Player Matchup

Sol
Sol
JediMoon91
Sol
Level 59
God Stats
13W - 26L
1,319 SR
Queue Stats
100W - 132L
1,373 Elo+
Solo
Mulan
Mulan
Niarel
Mulan
Level 41
God Stats
4W - 9L
1,219 SR
Queue Stats
27W - 69L
1,217 Elo+
Party 3
Yemoja
Yemoja
TSC-PurpleRain
Yemoja
Level 23
God Stats
2W - 2L
1,500 SR
Queue Stats
5W - 13L
1,301 Elo+
Party 3
Neith
Neith
TT0rentz
Neith
Level 14
God Stats
2W - 1L
1,328 SR
Queue Stats
3W - 9L
1,003 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Weaslly
Tsukuyomi
Level 121
God Stats
20W - 8L
1,569 SR
Queue Stats
65W - 48L
1,425 Elo+
Solo
Team Averages
Level 52
1,387 SR
1,264 Elo+

VS

Team Averages
Level 68
1,422 SR
1,331 Elo+
Poseidon
Poseidon
Naldo_Silva8
Poseidon
Level 119
God Stats
127W - 123L
1,436 SR
Queue Stats
476W - 520L
1,281 Elo+
Party 2
Hera
Hera
Yeahstuff
Hera
Level 79
God Stats
11W - 37L
1,190 SR
Queue Stats
431W - 511L
1,310 Elo+
Party 1
Cthulhu
Cthulhu
lçordbem
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,319 Elo+
Party 2
Jing Wei
Jing Wei
panyo147
Jing Wei
Level 68
God Stats
21W - 37L
1,286 SR
Queue Stats
513W - 623L
1,281 Elo+
Party 1
Bastet
Bastet
xSaturnx
Bastet
Level 69
God Stats
1W - 2L
1,700 SR
Queue Stats
124W - 116L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 0
7,066
544
4,413
6,559
2,197
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Mulan
Niarel
Mulan
13
4 / 2 / 3
7,793
599
9,508
10,837
5,772
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 0 / 3
6,346
488
3,013
6,535
5,403
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
TT0rentz
Neith
10
3 / 1 / 1
6,372
490
4,498
5,041
1,968
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Tsukuyomi
Weaslly
Tsukuyomi
12
6 / 0 / 0
7,043
542
5,884
6,831
2,713
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Naldo_Silva8
Poseidon
12
1 / 4 / 1
6,509
501
5,306
9,200
2,971
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hera
10
0 / 0 / 0
5,711
439
3,375
4,857
1,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
lçordbem
Cthulhu
7
0 / 7 / 0
5,015
386
1,928
11,518
6,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jing Wei
panyo147
Jing Wei
10
0 / 0 / 0
5,298
408
3,617
6,424
2,296
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bastet
xSaturnx
Bastet
9
2 / 5 / 1
6,078
468
4,317
11,616
3,683
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
5
16
Kills
3
3
Deaths
16
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
2
0
0
2
L
Poseidon
Naldo_Silva8
Poseidon
1
4
1
0.38
W
Mulan
Niarel
Mulan
4
2
3
2.75
W
1
0
3
2.5
W
Neith
TT0rentz
Neith
3
1
1
3.5
W
Tsukuyomi
Weaslly
Tsukuyomi
6
0
0
6
L
Hera
0
0
0
0
L
Cthulhu
lçordbem
Cthulhu
0
7
0
0
L
Jing Wei
panyo147
Jing Wei
0
0
0
0
L
Bastet
xSaturnx
Bastet
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,316
Damage
18,543
35,803
Taken
43,615
18,053
Mitigated
17,060
11,943
Healing
8,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,413
2,258
0
2,765
6,559
2,197
1,512
2,381
4,178
47,414
0
L
Poseidon
Naldo_Silva8
Poseidon
5,306
1,196
0
1,470
9,200
2,971
102
0
9,200
43,584
0
W
Mulan
Niarel
Mulan
9,508
1,723
0
2,751
10,837
5,772
906
5,573
5,264
0
48,423
W
3,013
1,199
685
1,338
6,535
5,403
987
1,039
5,496
21,452
0
W
Neith
TT0rentz
Neith
4,498
1,954
0
964
5,041
1,968
387
179
4,862
0
30,153
W
Tsukuyomi
Weaslly
Tsukuyomi
5,884
1,237
0
3,440
6,831
2,713
0
1,437
5,394
0
36,114
L
Hera
3,375
640
0
1,740
4,857
1,796
740
2,469
2,388
38,928
0
L
Cthulhu
lçordbem
Cthulhu
1,928
204
0
474
11,518
6,314
25
2,742
8,776
12,758
0
L
Jing Wei
panyo147
Jing Wei
3,617
2,812
0
3,315
6,424
2,296
0
1,739
4,685
0
29,852
L
Bastet
xSaturnx
Bastet
4,317
1,739
0
1,561
11,616
3,683
0
476
11,140
0
30,956

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,620
Gold Earned
28,611
296
Minions Killed
237
0
Camps Cleared
0
1,142,152
Distance Traveled
1,085,676
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,066
544
78
6
0
207,088
2
L
Poseidon
6,509
501
73
6
0
226,610
0
W
Mulan
7,793
599
75
6
0
204,654
1
W
Yemoja
6,346
488
28
2
0
214,823
1
W
Neith
6,372
490
49
4
0
242,798
0
W
Tsukuyomi
7,043
542
66
5
0
272,789
6
L
Hera
5,711
439
61
5
0
243,774
2
L
Cthulhu
5,015
386
15
1
0
165,618
3
L
Jing Wei
5,298
408
41
3
0
192,449
1
L
Bastet
6,078
468
47
4
0
257,225
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role