Player Matchup

Anhur
Anhur
 
Anhur
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Fleky100
Nu Wa
Level 46
God Stats
2W - 2L
1,500 SR
Queue Stats
39W - 43L
1,384 Elo+
Party 2
Jormungandr
Jormungandr
SirFireSounds
Jormungandr
Level 46
God Stats
5W - 1L
1,500 SR
Queue Stats
66W - 45L
1,439 Elo+
Party 1
Tiamat
Tiamat
alexcraft33
Tiamat
Level 66
God Stats
5W - 0L
1,500 SR
Queue Stats
55W - 61L
1,377 Elo+
Party 2
Tsukuyomi
Tsukuyomi
kom55
Tsukuyomi
Level 88
God Stats
43W - 34L
1,447 SR
Queue Stats
559W - 569L
1,407 Elo+
Solo
Team Averages
Level 71
1,489 SR
1,422 Elo+

VS

Team Averages
Level 38
1,521 SR
1,431 Elo+
Sol
Sol
EffectedMuerte
Sol
Level 53
God Stats
1W - 1L
1,511 SR
Queue Stats
70W - 98L
1,287 Elo+
Party 3
Pele
Pele
LeagueOfBugs
Pele
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Ymir
Ymir
Sin Sangre1960
Ymir
Level 8
God Stats
2W - 2L
1,500 SR
Queue Stats
10W - 12L
1,404 Elo+
Party 3
Heimdallr
Heimdallr
Sshini
Heimdallr
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
King Arthur
King Arthur
Swantewit
King Arthur
Level 122
God Stats
51W - 36L
1,596 SR
Queue Stats
122W - 100L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
11
9 / 0 / 3
7,460
678
10,561
6,711
2,570
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nu Wa
Fleky100
Nu Wa
11
1 / 0 / 2
6,614
601
6,139
4,563
1,509
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
SirFireSounds
Jormungandr
9
3 / 0 / 9
6,491
590
4,939
5,577
3,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tiamat
11
0 / 2 / 2
6,716
611
2,595
3,523
2,317
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
kom55
Tsukuyomi
10
2 / 1 / 1
6,023
548
2,366
7,887
2,748
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 1
5,463
497
1,203
5,929
1,910
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

7
0 / 4 / 1
4,769
434
1,802
9,110
2,470
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

8
1 / 4 / 0
5,151
468
1,889
10,958
4,395
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Heimdallr
Sshini
Heimdallr
5
0 / 5 / 1
4,256
387
1,663
5,670
939
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
Swantewit
King Arthur
8
0 / 1 / 1
5,058
460
1,991
8,341
4,728
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
6
15
Kills
2
3
Deaths
15
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
9
0
3
10.5
L
1
1
1
1.5
W
Nu Wa
Fleky100
Nu Wa
1
0
2
2
L
0
4
1
0.13
L
1
4
0
0.25
W
Jormungandr
SirFireSounds
Jormungandr
3
0
9
7.5
L
Heimdallr
Sshini
Heimdallr
0
5
1
0.1
L
King Arthur
Swantewit
King Arthur
0
1
1
0.5
W
Tiamat
0
2
2
0.5
W
Tsukuyomi
kom55
Tsukuyomi
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,600
Damage
8,548
28,261
Taken
40,008
12,996
Mitigated
14,442
8,548
Healing
6,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
10,561
6,870
0
4,714
6,711
2,570
863
827
5,884
0
43,684
L
1,203
647
0
1,830
5,929
1,910
0
2,245
3,377
25,726
0
W
Nu Wa
Fleky100
Nu Wa
6,139
1,362
0
750
4,563
1,509
636
0
4,563
40,822
0
L
1,802
271
0
668
9,110
2,470
0
2,420
6,555
0
26,806
L
1,889
436
0
1,791
10,958
4,395
0
3,538
7,306
20,738
0
W
Jormungandr
SirFireSounds
Jormungandr
4,939
1,372
220
777
5,577
3,852
93
1,101
4,476
16,947
0
L
Heimdallr
Sshini
Heimdallr
1,663
1,073
0
280
5,670
939
0
1,308
4,290
0
8,366
L
King Arthur
Swantewit
King Arthur
1,991
341
0
2,340
8,341
4,728
0
3,174
4,807
0
23,072
W
Tiamat
2,595
113
0
702
3,523
2,317
689
1,164
2,359
39,231
0
W
Tsukuyomi
kom55
Tsukuyomi
2,366
421
0
1,385
7,887
2,748
0
0
7,887
0
37,696

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,304
Gold Earned
24,697
333
Minions Killed
185
0
Camps Cleared
0
1,084,626
Distance Traveled
978,780
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
7,460
678
70
6
0
213,179
0
L
Sol
5,463
497
53
5
0
169,881
0
W
Nu Wa
6,614
601
82
7
0
207,393
1
L
Pele
4,769
434
42
4
0
240,846
1
L
Ymir
5,151
468
31
3
0
186,351
2
W
Jormungandr
6,491
590
16
1
0
231,171
1
L
Heimdallr
4,256
387
20
2
0
156,406
0
L
King Arthur
5,058
460
39
4
0
225,296
4
W
Tiamat
6,716
611
97
9
0
214,972
0
W
Tsukuyomi
6,023
548
68
6
0
217,911
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role