Player Matchup

Guan Yu
Guan Yu
Dentingskull378
Guan Yu
Level 141
God Stats
25W - 15L
1,560 SR
Queue Stats
610W - 631L
1,495 Elo+
Party 3
Danzaburou
Danzaburou
Mx-Prince-
Danzaburou
Level 99
God Stats
4W - 0L
1,826 SR
Queue Stats
87W - 93L
1,458 Elo+
Solo
Atlas
Atlas
NovaStar9955
Atlas
Level 118
God Stats
4W - 4L
1,343 SR
Queue Stats
174W - 173L
1,447 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
countrycbc
Morgan Le Fay
Level 127
God Stats
3W - 2L
1,586 SR
Queue Stats
280W - 302L
1,478 Elo+
Party 3
Horus
Horus
xMr BoLt NasTyx
Horus
Level 116
God Stats
10W - 5L
1,694 SR
Queue Stats
104W - 102L
1,476 Elo+
Solo
Team Averages
Level 120
1,602 SR
1,471 Elo+

VS

Team Averages
Level 97
1,515 SR
1,483 Elo+
Chang'e
Chang'e
ChickenBunny156
Chang'e
Level 97
God Stats
40W - 36L
1,547 SR
Queue Stats
358W - 375L
1,462 Elo+
Party 1
Ne Zha
Ne Zha
Gloomy Pickle
Ne Zha
Level 122
God Stats
21W - 13L
1,541 SR
Queue Stats
374W - 369L
1,486 Elo+
Party 1
Raijin
Raijin
ITSLUIS23
Raijin
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
121W - 129L
1,518 Elo+
Party 2
Skadi
Skadi
JakurinYoshikawa
Skadi
Level 88
God Stats
13W - 7L
1,550 SR
Queue Stats
85W - 97L
1,474 Elo+
Party 2
Ymir
Ymir
JetMafia
Ymir
Level 59
God Stats
18W - 21L
1,438 SR
Queue Stats
438W - 463L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 4 / 5
9,507
453
12,480
21,194
19,609
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
Mx-Prince-
Danzaburou
20
7 / 2 / 4
12,474
594
16,702
17,379
8,711
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 5 / 9
9,135
435
8,702
21,513
12,595
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Morgan Le Fay
countrycbc
Morgan Le Fay
16
2 / 4 / 8
9,611
458
21,572
14,668
6,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
4 / 1 / 6
10,618
506
15,677
19,044
10,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 7
10,491
500
15,559
23,182
13,994
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
6 / 4 / 5
10,818
515
12,361
22,327
9,267
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Raijin
ITSLUIS23
Raijin
13
1 / 4 / 3
8,411
401
6,243
15,694
6,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
5 / 5 / 5
11,110
529
12,416
13,391
4,655
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
11
1 / 3 / 5
8,457
403
7,443
17,448
8,838
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
41
18
Kills
16
16
Deaths
18
32
Assists
25
Player
Kills
Deaths
Assists
KDA
L
3
2
7
3.25
W
4
4
5
1.63
L
6
4
5
2.13
L
Raijin
ITSLUIS23
Raijin
1
4
3
0.63
L
5
5
5
1.5
L
Ymir
1
3
5
1.17
W
Danzaburou
Mx-Prince-
Danzaburou
7
2
4
4.5
W
1
5
9
1.1
W
Morgan Le Fay
countrycbc
Morgan Le Fay
2
4
8
1.5
W
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,133
Damage
54,022
93,798
Taken
92,042
57,949
Mitigated
42,782
33,370
Healing
24,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,559
952
1,935
11,228
23,182
13,994
822
5,539
17,643
77,926
0
W
12,480
1,644
3,050
7,652
21,194
19,609
199
9,523
11,671
0
61,290
L
12,361
5,678
0
3,722
22,327
9,267
747
7,378
14,949
0
101,370
L
Raijin
ITSLUIS23
Raijin
6,243
620
0
2,500
15,694
6,028
513
9,051
6,643
47,642
0
L
12,416
4,965
463
1,335
13,391
4,655
1,368
3,287
10,104
0
72,025
L
Ymir
7,443
1,065
0
2,995
17,448
8,838
0
4,567
12,881
30,698
0
W
Danzaburou
Mx-Prince-
Danzaburou
16,702
7,378
0
8,961
17,379
8,711
3,537
3,928
13,451
0
132,040
W
8,702
2,857
0
3,050
21,513
12,595
107
4,957
16,556
51,998
17,037
W
Morgan Le Fay
countrycbc
Morgan Le Fay
21,572
793
406
1,336
14,668
6,130
81
5,358
9,310
71,775
0
W
15,677
8,211
2,921
5,994
19,044
10,904
295
5,479
13,565
0
62,303

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,345
Gold Earned
49,287
534
Minions Killed
514
0
Camps Cleared
0
1,907,050
Distance Traveled
1,850,326
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
10,491
500
132
6
0
376,933
6
W
Guan Yu
9,507
453
91
4
0
413,228
3
L
Ne Zha
10,818
515
140
7
0
422,091
3
L
Raijin
8,411
401
72
3
0
379,697
1
L
Skadi
11,110
529
122
6
0
385,919
3
L
Ymir
8,457
403
48
2
0
285,686
0
W
Danzaburou
12,474
594
201
10
0
351,156
2
W
Atlas
9,135
435
85
4
0
367,095
0
W
Morgan Le Fay
9,611
458
86
4
0
387,135
3
W
Horus
10,618
506
71
3
0
388,436
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role