Player Matchup

Baron Samedi
Baron Samedi
Freaking Jeff
Baron Samedi
Level 81
God Stats
0W - 3L
1,500 SR
Queue Stats
7W - 12L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
NeiLeif
Sun Wukong
Level 46
God Stats
3W - 4L
1,565 SR
Queue Stats
79W - 100L
1,502 Elo+
Solo
Atlas
Atlas
ShadowSnake1151
Atlas
Level 62
God Stats
1W - 4L
1,458 SR
Queue Stats
109W - 143L
1,361 Elo+
Solo
Team Averages
Level 63
1,507 SR
1,454 Elo+

VS

Team Averages
Level 67
1,523 SR
1,402 Elo+
Xing Tian
Xing Tian
ElusiveSpark364
Xing Tian
Level 64
God Stats
1W - 4L
1,411 SR
Queue Stats
86W - 146L
1,232 Elo+
Solo
Baron Samedi
Baron Samedi
Skiidss
Baron Samedi
Level 18
God Stats
5W - 2L
1,500 SR
Queue Stats
14W - 14L
1,416 Elo+
Party 1
Izanami
Izanami
noonebears
Izanami
Level 120
God Stats
1W - 1L
1,658 SR
Queue Stats
37W - 34L
1,558 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Freaking Jeff
Baron Samedi
13
0 / 6 / 4
9,478
592
10,246
12,851
5,629
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
NeiLeif
Sun Wukong
16
3 / 3 / 1
10,563
660
12,308
19,778
13,283
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

15
2 / 5 / 3
9,880
618
13,947
22,068
20,630
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
ElusiveSpark364
Xing Tian
15
0 / 1 / 10
9,657
604
8,215
22,829
16,471
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
Skiidss
Baron Samedi
17
7 / 2 / 7
11,650
728
21,967
11,054
5,771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
noonebears
Izanami
16
7 / 2 / 5
11,340
709
19,477
15,212
6,231
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
36
5
Kills
14
14
Deaths
5
8
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
ElusiveSpark364
Xing Tian
0
1
10
5
L
Baron Samedi
Freaking Jeff
Baron Samedi
0
6
4
0.33
L
Sun Wukong
NeiLeif
Sun Wukong
3
3
1
1.17
L
2
5
3
0.7
W
Baron Samedi
Skiidss
Baron Samedi
7
2
7
5.25
W
Izanami
noonebears
Izanami
7
2
5
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,501
Damage
49,659
54,697
Taken
49,095
39,542
Mitigated
28,473
13,817
Healing
17,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
ElusiveSpark364
Xing Tian
8,215
520
0
7,465
22,829
16,471
175
10,779
11,599
20,645
0
L
Baron Samedi
Freaking Jeff
Baron Samedi
10,246
1,375
1,881
2,730
12,851
5,629
275
9,159
3,692
43,075
0
L
Sun Wukong
NeiLeif
Sun Wukong
12,308
1,359
0
4,966
19,778
13,283
0
11,974
7,804
0
31,371
L
13,947
4,884
574
3,666
22,068
20,630
0
9,895
12,173
35,256
0
W
Baron Samedi
Skiidss
Baron Samedi
21,967
2,244
3,657
3,701
11,054
5,771
258
6,015
4,720
50,136
0
W
Izanami
noonebears
Izanami
19,477
12,240
0
2,767
15,212
6,231
1,288
7,880
7,116
0
56,942

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,921
Gold Earned
32,647
172
Minions Killed
184
8
Camps Cleared
4
785,168
Distance Traveled
777,997
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
9,657
604
11
1
0
288,286
3
L
Baron Samedi
9,478
592
76
5
7
247,931
1
L
Sun Wukong
10,563
660
66
4
0
280,305
0
L
Atlas
9,880
618
30
2
1
256,932
3
W
Baron Samedi
11,650
728
70
4
3
257,976
0
W
Izanami
11,340
709
103
6
1
231,735
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role