Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Set
Set
Carb28
Set
Level 23
God Stats
3W - 1L
1,797 SR
Queue Stats
11W - 13L
1,391 Elo+
Party 2
Bacchus
Bacchus
Ch1Ky
Bacchus
Level 23
God Stats
2W - 1L
1,791 SR
Queue Stats
14W - 10L
1,428 Elo+
Party 2
Loki
Loki
eliezer517
Loki
Level 90
God Stats
7W - 6L
1,590 SR
Queue Stats
39W - 31L
1,466 Elo+
Party 2
Poseidon
Poseidon
salchis11
Poseidon
Level 98
God Stats
21W - 14L
1,680 SR
Queue Stats
59W - 51L
1,500 Elo+
Party 2
Team Averages
Level 52
1,672 SR
1,457 Elo+

VS

Team Averages
Level 65
1,433 SR
1,467 Elo+
Khepri
Khepri
Celtics1822
Khepri
Level 101
God Stats
10W - 10L
1,185 SR
Queue Stats
36W - 42L
1,329 Elo+
Party 1
Mercury
Mercury
DannyUrALoser
Mercury
Level 118
God Stats
6W - 2L
1,500 SR
Queue Stats
160W - 113L
1,601 Elo+
Party 1
Agni
Agni
Irrosion
Agni
Level 48
God Stats
5W - 4L
1,481 SR
Queue Stats
190W - 200L
1,362 Elo+
Solo
Skadi
Skadi
LoserEmporium
Skadi
Level 28
God Stats
11W - 6L
1,500 SR
Queue Stats
200W - 156L
1,543 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
guythatmakesulie
Ah Muzen Cab
Level 30
God Stats
5W - 0L
1,500 SR
Queue Stats
93W - 103L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
11
1 / 7 / 1
6,480
381
8,211
15,988
6,052
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Set
Carb28
Set
8
0 / 3 / 0
5,739
338
451
6,734
4,737
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bacchus
Ch1Ky
Bacchus
10
0 / 5 / 3
6,696
394
3,376
15,840
20,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

14
0 / 2 / 2
7,956
468
6,231
12,142
4,898
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
salchis11
Poseidon
15
4 / 3 / 0
9,229
543
7,011
9,965
4,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
13
2 / 1 / 9
8,585
505
4,148
14,627
16,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mercury
18
15 / 0 / 1
10,876
640
16,244
11,994
5,815
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Agni
14
1 / 2 / 6
8,713
513
8,785
7,124
3,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
1 / 1 / 0
10,406
612
6,356
10,164
7,242
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Muzen Cab
guythatmakesulie
Ah Muzen Cab
13
1 / 1 / 8
8,497
500
10,593
10,344
4,819
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
44
5
Kills
20
20
Deaths
5
6
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
1
7
1
0.21
L
Set
Carb28
Set
0
3
0
0
W
Khepri
2
1
9
6.5
L
Bacchus
Ch1Ky
Bacchus
0
5
3
0.3
W
Mercury
15
0
1
15.5
W
Agni
1
2
6
2
W
1
1
0
1
L
0
2
2
0.5
W
Ah Muzen Cab
guythatmakesulie
Ah Muzen Cab
1
1
8
5
L
Poseidon
salchis11
Poseidon
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,280
Damage
46,126
60,669
Taken
54,253
40,604
Mitigated
37,876
12,162
Healing
12,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
8,211
5,609
0
3,137
15,988
6,052
0
3,198
12,790
0
33,822
L
Set
Carb28
Set
451
193
0
510
6,734
4,737
0
698
5,988
0
19,206
W
Khepri
4,148
596
21
2,922
14,627
16,779
435
940
13,687
24,332
0
L
Bacchus
Ch1Ky
Bacchus
3,376
256
93
1,562
15,840
20,693
0
4,628
11,172
23,101
0
W
Mercury
16,244
10,189
0
500
11,994
5,815
554
1,985
10,009
0
104,546
W
Agni
8,785
532
0
930
7,124
3,221
0
1,634
5,490
65,542
0
W
6,356
3,100
0
2,138
10,164
7,242
168
4,488
5,676
0
95,862
L
6,231
1,157
0
5,284
12,142
4,898
0
2,836
9,275
0
65,871
W
Ah Muzen Cab
guythatmakesulie
Ah Muzen Cab
10,593
6,448
0
5,970
10,344
4,819
2,911
1,340
9,004
0
58,990
L
Poseidon
salchis11
Poseidon
7,011
1,165
109
1,467
9,965
4,224
52
1,573
8,126
71,474
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,100
Gold Earned
47,077
375
Minions Killed
516
0
Camps Cleared
0
1,457,410
Distance Traveled
1,700,464
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
6,480
381
62
4
0
310,124
2
L
Set
5,739
338
35
2
0
176,324
0
W
Khepri
8,585
505
28
2
0
346,325
2
L
Bacchus
6,696
394
27
2
0
287,636
0
W
Mercury
10,876
640
148
9
0
414,903
4
W
Agni
8,713
513
105
6
0
338,067
5
W
Skadi
10,406
612
157
9
0
300,301
4
L
Loki
7,956
468
132
8
0
365,005
0
W
Ah Muzen Cab
8,497
500
78
5
0
300,868
0
L
Poseidon
9,229
543
119
7
0
318,321
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role