Player Matchup

Bacchus
Bacchus
IcelandicTerror
Bacchus
Level 29
God Stats
1W - 0L
1,832 SR
Queue Stats
1W - 3L
1,142 Elo+
Party 1
Sun Wukong
Sun Wukong
Mark_E_R
Sun Wukong
Level 136
God Stats
1W - 0L
1,600 SR
Queue Stats
26W - 42L
1,331 Elo+
Party 1
Izanami
Izanami
drdisgusting3650
Izanami
Level 110
God Stats
3W - 1L
1,503 SR
Queue Stats
26W - 31L
1,327 Elo+
Party 1
Team Averages
Level 92
1,645 SR
1,267 Elo+

VS

Team Averages
Level 82
1,354 SR
1,483 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
SquatCulture
Izanami
Level 118
God Stats
0W - 5L
1,235 SR
Queue Stats
189W - 176L
1,509 Elo+
Solo
Yemoja
Yemoja
lilmouthfeel
Yemoja
Level 86
God Stats
5W - 18L
1,327 SR
Queue Stats
29W - 70L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 9
7,874
787
2,930
6,655
6,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sun Wukong
Mark_E_R
Sun Wukong
11
0 / 2 / 12
7,232
723
5,211
8,444
6,152
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

15
15 / 0 / 0
9,746
975
20,167
10,454
4,945
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
10
1 / 5 / 0
6,165
617
5,899
8,498
2,875
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
SquatCulture
Izanami
10
0 / 5 / 1
6,100
610
6,622
10,766
4,070
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Yemoja
10
1 / 5 / 1
6,668
667
5,162
12,637
10,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
4
15
Kills
2
2
Deaths
15
21
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
1
5
0
0.2
W
0
0
9
4.5
W
Sun Wukong
Mark_E_R
Sun Wukong
0
2
12
3
L
Izanami
SquatCulture
Izanami
0
5
1
0.1
W
15
0
0
15
L
Yemoja
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,308
Damage
17,683
25,553
Taken
31,901
17,713
Mitigated
17,530
5,549
Healing
3,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
5,899
2,302
0
0
8,498
2,875
0
582
7,850
14,192
0
W
2,930
84
0
1,545
6,655
6,616
214
2,318
4,081
11,324
0
W
Sun Wukong
Mark_E_R
Sun Wukong
5,211
691
571
743
8,444
6,152
222
4,086
4,017
149
14,552
L
Izanami
SquatCulture
Izanami
6,622
5,027
0
1,478
10,766
4,070
0
1,609
9,058
0
27,536
W
20,167
14,872
546
2,144
10,454
4,945
2,487
4,277
6,023
0
65,986
L
Yemoja
5,162
1,159
318
1,718
12,637
10,585
0
1,260
11,280
13,733
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,852
Gold Earned
18,933
150
Minions Killed
86
6
Camps Cleared
2
502,284
Distance Traveled
418,533
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,165
617
25
3
1
134,237
0
W
Bacchus
7,874
787
23
2
1
185,310
0
W
Sun Wukong
7,232
723
18
2
1
153,757
4
L
Izanami
6,100
610
54
5
1
138,947
0
W
Izanami
9,746
975
109
11
4
163,217
1
L
Yemoja
6,668
667
7
1
0
145,349
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role