Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
Miss-Tay11
Guan Yu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,479 Elo+
Party 1
Yu Huang
Yu Huang
MissedTay
Yu Huang
Level 29
God Stats
0W - 3L
1,658 SR
Queue Stats
135W - 140L
1,492 Elo+
Party 1
Team Averages
Level 54
1,553 SR
1,490 Elo+

VS

Team Averages
Level 87
1,500 SR
1,650 Elo+
Hera
Hera
 
Hera
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
NoPosGeorge
Agni
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 8L
1,687 Elo+
Party 2
Thor
Thor
draknel1
Thor
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 4L
1,764 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
15
4 / 6 / 4
9,747
696
10,565
14,501
6,752
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Guan Yu
Miss-Tay11
Guan Yu
13
1 / 3 / 7
9,561
683
5,908
16,580
19,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Yu Huang
MissedTay
Yu Huang
15
5 / 4 / 5
10,456
747
9,131
11,761
5,175
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
16
2 / 3 / 10
10,726
766
11,779
11,427
3,691
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
6 / 3 / 7
10,794
771
11,844
10,080
3,163
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Thor
15
5 / 4 / 7
10,639
760
12,082
14,025
5,162
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
37
10
Kills
13
13
Deaths
10
16
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
4
6
4
1
W
Hera
 
Hera
2
3
10
2.33
L
Guan Yu
Miss-Tay11
Guan Yu
1
3
7
1.5
L
Yu Huang
MissedTay
Yu Huang
5
4
5
1.88
W
6
3
7
3.17
W
Thor
5
4
7
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,604
Damage
35,705
42,842
Taken
35,532
31,429
Mitigated
12,016
4,898
Healing
5,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
10,565
2,516
0
605
14,501
6,752
0
7,938
6,563
0
38,225
W
Hera
 
Hera
11,779
2,559
0
2,148
11,427
3,691
600
3,539
7,888
50,323
0
L
Guan Yu
Miss-Tay11
Guan Yu
5,908
1,075
1,047
2,589
16,580
19,502
0
9,234
7,346
0
19,748
L
Yu Huang
MissedTay
Yu Huang
9,131
944
0
657
11,761
5,175
0
7,133
4,628
51,022
0
W
11,844
789
692
2,048
10,080
3,163
1,105
3,716
6,364
35,166
0
W
Thor
12,082
2,070
0
1,104
14,025
5,162
884
2,178
11,847
0
28,518

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,764
Gold Earned
32,159
157
Minions Killed
153
7
Camps Cleared
5
751,689
Distance Traveled
737,714
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
9,747
696
50
4
3
250,033
6
W
Hera
10,726
766
78
6
1
262,223
3
L
Guan Yu
9,561
683
23
2
1
262,653
0
L
Yu Huang
10,456
747
84
6
3
239,003
2
W
Agni
10,794
771
42
3
4
264,544
1
W
Thor
10,639
760
33
2
0
210,947
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role