Player Matchup

Ares
Ares
 
Ares
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
Dwarfakien
Agni
Level 144
God Stats
15W - 4L
1,794 SR
Queue Stats
342W - 256L
1,614 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
adyi
Ah Muzen Cab
Level 108
God Stats
10W - 8L
1,560 SR
Queue Stats
41W - 47L
1,524 Elo+
Solo
Team Averages
Level 137
1,618 SR
1,546 Elo+

VS

Team Averages
Level 113
1,500 SR
1,643 Elo+
Thor
Thor
 
Thor
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
Goblinsiko96
Scylla
Level 128
God Stats
3W - 2L
1,500 SR
Queue Stats
67W - 58L
1,710 Elo+
Party 1
Amaterasu
Amaterasu
LordOfPingLG
Amaterasu
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 23L
1,718 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
14
2 / 2 / 15
9,963
830
9,179
15,449
17,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

14
5 / 2 / 13
9,702
809
15,332
8,242
3,977
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ah Muzen Cab
adyi
Ah Muzen Cab
16
14 / 1 / 6
11,206
934
15,537
10,662
6,226
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
12
2 / 7 / 1
7,596
633
8,495
15,144
7,030
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Scylla
13
1 / 7 / 4
8,477
706
7,507
15,167
4,979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Amaterasu
LordOfPingLG
Amaterasu
11
1 / 7 / 3
7,740
645
5,741
14,628
10,460
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
12
21
Kills
4
5
Deaths
21
34
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
2
2
15
4.75
L
Thor
 
Thor
2
7
1
0.36
W
5
2
13
5.75
L
Scylla
1
7
4
0.43
L
Amaterasu
LordOfPingLG
Amaterasu
1
7
3
0.36
W
Ah Muzen Cab
adyi
Ah Muzen Cab
14
1
6
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,048
Damage
21,743
34,353
Taken
44,939
27,948
Mitigated
22,469
7,184
Healing
3,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
9,179
512
442
3,570
15,449
17,745
162
2,678
12,771
15,332
0
L
Thor
 
Thor
8,495
1,085
0
255
15,144
7,030
0
7,530
7,314
0
26,982
W
15,332
1,336
0
638
8,242
3,977
1,094
2,716
5,526
36,507
0
L
Scylla
7,507
950
0
2,040
15,167
4,979
0
9,232
5,518
26,445
0
L
Amaterasu
LordOfPingLG
Amaterasu
5,741
2,553
0
1,357
14,628
10,460
0
6,841
7,489
0
12,696
W
Ah Muzen Cab
adyi
Ah Muzen Cab
15,537
8,573
0
2,534
10,662
6,226
1,555
3,171
7,491
0
53,129

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,871
Gold Earned
23,813
144
Minions Killed
105
10
Camps Cleared
1
684,338
Distance Traveled
605,319
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
9,963
830
8
1
2
246,208
3
L
Thor
7,596
633
54
5
1
198,971
4
W
Agni
9,702
809
59
5
4
222,182
0
L
Scylla
8,477
706
33
3
0
204,463
4
L
Amaterasu
7,740
645
18
2
0
201,885
2
W
Ah Muzen Cab
11,206
934
77
6
4
215,948
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role