Player Matchup

Pele
Pele
AD_MG18
Pele
Level 145
God Stats
2W - 1L
1,321 SR
Queue Stats
41W - 38L
1,554 Elo+
Party 1
Cthulhu
Cthulhu
Darkn3ssRises4U
Cthulhu
Level 106
God Stats
8W - 4L
1,713 SR
Queue Stats
177W - 159L
1,483 Elo+
Solo
Yu Huang
Yu Huang
JORDAN--DAMARE
Yu Huang
Level 150
God Stats
5W - 5L
1,551 SR
Queue Stats
39W - 39L
1,526 Elo+
Party 1
Heimdallr
Heimdallr
Mehrawr
Heimdallr
Level 98
God Stats
1W - 1L
1,753 SR
Queue Stats
37W - 31L
1,564 Elo+
Party 1
Janus
Janus
justamapting
Janus
Level 147
God Stats
2W - 3L
1,500 SR
Queue Stats
296W - 297L
1,511 Elo+
Solo
Team Averages
Level 129
1,568 SR
1,528 Elo+

VS

Team Averages
Level 123
1,596 SR
1,495 Elo+
Atlas
Atlas
B-RAYNE96
Atlas
Level 158
God Stats
22W - 25L
1,450 SR
Queue Stats
765W - 732L
1,528 Elo+
Party 3
Cernunnos
Cernunnos
Coolio357
Cernunnos
Level 128
God Stats
17W - 15L
1,544 SR
Queue Stats
539W - 531L
1,543 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Foxtrot573
Tsukuyomi
Level 156
God Stats
187W - 134L
1,568 SR
Queue Stats
923W - 877L
1,515 Elo+
Party 3
Danzaburou
Danzaburou
PUNESLAYER054
Danzaburou
Level 84
God Stats
1W - 1L
1,833 SR
Queue Stats
124W - 126L
1,527 Elo+
Party 2
Sol
Sol
SPACE-CASE-ACE
Sol
Level 88
God Stats
2W - 4L
1,584 SR
Queue Stats
37W - 55L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
AD_MG18
Pele
12
4 / 0 / 3
6,910
628
4,110
7,633
2,872
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
1 / 2 / 5
5,281
480
4,890
7,846
4,577
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Yu Huang
11
2 / 0 / 2
6,536
594
4,437
3,578
1,327
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
Mehrawr
Heimdallr
10
1 / 0 / 2
5,693
518
4,741
7,256
2,750
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 1 / 1
6,452
587
6,478
5,347
1,656
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
B-RAYNE96
Atlas
8
0 / 2 / 1
5,164
469
2,252
8,637
5,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cernunnos
Coolio357
Cernunnos
10
0 / 2 / 1
5,548
504
3,732
6,859
2,606
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Tsukuyomi
Foxtrot573
Tsukuyomi
10
2 / 1 / 1
6,022
547
3,713
8,571
3,256
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Danzaburou
PUNESLAYER054
Danzaburou
10
1 / 0 / 0
5,458
496
2,668
7,573
2,897
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
0 / 3 / 1
5,723
520
2,584
7,375
2,568
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
7
8
Kills
3
3
Deaths
8
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Pele
AD_MG18
Pele
4
0
3
5.5
L
Atlas
B-RAYNE96
Atlas
0
2
1
0.25
L
Cernunnos
Coolio357
Cernunnos
0
2
1
0.25
W
1
2
5
1.75
L
Tsukuyomi
Foxtrot573
Tsukuyomi
2
1
1
2.5
W
Yu Huang
2
0
2
3
W
Heimdallr
Mehrawr
Heimdallr
1
0
2
2
L
Danzaburou
PUNESLAYER054
Danzaburou
1
0
0
1
L
0
3
1
0.17
W
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,656
Damage
14,949
31,660
Taken
39,015
13,182
Mitigated
16,580
12,779
Healing
12,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
AD_MG18
Pele
4,110
1,019
0
5,900
7,633
2,872
0
978
6,655
0
46,330
L
Atlas
B-RAYNE96
Atlas
2,252
805
0
2,311
8,637
5,253
0
3,194
5,293
12,725
0
L
Cernunnos
Coolio357
Cernunnos
3,732
1,358
0
2,040
6,859
2,606
0
1,788
5,067
0
41,444
W
4,890
529
122
956
7,846
4,577
0
2,061
5,785
25,211
0
L
Tsukuyomi
Foxtrot573
Tsukuyomi
3,713
959
0
1,538
8,571
3,256
0
2,228
6,175
0
41,073
W
Yu Huang
4,437
462
0
674
3,578
1,327
0
1,112
2,466
40,071
0
W
Heimdallr
Mehrawr
Heimdallr
4,741
1,808
0
4,177
7,256
2,750
0
589
6,667
0
41,328
L
Danzaburou
PUNESLAYER054
Danzaburou
2,668
579
0
3,643
7,573
2,897
443
3,665
3,574
0
27,609
L
2,584
744
0
2,712
7,375
2,568
0
3,950
3,101
42,157
0
W
6,478
47
0
950
5,347
1,656
0
96
5,251
45,930
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,872
Gold Earned
27,915
358
Minions Killed
296
0
Camps Cleared
0
1,124,511
Distance Traveled
1,113,094
6
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
6,910
628
86
8
0
252,862
1
L
Atlas
5,164
469
15
1
0
221,764
5
L
Cernunnos
5,548
504
76
7
0
207,941
4
W
Cthulhu
5,281
480
30
3
0
217,161
2
L
Tsukuyomi
6,022
547
69
6
0
258,800
1
W
Yu Huang
6,536
594
91
8
0
219,547
1
W
Heimdallr
5,693
518
62
6
0
211,759
0
L
Danzaburou
5,458
496
54
5
0
214,664
4
L
Sol
5,723
520
82
7
0
209,925
5
W
Janus
6,452
587
89
8
0
223,182
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role