Player Matchup

King Arthur
King Arthur
ELAMiiRaL
King Arthur
Level 88
God Stats
0W - 1L
1,421 SR
Queue Stats
18W - 22L
1,386 Elo+
Party 1
Mercury
Mercury
Silfant
Mercury
Level 48
God Stats
0W - 5L
1,425 SR
Queue Stats
7W - 14L
1,073 Elo+
Solo
Nox
Nox
Sinaad
Nox
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 20L
1,132 Elo+
Party 1
Team Averages
Level 48
1,449 SR
1,197 Elo+

VS

Team Averages
Level 84
1,427 SR
1,249 Elo+
Khepri
Khepri
BHDEKADE
Khepri
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 5L
1,058 Elo+
Party 2
Hun Batz
Hun Batz
elfiiii
Hun Batz
Level 160
God Stats
1W - 0L
1,280 SR
Queue Stats
344W - 276L
1,527 Elo+
Solo
Merlin
Merlin
redhood1422
Merlin
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 13L
1,163 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ELAMiiRaL
King Arthur
15
5 / 2 / 1
12,644
744
12,660
22,753
26,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mercury
Silfant
Mercury
14
0 / 7 / 5
9,944
585
9,182
16,313
7,213
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nox
Sinaad
Nox
14
1 / 3 / 5
10,602
624
9,491
10,729
4,705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
BHDEKADE
Khepri
15
1 / 1 / 8
11,302
665
9,762
16,806
27,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hun Batz
elfiiii
Hun Batz
17
8 / 2 / 4
11,918
701
17,219
17,102
11,451
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
17
3 / 3 / 5
11,202
659
14,369
12,151
8,234
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
29
6
Kills
12
12
Deaths
6
11
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Khepri
BHDEKADE
Khepri
1
1
8
5
L
King Arthur
ELAMiiRaL
King Arthur
5
2
1
2.75
L
Mercury
Silfant
Mercury
0
7
5
0.36
L
Nox
Sinaad
Nox
1
3
5
1.17
W
Hun Batz
elfiiii
Hun Batz
8
2
4
5
W
Merlin
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,333
Damage
41,350
49,795
Taken
46,059
38,627
Mitigated
47,118
8,147
Healing
4,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
BHDEKADE
Khepri
9,762
1,120
0
1,321
16,806
27,433
397
3,000
13,806
22,777
0
L
King Arthur
ELAMiiRaL
King Arthur
12,660
1,149
0
5,114
22,753
26,709
196
12,810
9,405
0
32,133
L
Mercury
Silfant
Mercury
9,182
3,701
0
3,033
16,313
7,213
784
7,448
8,635
0
31,733
L
Nox
Sinaad
Nox
9,491
1,210
0
0
10,729
4,705
636
4,361
6,223
26,286
0
W
Hun Batz
elfiiii
Hun Batz
17,219
5,243
0
2,679
17,102
11,451
347
4,010
13,092
0
63,849
W
Merlin
14,369
2,195
0
431
12,151
8,234
1,384
3,324
8,827
46,142
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,190
Gold Earned
34,422
121
Minions Killed
183
3
Camps Cleared
10
912,237
Distance Traveled
893,788
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
11,302
665
18
1
0
313,849
1
L
King Arthur
12,644
744
34
2
1
318,475
3
L
Mercury
9,944
585
50
3
1
311,498
5
L
Nox
10,602
624
37
2
1
282,264
0
W
Hun Batz
11,918
701
70
4
8
319,691
2
W
Merlin
11,202
659
95
6
2
260,248
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role