
6
3
0.25
W
Chronos
Er_huevo67
Chronos
9
2
4
5.5
L
3
4
5
1.38
W
Scylla
5
3
7
2.83
L
1
5
3
0.5
W
5
3
3
2.17
L
Kuzenbo
clabsos
Kuzenbo
3
2
3
2.25
L
Poseidon
daylenxd
Poseidon
11
7
0
1.57
L
0
5
3
0.3
W
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,495
Damage
62,515
85,897
Taken
84,040
60,546
Mitigated
49,716
16,987
Healing
32,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
ElSuperGuiro
Charybdis
9,032
6,104
0
3,655
14,905
5,901
2,187
3,526
11,379
0
55,553
W
Chronos
Er_huevo67
Chronos
21,729
9,816
0
7,287
18,735
10,494
2,980
7,258
11,477
87,632
10,749
L
13,360
9,908
0
5,944
17,098
7,380
1,512
6,484
10,570
0
70,228
W
Scylla
15,297
992
0
4,158
11,645
4,909
662
4,496
7,149
70,011
0
L
8,159
3,163
0
2,749
20,454
12,577
0
9,332
10,855
0
84,999
W
6,922
3,157
0
6,306
17,803
9,861
0
5,790
12,013
0
82,019
L
Kuzenbo
clabsos
Kuzenbo
8,005
3,832
0
2,589
15,986
21,241
248
7,840
7,974
24,235
0
L
Poseidon
daylenxd
Poseidon
19,564
3,362
0
3,006
18,271
8,529
243
10,522
7,367
86,373
0
L
2,407
391
0
2,699
14,088
10,819
1,014
8,693
5,265
448
30,584
W
9,535
703
1,815
9,177
20,952
18,551
0
6,921
14,031
38,155
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,907
Gold Earned
50,520
437
Minions Killed
487
0
Camps Cleared
0
1,719,135
Distance Traveled
1,853,326
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
8,333
417
98
5
0
321,883
0
W
Chronos
11,653
583
127
6
0
355,631
2
L
Rama
9,013
451
91
5
0
357,897
6
W
Scylla
10,757
538
100
5
0
373,715
4
L
Fenrir
9,606
480
146
7
0
364,459
2
W
Kali
10,696
535
115
6
0
414,914
0
L
Kuzenbo
8,669
433
18
1
0
350,746
4
L
Poseidon
10,926
546
121
6
0
355,226
1
L
Tyr
7,693
385
61
3
0
290,807
2
W
Artio
9,081
454
47
2
0
387,183
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role