Player Matchup

Agni
Agni
ClerkMac
Agni
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 9L
1,727 Elo+
Party 1
Izanami
Izanami
CubVeryGoodOK
Izanami
Level 125
God Stats
7W - 4L
1,857 SR
Queue Stats
361W - 193L
1,715 Elo+
Party 1
Geb
Geb
tezeract
Geb
Level 54
God Stats
9W - 6L
1,933 SR
Queue Stats
271W - 122L
1,731 Elo+
Party 1
Team Averages
Level 80
1,763 SR
1,725 Elo+

VS

Team Averages
Level 110
1,646 SR
1,683 Elo+
Ymir
Ymir
LouSanis
Ymir
Level 84
God Stats
85W - 67L
1,596 SR
Queue Stats
129W - 114L
1,599 Elo+
Party 2
Cernunnos
Cernunnos
POWAAAAHHHHH
Cernunnos
Level 99
God Stats
8W - 3L
1,735 SR
Queue Stats
244W - 112L
1,872 Elo+
Solo
Chronos
Chronos
WillyTheKid
Chronos
Level 146
God Stats
8W - 13L
1,607 SR
Queue Stats
144W - 138L
1,580 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
10
0 / 3 / 1
6,220
622
8,551
7,423
2,869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
9
1 / 2 / 0
6,595
660
8,814
8,519
3,651
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

10
0 / 3 / 1
6,363
636
4,514
14,204
11,471
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
11
1 / 0 / 7
7,607
761
4,429
9,311
6,949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cernunnos
POWAAAAHHHHH
Cernunnos
14
6 / 0 / 2
8,174
817
14,953
8,136
4,133
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chronos
WillyTheKid
Chronos
12
1 / 1 / 6
7,372
737
7,694
10,689
4,546
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
23
1
Kills
8
8
Deaths
1
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Agni
0
3
1
0.17
L
Izanami
1
2
0
0.5
W
Ymir
1
0
7
4.5
W
Cernunnos
POWAAAAHHHHH
Cernunnos
6
0
2
7
W
Chronos
WillyTheKid
Chronos
1
1
6
4
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,879
Damage
27,076
30,146
Taken
28,136
17,991
Mitigated
15,628
4,856
Healing
11,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
8,551
567
0
1,500
7,423
2,869
0
2,787
4,636
23,136
0
L
Izanami
8,814
5,956
0
1,001
8,519
3,651
0
2,825
5,694
0
26,209
W
Ymir
4,429
960
803
2,978
9,311
6,949
39
4,633
4,678
15,533
0
W
Cernunnos
POWAAAAHHHHH
Cernunnos
14,953
8,237
0
4,026
8,136
4,133
496
4,264
3,872
0
44,461
W
Chronos
WillyTheKid
Chronos
7,694
4,108
0
3,299
10,689
4,546
1,630
5,012
5,677
28,613
0
L
4,514
635
435
1,920
14,204
11,471
0
6,533
7,671
8,603
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,178
Gold Earned
23,153
94
Minions Killed
124
2
Camps Cleared
8
561,239
Distance Traveled
565,266
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
6,220
622
29
3
0
178,761
0
L
Izanami
6,595
660
55
6
1
180,811
1
W
Ymir
7,607
761
26
3
0
173,076
2
W
Cernunnos
8,174
817
56
6
5
186,980
2
W
Chronos
7,372
737
42
4
3
205,210
2
L
Geb
6,363
636
10
1
1
201,667
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role