Player Matchup

Sol
Sol
BrianG1
Sol
Level 107
God Stats
2W - 2L
1,668 SR
Queue Stats
73W - 30L
1,691 Elo+
Party 2
Medusa
Medusa
RoyalToilet
Medusa
Level 146
God Stats
23W - 3L
1,769 SR
Queue Stats
221W - 72L
1,890 Elo+
Party 2
Odin
Odin
TIGRRZ
Odin
Level 160
God Stats
4W - 1L
1,911 SR
Queue Stats
225W - 56L
1,910 Elo+
Party 2
Team Averages
Level 138
1,783 SR
1,830 Elo+

VS

Team Averages
Level 130
1,529 SR
1,581 Elo+
Apollo
Apollo
CamelList227779
Apollo
Level 136
God Stats
1W - 1L
1,787 SR
Queue Stats
251W - 213L
1,603 Elo+
Party 1
Scylla
Scylla
ELiiTExNuKeZx
Scylla
Level 103
God Stats
1W - 5L
1,376 SR
Queue Stats
22W - 27L
1,544 Elo+
Solo
Osiris
Osiris
Teriyaks
Osiris
Level 151
God Stats
6W - 14L
1,426 SR
Queue Stats
292W - 254L
1,596 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
14
4 / 0 / 5
8,623
719
7,128
5,647
2,512
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
14
4 / 0 / 4
8,472
706
13,671
8,467
4,045
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odin
TIGRRZ
Odin
14
2 / 0 / 8
8,487
707
8,611
9,646
7,802
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 0
6,371
531
5,013
11,953
6,060
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
0 / 5 / 0
6,982
582
5,668
8,946
3,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
Teriyaks
Osiris
10
0 / 1 / 0
6,721
560
3,411
13,658
13,945
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
0
10
Kills
0
0
Deaths
10
17
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Sol
4
0
5
6.5
L
0
4
0
0
L
0
5
0
0
W
Medusa
4
0
4
6
W
Odin
TIGRRZ
Odin
2
0
8
6
L
Osiris
Teriyaks
Osiris
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,410
Damage
14,092
23,760
Taken
34,557
14,359
Mitigated
23,198
6,175
Healing
2,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
7,128
2,578
0
2,536
5,647
2,512
1,019
2,241
3,406
32,097
0
L
5,013
2,101
0
488
11,953
6,060
0
2,597
9,356
0
15,454
L
5,668
533
0
975
8,946
3,193
0
1,385
7,561
28,627
0
W
Medusa
13,671
7,332
0
2,909
8,467
4,045
1,122
2,607
5,860
0
48,128
W
Odin
TIGRRZ
Odin
8,611
2,598
0
730
9,646
7,802
481
1,527
8,119
0
18,465
L
Osiris
Teriyaks
Osiris
3,411
737
318
382
13,658
13,945
0
3,202
10,456
0
13,527

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,582
Gold Earned
20,074
140
Minions Killed
104
10
Camps Cleared
0
679,651
Distance Traveled
616,747
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,623
719
50
4
3
235,719
3
L
Apollo
6,371
531
35
3
0
198,772
1
L
Scylla
6,982
582
54
5
0
185,941
4
W
Medusa
8,472
706
73
6
6
204,165
3
W
Odin
8,487
707
17
1
1
239,767
2
L
Osiris
6,721
560
15
1
0
232,034
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role