Player Matchup

The Morrigan
The Morrigan
Silver II
EmoAsylum22
The Morrigan
Silver II
Level 147
God Stats
4W - 4L
1,298 SR
Queue Stats
193W - 233L
1,173 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Bronze III
TD2898
Ah Muzen Cab
Bronze III
Level 118
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 21L
1,407 MMR
Solo
Mulan
Mulan
Silver II
thotbunny66
Mulan
Silver II
Level 151
God Stats
1W - 2L
1,275 SR
Queue Stats
15W - 25L
1,502 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 139
1,358 SR
1,361 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 103
1,507 SR
1,087 MMR
Fenrir
Fenrir
Silver II
Gehngu
Fenrir
Silver II
Level 102
God Stats
1W - 2L
1,477 SR
Queue Stats
37W - 58L
1,164 MMR
Party 1
Scylla
Scylla
Silver III
Rahder
Scylla
Silver III
Level 98
God Stats
2W - 2L
1,543 SR
Queue Stats
38W - 58L
1,007 MMR
Party 1
Horus
Horus
Silver II
SQUALO
Horus
Silver II
Level 108
God Stats
17W - 21L
1,500 SR
Queue Stats
249W - 329L
1,091 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
EmoAsylum22
The Morrigan
18
9 / 3 / 6
13,535
752
19,137
13,454
6,427
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
TD2898
Ah Muzen Cab
17
1 / 1 / 9
11,854
659
16,933
22,738
9,749
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
5 / 4 / 9
12,669
704
27,129
27,573
26,494
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bans
KaliZeusFreyaShivaIzanami

VS

Bans
AtlasHadesHeraChronosKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Gehngu
Fenrir
14
3 / 7 / 4
11,105
617
16,835
29,569
22,847
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Scylla
Rahder
Scylla
17
4 / 5 / 3
11,880
660
21,402
17,127
7,445
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Horus
SQUALO
Horus
14
1 / 3 / 5
10,591
588
12,574
28,065
35,378
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
20
15
Kills
8
8
Deaths
15
24
Assists
12
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
EmoAsylum22
The Morrigan
9
3
6
4
L
Fenrir
Gehngu
Fenrir
3
7
4
0.71
L
Scylla
Rahder
Scylla
4
5
3
1.1
L
Horus
SQUALO
Horus
1
3
5
1.17
W
Ah Muzen Cab
TD2898
Ah Muzen Cab
1
1
9
5.5
W
5
4
9
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,199
Damage
50,811
63,765
Taken
74,761
42,670
Mitigated
65,670
32,603
Healing
18,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
EmoAsylum22
The Morrigan
19,137
3,737
93
4,089
13,454
6,427
544
5,568
7,382
47,405
2,675
L
Fenrir
Gehngu
Fenrir
16,835
6,258
0
6,642
29,569
22,847
0
6,707
21,923
0
34,741
L
Scylla
Rahder
Scylla
21,402
933
265
968
17,127
7,445
0
3,266
13,156
68,136
0
L
Horus
SQUALO
Horus
12,574
7,264
3,573
6,887
28,065
35,378
36
5,907
20,987
0
38,223
W
Ah Muzen Cab
TD2898
Ah Muzen Cab
16,933
6,711
0
13,146
22,738
9,749
1,418
9,363
12,998
0
73,271
W
27,129
6,626
0
15,275
27,573
26,494
500
7,099
19,330
0
60,121

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,058
Gold Earned
33,576
216
Minions Killed
187
10
Camps Cleared
3
937,583
Distance Traveled
917,418
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
13,535
752
76
4
2
279,934
1
L
Fenrir
11,105
617
28
2
2
305,516
1
L
Scylla
11,880
660
109
6
0
295,646
1
L
Horus
10,591
588
50
3
1
316,256
5
W
Ah Muzen Cab
11,854
659
81
5
3
343,282
0
W
Mulan
12,669
704
59
3
5
314,367
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role