Player Matchup

Fenrir
Fenrir
AleGodsz
Fenrir
Level 113
God Stats
3W - 0L
1,828 SR
Queue Stats
112W - 144L
1,388 Elo+
Party 2
Kukulkan
Kukulkan
Chronic Exhale
Kukulkan
Level 84
God Stats
59W - 83L
1,400 SR
Queue Stats
61W - 88L
1,325 Elo+
Solo
He Bo
He Bo
Crisembombo
He Bo
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 22L
1,448 Elo+
Party 2
Team Averages
Level 72
1,576 SR
1,387 Elo+

VS

Team Averages
Level 91
1,374 SR
1,502 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Raijin
Raijin
G3N3RAL HAAM
Raijin
Level 83
God Stats
2W - 5L
1,122 SR
Queue Stats
14W - 20L
1,567 Elo+
Party 1
The Morrigan
The Morrigan
NF_Primordial
The Morrigan
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 30L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AleGodsz
Fenrir
11
4 / 0 / 9
7,662
766
6,254
12,689
6,449
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
13
2 / 1 / 12
7,792
779
6,326
4,069
1,698
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

12
8 / 1 / 5
8,171
817
11,932
7,163
2,685
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
9
0 / 4 / 0
5,862
586
3,007
12,909
7,541
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Raijin
10
2 / 5 / 0
7,066
707
4,895
8,025
3,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

The Morrigan
NF_Primordial
The Morrigan
10
0 / 5 / 2
6,402
640
3,339
8,816
3,960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
4
14
Kills
2
2
Deaths
14
26
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
0
4
0
0
W
Fenrir
AleGodsz
Fenrir
4
0
9
8.5
W
Kukulkan
2
1
12
8
W
8
1
5
10.5
L
Raijin
2
5
0
0.4
L
The Morrigan
NF_Primordial
The Morrigan
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,512
Damage
11,241
23,921
Taken
29,750
10,832
Mitigated
14,877
6,141
Healing
4,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
3,007
1,253
170
3,896
12,909
7,541
0
7,863
4,880
0
13,415
W
Fenrir
AleGodsz
Fenrir
6,254
1,176
0
3,108
12,689
6,449
238
3,604
9,054
0
11,771
W
Kukulkan
6,326
505
173
357
4,069
1,698
420
1,555
2,479
28,480
0
W
11,932
1,073
94
2,409
7,163
2,685
252
3,096
4,067
28,505
0
L
Raijin
4,895
389
0
30
8,025
3,376
0
5,505
2,402
16,694
0
L
The Morrigan
NF_Primordial
The Morrigan
3,339
41
0
250
8,816
3,960
0
5,221
3,440
12,060
393

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,625
Gold Earned
19,330
101
Minions Killed
69
7
Camps Cleared
2
588,839
Distance Traveled
512,963
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
5,862
586
31
3
1
182,840
2
W
Fenrir
7,662
766
13
1
4
211,310
2
W
Kukulkan
7,792
779
54
5
2
198,192
0
W
He Bo
8,171
817
34
3
1
179,337
0
L
Raijin
7,066
707
24
2
1
166,735
0
L
The Morrigan
6,402
640
14
1
0
163,388
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role