Player Matchup

Agni
Agni
 
Agni
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
NeaCulae
Thor
Level 4
God Stats
0W - 4L
1,285 SR
Queue Stats
1W - 11L
1,109 Elo+
Party 1
Chaac
Chaac
xMike96
Chaac
Level 79
God Stats
1W - 6L
1,298 SR
Queue Stats
42W - 55L
1,343 Elo+
Party 1
Team Averages
Level 43
1,361 SR
1,317 Elo+

VS

Team Averages
Level 62
1,404 SR
1,223 Elo+
Cu Chulainn
Cu Chulainn
Marasmus12
Cu Chulainn
Level 100
God Stats
1W - 0L
1,236 SR
Queue Stats
59W - 71L
1,399 Elo+
Solo
Janus
Janus
Tieske123
Janus
Level 70
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,135 Elo+
Party 2
Neith
Neith
gijs07
Neith
Level 16
God Stats
2W - 3L
1,474 SR
Queue Stats
4W - 6L
1,135 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
12
1 / 3 / 4
8,329
694
5,893
8,073
3,329
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thor
11
1 / 7 / 3
7,451
621
4,571
10,870
4,489
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Chaac
xMike96
Chaac
12
3 / 4 / 2
8,401
700
10,574
14,047
11,819
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Marasmus12
Cu Chulainn
13
6 / 3 / 6
9,580
798
10,567
11,787
9,469
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Janus
Tieske123
Janus
14
5 / 2 / 7
9,542
795
8,957
7,780
2,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
gijs07
Neith
14
3 / 0 / 8
9,017
751
7,037
4,987
2,136
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
35
5
Kills
14
14
Deaths
5
9
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
1
3
4
1
W
Cu Chulainn
Marasmus12
Cu Chulainn
6
3
6
3
L
Thor
1
7
3
0.36
W
Janus
Tieske123
Janus
5
2
7
4.25
W
Neith
gijs07
Neith
3
0
8
7
L
Chaac
xMike96
Chaac
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,038
Damage
26,561
32,990
Taken
24,554
19,637
Mitigated
14,293
5,720
Healing
3,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
5,893
465
0
1,196
8,073
3,329
0
2,563
5,510
32,574
0
W
Cu Chulainn
Marasmus12
Cu Chulainn
10,567
1,570
0
0
11,787
9,469
102
3,862
7,626
6,278
18,944
L
Thor
4,571
982
0
346
10,870
4,489
0
4,006
6,864
0
8,862
W
Janus
Tieske123
Janus
8,957
292
148
1,196
7,780
2,688
936
1,122
6,264
34,477
0
W
Neith
gijs07
Neith
7,037
3,815
0
1,806
4,987
2,136
1,535
1,094
3,763
0
23,390
L
Chaac
xMike96
Chaac
10,574
1,432
148
4,030
14,047
11,819
0
5,187
8,860
0
31,324

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,181
Gold Earned
28,139
117
Minions Killed
142
4
Camps Cleared
5
638,076
Distance Traveled
724,161
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
8,329
694
61
5
1
211,954
3
W
Cu Chulainn
9,580
798
36
3
2
235,389
3
L
Thor
7,451
621
14
1
0
188,119
0
W
Janus
9,542
795
68
6
1
249,451
3
W
Neith
9,017
751
38
3
2
239,321
2
L
Chaac
8,401
700
42
4
3
238,003
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role