Player Matchup

Thanatos
Thanatos
Bronze V
DeeplyScarred
Thanatos
Bronze V
Level 152
God Stats
1W - 3L
1,715 SR
Queue Stats
48W - 27L
1,500 MMR
Solo
Scylla
Scylla
Bronze IV
Mrwoodgrain
Scylla
Bronze IV
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 40L
1,501 MMR
Solo
Danzaburou
Danzaburou
Bronze III
TheBigBrownTrout
Danzaburou
Bronze III
Level 107
God Stats
0W - 1L
1,487 SR
Queue Stats
1W - 1L
1,546 MMR
Solo
Artio
Artio
Gold V
UchiOke
Artio
Gold V
Level 122
God Stats
7W - 4L
1,806 SR
Queue Stats
33W - 38L
1,507 MMR
Solo
Sun Wukong
Sun Wukong
Bronze III
suicidaI
Sun Wukong
Bronze III
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,494 MMR
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 123
1,602 SR
1,510 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 146
1,523 SR
1,502 MMR
Sol
Sol
Gold II
 
Sol
Gold II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Gold III
Altekko
Medusa
Gold III
Level 158
God Stats
12W - 18L
1,541 SR
Queue Stats
194W - 182L
1,506 MMR
Solo
Fafnir
Fafnir
Gold III
Quansmite
Fafnir
Gold III
Level 131
God Stats
1W - 0L
1,590 SR
Queue Stats
185W - 175L
1,473 MMR
Solo
Amaterasu
Amaterasu
Gold I
StatMech27
Amaterasu
Gold I
Level 160
God Stats
1W - 1L
1,453 SR
Queue Stats
176W - 164L
1,511 MMR
Solo
Arachne
Arachne
Silver I
YeetThenSkeet
Arachne
Silver I
Level 121
God Stats
6W - 5L
1,530 SR
Queue Stats
213W - 213L
1,519 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DeeplyScarred
Thanatos
18
6 / 8 / 6
11,324
515
16,888
26,141
12,890
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Scylla
17
7 / 8 / 3
11,324
515
14,005
17,011
6,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Danzaburou
TheBigBrownTrout
Danzaburou
14
1 / 7 / 10
9,793
445
13,919
18,055
7,386
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Artio
UchiOke
Artio
14
1 / 7 / 13
9,611
437
3,917
26,941
29,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sun Wukong
suicidaI
Sun Wukong
16
2 / 5 / 2
10,052
457
11,142
26,116
21,987
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
Baron SamediBastetBakasuraCamazotz

VS

Bans
AtlasJing WeiNeithApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
20
10 / 2 / 12
14,374
653
24,236
16,780
6,565
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Medusa
Altekko
Medusa
19
12 / 5 / 15
14,083
640
26,699
25,183
10,839
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fafnir
Quansmite
Fafnir
15
2 / 4 / 13
12,131
551
5,840
24,494
27,229
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amaterasu
StatMech27
Amaterasu
19
1 / 3 / 13
13,214
601
17,194
28,108
24,875
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Arachne
19
10 / 4 / 14
13,367
608
17,984
24,944
11,771
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
102
17
Kills
35
35
Deaths
18
34
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
10
2
12
8
W
Medusa
Altekko
Medusa
12
5
15
3.9
L
Thanatos
DeeplyScarred
Thanatos
6
8
6
1.13
L
Scylla
7
8
3
1.06
W
Fafnir
Quansmite
Fafnir
2
4
13
2.13
W
Amaterasu
StatMech27
Amaterasu
1
3
13
2.5
L
Danzaburou
TheBigBrownTrout
Danzaburou
1
7
10
0.86
L
Artio
UchiOke
Artio
1
7
13
1.07
W
Arachne
10
4
14
4.25
L
Sun Wukong
suicidaI
Sun Wukong
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,871
Damage
91,953
114,264
Taken
119,509
78,246
Mitigated
81,279
36,513
Healing
47,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
24,236
11,661
0
8,157
16,780
6,565
8,455
3,586
13,194
145,812
0
W
Medusa
Altekko
Medusa
26,699
13,899
0
9,609
25,183
10,839
3,400
5,847
19,336
0
118,238
L
Thanatos
DeeplyScarred
Thanatos
16,888
6,281
0
15,865
26,141
12,890
0
3,505
22,636
0
93,148
L
Scylla
14,005
2,309
0
1,585
17,011
6,308
0
4,723
12,288
65,944
0
W
Fafnir
Quansmite
Fafnir
5,840
1,533
3,495
4,470
24,494
27,229
238
6,090
18,404
22,491
0
W
Amaterasu
StatMech27
Amaterasu
17,194
6,983
0
12,216
28,108
24,875
1,293
3,127
24,981
0
117,913
L
Danzaburou
TheBigBrownTrout
Danzaburou
13,919
6,796
0
3,243
18,055
7,386
0
7,405
10,650
0
68,977
L
Artio
UchiOke
Artio
3,917
428
1,761
4,671
26,941
29,675
0
11,433
15,508
15,545
0
W
Arachne
17,984
11,615
0
9,460
24,944
11,771
837
4,910
20,034
0
115,150
L
Sun Wukong
suicidaI
Sun Wukong
11,142
2,688
0
9,388
26,116
21,987
0
4,793
21,323
0
66,994

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,104
Gold Earned
67,169
457
Minions Killed
660
0
Camps Cleared
0
2,010,069
Distance Traveled
2,109,283
17
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
14,374
653
188
9
0
422,446
0
W
Medusa
14,083
640
131
6
0
388,916
5
L
Thanatos
11,324
515
125
6
0
422,692
0
L
Scylla
11,324
515
101
5
0
368,195
3
W
Fafnir
12,131
551
15
1
0
420,118
4
W
Amaterasu
13,214
601
199
9
0
429,272
6
L
Danzaburou
9,793
445
105
5
0
376,294
3
L
Artio
9,611
437
17
1
0
402,249
10
W
Arachne
13,367
608
127
6
0
448,531
6
L
Sun Wukong
10,052
457
109
5
0
440,639
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role