Player Matchup

Da Ji
Da Ji
Anti_SocialGame
Da Ji
Level 68
God Stats
2W - 7L
1,129 SR
Queue Stats
156W - 198L
1,314 Elo+
Party 2
Izanami
Izanami
BAM_KAM_45
Izanami
Level 44
God Stats
3W - 8L
1,249 SR
Queue Stats
104W - 149L
1,230 Elo+
Party 2
Zhong Kui
Zhong Kui
Hydra650
Zhong Kui
Level 48
God Stats
5W - 3L
1,491 SR
Queue Stats
107W - 153L
1,287 Elo+
Party 2
Vulcan
Vulcan
Placustomka
Vulcan
Level 58
God Stats
7W - 10L
1,418 SR
Queue Stats
198W - 227L
1,374 Elo+
Solo
Ymir
Ymir
VIP_Peaches
Ymir
Level 43
God Stats
13W - 16L
1,397 SR
Queue Stats
92W - 126L
1,306 Elo+
Party 2
Team Averages
Level 52
1,337 SR
1,302 Elo+

VS

Team Averages
Level 58
1,544 SR
1,331 Elo+
Eset
Eset
AWhiskey4One
Eset
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 22L
1,365 Elo+
Solo
Ao Kuang
Ao Kuang
Japie7
Ao Kuang
Level 91
God Stats
29W - 26L
1,497 SR
Queue Stats
546W - 549L
1,370 Elo+
Solo
Tsukuyomi
Tsukuyomi
Nowty-Sarge
Tsukuyomi
Level 51
God Stats
0W - 2L
1,315 SR
Queue Stats
35W - 69L
1,262 Elo+
Party 1
Medusa
Medusa
Pulzixn
Medusa
Level 19
God Stats
5W - 5L
1,513 SR
Queue Stats
15W - 22L
1,332 Elo+
Party 1
Bacchus
Bacchus
ZoMbIe_FrPgM
Bacchus
Level 63
God Stats
9W - 5L
1,896 SR
Queue Stats
144W - 162L
1,326 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
16 / 4 / 4
14,145
566
22,530
20,590
11,773
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
BAM_KAM_45
Izanami
19
12 / 5 / 7
12,879
515
23,715
26,372
11,329
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zhong Kui
Hydra650
Zhong Kui
20
6 / 1 / 9
13,574
543
19,051
17,315
15,282
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Vulcan
20
2 / 2 / 14
13,307
532
25,971
16,033
10,021
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
3 / 2 / 14
12,287
491
11,082
33,964
30,925
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 0
7,500
300
1,013
7,183
2,435
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
Japie7
Ao Kuang
17
3 / 9 / 1
10,630
425
10,900
33,830
13,681
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tsukuyomi
Nowty-Sarge
Tsukuyomi
19
5 / 10 / 3
12,678
507
17,337
33,789
22,990
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
Pulzixn
Medusa
17
4 / 9 / 4
10,916
437
22,739
26,203
10,262
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bacchus
ZoMbIe_FrPgM
Bacchus
16
2 / 8 / 5
10,994
440
12,590
29,447
37,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
27
39
Kills
14
14
Deaths
39
48
Assists
13
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
16
4
4
4.5
W
Izanami
BAM_KAM_45
Izanami
12
5
7
3.1
W
Zhong Kui
Hydra650
Zhong Kui
6
1
9
10.5
L
Ao Kuang
Japie7
Ao Kuang
3
9
1
0.39
L
Tsukuyomi
Nowty-Sarge
Tsukuyomi
5
10
3
0.65
W
Vulcan
2
2
14
4.5
L
Medusa
Pulzixn
Medusa
4
9
4
0.67
W
3
2
14
5
L
Bacchus
ZoMbIe_FrPgM
Bacchus
2
8
5
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,349
Damage
64,579
114,274
Taken
130,452
79,330
Mitigated
87,055
50,781
Healing
23,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,013
189
0
590
7,183
2,435
0
3,124
4,059
28,362
0
W
22,530
6,751
0
7,194
20,590
11,773
1,891
3,836
16,754
0
111,435
W
Izanami
BAM_KAM_45
Izanami
23,715
16,330
0
9,760
26,372
11,329
5,139
6,425
19,947
0
92,275
W
Zhong Kui
Hydra650
Zhong Kui
19,051
2,819
308
8,338
17,315
15,282
5,330
2,875
14,440
100,446
0
L
Ao Kuang
Japie7
Ao Kuang
10,900
4,225
0
10,302
33,830
13,681
0
12,617
21,213
74,993
0
L
Tsukuyomi
Nowty-Sarge
Tsukuyomi
17,337
3,787
0
1,982
33,789
22,990
0
20,071
13,718
0
79,772
W
Vulcan
25,971
8,484
578
8,648
16,033
10,021
4,067
4,997
11,036
129,119
0
L
Medusa
Pulzixn
Medusa
22,739
14,223
0
3,448
26,203
10,262
0
9,109
17,094
0
75,384
W
11,082
2,288
702
15,253
33,964
30,925
562
6,370
26,546
46,053
0
L
Bacchus
ZoMbIe_FrPgM
Bacchus
12,590
1,065
1,304
5,616
29,447
37,687
0
11,183
18,264
54,977
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,192
Gold Earned
52,718
686
Minions Killed
397
0
Camps Cleared
0
2,206,441
Distance Traveled
1,766,167
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
7,500
300
51
2
0
165,284
2
W
Da Ji
14,145
566
158
6
0
461,286
0
W
Izanami
12,879
515
137
5
0
441,328
0
W
Zhong Kui
13,574
543
147
6
0
409,642
2
L
Ao Kuang
10,630
425
105
4
0
392,998
6
L
Tsukuyomi
12,678
507
111
4
0
389,694
0
W
Vulcan
13,307
532
192
8
0
456,914
2
L
Medusa
10,916
437
79
3
0
384,737
0
W
Ymir
12,287
491
52
2
0
437,271
0
L
Bacchus
10,994
440
51
2
0
433,454
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role