Player Matchup

Ares
Ares
AntiTheist92
Ares
Level 41
God Stats
3W - 3L
1,567 SR
Queue Stats
25W - 44L
1,303 Elo+
Solo
Guan Yu
Guan Yu
IsJhonyWTF
Guan Yu
Level 49
God Stats
20W - 18L
1,525 SR
Queue Stats
181W - 147L
1,511 Elo+
Solo
Ne Zha
Ne Zha
SaberBoy
Ne Zha
Level 40
God Stats
6W - 6L
1,506 SR
Queue Stats
38W - 31L
1,587 Elo+
Party 1
Hachiman
Hachiman
YouGotAWaysToGo
Hachiman
Level 133
God Stats
8W - 9L
1,506 SR
Queue Stats
510W - 530L
1,583 Elo+
Party 1
Nu Wa
Nu Wa
purechaos136
Nu Wa
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 42L
1,608 Elo+
Party 1
Team Averages
Level 69
1,521 SR
1,518 Elo+

VS

Team Averages
Level 63
1,545 SR
1,466 Elo+
Chaac
Chaac
 
Chaac
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Rama
Rama
Aioria4662
Rama
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,315 Elo+
Solo
Eset
Eset
KeTorqValkarus
Eset
Level 102
God Stats
1W - 5L
1,307 SR
Queue Stats
506W - 542L
1,486 Elo+
Party 2
Zeus
Zeus
MASTERSOLO9964
Zeus
Level 41
God Stats
6W - 4L
1,891 SR
Queue Stats
96W - 99L
1,483 Elo+
Solo
Thor
Thor
Sir-Vancelot-III
Thor
Level 45
God Stats
263W - 231L
1,528 SR
Queue Stats
688W - 611L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 8
9,560
1,062
4,570
11,292
10,654
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Guan Yu
IsJhonyWTF
Guan Yu
15
2 / 0 / 5
9,117
1,013
8,129
12,103
10,792
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ne Zha
SaberBoy
Ne Zha
15
3 / 0 / 7
9,356
1,040
8,734
7,276
3,162
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
15
2 / 0 / 9
9,396
1,044
8,262
4,059
1,646
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
3 / 1 / 8
9,614
1,068
5,342
2,748
1,029
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

327

VS

Team 2 Tickets

193

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
13
0 / 3 / 0
8,002
889
2,500
8,733
6,991
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

14
0 / 5 / 2
8,823
980
4,072
11,324
4,653
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
0 / 2 / 0
7,952
884
2,291
2,301
696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
0 / 0 / 3
9,268
1,030
18,875
8,657
2,912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
3 / 1 / 0
9,259
1,029
5,117
6,522
2,841
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
8
11
Kills
3
3
Deaths
11
37
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
3
0
0
L
0
5
2
0.2
W
1
2
8
2.5
W
Guan Yu
IsJhonyWTF
Guan Yu
2
0
5
4.5
L
0
2
0
0
L
0
0
3
1.5
W
Ne Zha
SaberBoy
Ne Zha
3
0
7
6.5
L
3
1
0
3
W
Hachiman
2
0
9
6.5
W
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,037
Damage
32,855
37,478
Taken
37,537
27,283
Mitigated
18,093
4,325
Healing
862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
2,500
294
0
648
8,733
6,991
0
2,129
6,484
0
5,234
L
4,072
3,156
0
0
11,324
4,653
0
3,913
7,295
0
23,284
W
4,570
77
0
977
11,292
10,654
0
6,619
4,673
12,073
0
W
Guan Yu
IsJhonyWTF
Guan Yu
8,129
383
1,277
1,052
12,103
10,792
0
6,372
5,731
0
27,388
L
2,291
226
0
0
2,301
696
0
353
1,936
6,493
0
L
18,875
1,562
0
214
8,657
2,912
0
2,011
6,504
50,242
0
W
Ne Zha
SaberBoy
Ne Zha
8,734
854
0
1,019
7,276
3,162
0
4,942
2,334
0
29,062
L
5,117
840
0
0
6,522
2,841
0
1,072
5,406
0
20,298
W
Hachiman
8,262
3,944
0
0
4,059
1,646
0
1,755
2,304
0
28,663
W
5,342
1,291
0
0
2,748
1,029
0
1,478
1,270
13,860
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,043
Gold Earned
43,304
182
Minions Killed
151
5
Camps Cleared
7
913,323
Distance Traveled
629,546
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,002
889
6
1
0
73,946
0
L
Rama
8,823
980
41
5
4
140,104
0
W
Ares
9,560
1,062
9
1
0
162,397
0
W
Guan Yu
9,117
1,013
44
5
2
199,084
0
L
Eset
7,952
884
7
1
1
89,627
1
L
Zeus
9,268
1,030
71
8
1
168,582
3
W
Ne Zha
9,356
1,040
39
4
0
212,563
1
L
Thor
9,259
1,029
26
3
1
157,287
0
W
Hachiman
9,396
1,044
59
7
2
172,732
0
W
Nu Wa
9,614
1,068
31
3
1
166,547
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role